Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

A hub for everything related to NBA 2K11 modding. Releases, previews, requests, and other modding discussion belongs here.
Post a reply

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Sun May 01, 2011 6:53 am

bo3076 wrote:anyone noticed in My Player mode, players don't foul out? :cry: :?:


Reminds me of the bug if you get fouled at the 3-point line you only get to shoot 2 even though the commentators/refs say you will be shooting 3...but it's not a roster problem. :?

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Sun May 01, 2011 5:04 pm

demonx5584 wrote:
bo3076 wrote:anyone noticed in My Player mode, players don't foul out? :cry: :?:


Reminds me of the bug if you get fouled at the 3-point line you only get to shoot 2 even though the commentators/refs say you will be shooting 3...but it's not a roster problem. :?


thats a bug? i always gave 2k the benefit of the doubt that it was one of those plays that the commentators say one thing because of what they think they saw....but the refs really called something else...

or something where the refs reviewed the play and changed it

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Mon May 02, 2011 10:25 am

KidJustin wrote:
demonx5584 wrote:
bo3076 wrote:anyone noticed in My Player mode, players don't foul out? :cry: :?:


Reminds me of the bug if you get fouled at the 3-point line you only get to shoot 2 even though the commentators/refs say you will be shooting 3...but it's not a roster problem. :?


thats a bug? i always gave 2k the benefit of the doubt that it was one of those plays that the commentators say one thing because of what they think they saw....but the refs really called something else...

or something where the refs reviewed the play and changed it


What else could it be? I've been fouled behind the 3 line while shooting, gets called to shoot 3 but end up only shooting 2. I've never shot 3 free throws. When the AI gets called to shoot 3 though, they do. It's a bug.

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Wed May 04, 2011 9:16 pm

Hey albys can I request to change the 2nd team color of lakers...
like in this pic.. copy the purple color in the jersey..
Image

sorry for my bad english.. :( :(

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Sat May 07, 2011 1:00 am

Hey albys what is the difference between the two silders..?

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Mon May 09, 2011 8:38 am

Albys wrote:shots: shot stick or Real%


What is the difference?

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Mon May 09, 2011 10:29 am

I was told that a great man on NBA Live Series Center has legit D League players on his roster. I am on the 360 version so I can't benefit from it. Can someone take some pictures of a few roster screens for the D league teams?

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Fri May 13, 2011 8:34 pm

I also wanted to ask about shooting,beacuse with real fg i can't hit three for a life,only with best 3pt shooters and even they often miss wide open 3's,also jumpshooting in general,i can be efficient only in paint,it's very hard to hit jumpshot with real fg,has anyone tried shot stick timing,maybe it works better?

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Sun May 15, 2011 11:08 am

marinmarin wrote:I also wanted to ask about shooting,beacuse with real fg i can't hit three for a life,only with best 3pt shooters and even they often miss wide open 3's,also jumpshooting in general,i can be efficient only in paint,it's very hard to hit jumpshot with real fg,has anyone tried shot stick timing,maybe it works better?

With real fg is really difficult the medium and long shots but if you use shot stick is too easy at least for me :cry: .

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Tue May 17, 2011 4:02 am

I think with SuperSim sliders is better use shot stick timing...
If you use real%, use SuperSim sliders but change midrange shot slider to 50 or 51, and 3pt shots sliders to 51 or 52.

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Tue May 17, 2011 5:31 am

man this is the best roste ever and you should make compatable with abins global and the playoff shoe pack :lol:

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Tue May 17, 2011 7:56 am

@albys

please release one last roster update for this season (and playoffs).

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Tue May 17, 2011 3:59 pm

dabeast111 wrote:man this is the best roste ever and you should make compatable with abins global and the playoff shoe pack :lol:


dabeast111, is alby's roster compatible with abin's global?
.....

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Mon May 23, 2011 12:01 pm

yajj, What do you mean. It works, but it does NOT matches. Hope this helps to your question. :rimshot:

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Wed May 25, 2011 1:29 pm

dabeast111 wrote:yajj, What do you mean. It works, but it does NOT matches. Hope this helps to your question. :rimshot:


ok...thanks! :)

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Sun May 29, 2011 4:32 pm

Udonis Haslem is still hurt on this roster, an his rating is down to 62, please activate him on your playoff roster.

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Fri Jun 03, 2011 1:44 am

Jammaster wrote:have you guys thought about makin of opening night rosters? 'cause it's kinda wack when you start new association with latest transactions, but then teams are trading again. and turning off trading makes season kinda boring ;/ i tried to do it myself, but it didn't worked out well.. ;/

I put together an opening night roster based on Albys RR7. I did it within the game and did not use REDitor. I made no attempt to change roles or playing time; I just moved the players to each team's opening night rosters. Some players are missing (e.g. Lester Hudson, Pops Mensah-Bonsu, etc.) as they were not part of Albys roster. Let me know if I missed anything. Thanks to Albys for his work.

Download here: http://www.mediafire.com/nba2k11

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Mon Jun 13, 2011 1:34 am

i need help... the photos of asik, erden and some other of the created players are messed up... they have some random guys on the photos...

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Wed Jun 22, 2011 10:16 pm

hope you make a roster after the draft just to have rookies in the team.. :D

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Sun Jun 26, 2011 10:13 pm

can someone help me? some player has white skin and doesnt have head :(

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Mon Jun 27, 2011 2:21 am

AreaOfEffect wrote:can someone help me? some player has white skin and doesnt have head :(


search for the players cyberface, download it, place the png***.iff in you 2k11 folder

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Mon Jun 27, 2011 11:15 pm

pgasol16 wrote:
AreaOfEffect wrote:can someone help me? some player has white skin and doesnt have head :(


search for the players cyberface, download it, place the png***.iff in you 2k11 folder


thank you sir. but how do i know their exact png .iff number?

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Tue Jun 28, 2011 12:29 am

will have or not the post-draft roster update

sorry my bad english

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Tue Jun 28, 2011 2:18 am

AreaOfEffect wrote:
pgasol16 wrote:
AreaOfEffect wrote:can someone help me? some player has white skin and doesnt have head :(


search for the players cyberface, download it, place the png***.iff in you 2k11 folder


thank you sir. but how do i know their exact png .iff number?


The png will be replaced automatic.

Re: Albys Realistic Roster 7 FINAL fixed! Release pag. 1/15

Thu Jul 07, 2011 6:06 am

Hey albys, long time:)

got question: I just "transferred" my game in nba 2k11 form PC to ps3, do You have some patch or some settings (sliders etc.) of Your masterpiece work for ps3, thanks
Post a reply