Tue Apr 12, 2011 10:05 am
Tue Apr 12, 2011 11:37 am
Tue Apr 12, 2011 3:00 pm
Tue Apr 12, 2011 3:34 pm
Tue Apr 12, 2011 4:41 pm
Tue Apr 12, 2011 4:47 pm
Wed Apr 13, 2011 6:41 am
Sun Apr 24, 2011 5:31 pm
Mon Apr 25, 2011 5:44 pm
CLASS OF 2011 "Notables"
Tue Apr 26, 2011 4:06 am
Tue Apr 26, 2011 4:08 am
Tue Apr 26, 2011 4:47 am
Tue Apr 26, 2011 4:49 am
Tue Apr 26, 2011 5:13 am
Tue Apr 26, 2011 5:40 am
Tue Apr 26, 2011 5:47 am
Tue Apr 26, 2011 5:53 am
Tue Apr 26, 2011 7:20 am
Tue Apr 26, 2011 7:45 am
Tue Apr 26, 2011 8:05 am
Quinn Cook wrote:LLOYD29 Miami,Providence, Colorado, Washington State are done?
Tue Apr 26, 2011 8:31 am
Tue Apr 26, 2011 10:23 am
Tue Apr 26, 2011 1:26 pm
Tue Apr 26, 2011 4:53 pm
Andrew wrote:Glad to see you guys are still working on this, hope all goes well. Sorry I can't offer more help at this time but as I said before, I can offer hosting for you when it's done.
One suggestion you might consider in regards to the faces: since I started including faces in the NLSC updates and completely abandoning the use of CAP appearances, I've utilised the faces the game uses for generated rookies as placeholder faces when I don't have a proper update available. Basically, I find a face file that looks similar to the player in question (skin tone, hair style/colour, facial hair) and use that until such time as I'm provided with a real face update for said player. It's not a perfect solution but it's preferable to a no texture error (or delaying the update because a new D-League call-up doesn't have a proper face yet).
In your case you obviously need a lot more faces since you're creating the NCAA from scratch whereas the game obviously contains active NBA players by default, but it might be suitable for initial releases when you're short on face updates. Just a thought in case a lack of cyberfaces is holding you back.
Tue Apr 26, 2011 9:09 pm