Talk about NBA Live 08 here.
Wed Nov 24, 2010 3:37 pm
I wasn't planning on updating any of the logos that are still current, sorry.
Mon Dec 06, 2010 2:21 pm
The rosters are coming soon (still can't set a date but they'll be out as soon as possible) but in the meantime, he's a new update that will be included in future versions of the rosters: an updated team logos bootup screen. I've also added some other old releases to the first post for archive purposes.
NBA Team Logos Bootup Screen 08
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Mon Dec 06, 2010 8:57 pm
Thanks.
Mon Dec 06, 2010 11:18 pm
Thanks!
The first post has been updated with the newest releases first. I'll probably use this as a central thread for all future releases including the rosters, rather than creating new threads for the rosters as I've done in the past. I'll still create standalone support threads for the new updates in the NLSC Roster Patch Support section however.
Sun Dec 12, 2010 12:52 am
Is there a tutorial for editing screen files? Or is it just the same as editing logo files?
Sun Dec 12, 2010 11:10 am
It's pretty much the same. Export the texture, modify or replace it as necessary, re-import.
Sun Dec 12, 2010 5:54 pm
hey andrew is there something dif that you do for the coaches cuz mine dont work in the game
Sun Dec 12, 2010 9:47 pm
Not that I'm aware of. Since those were converted from NBA Live 2005 player faces, what I basically did was extract the face texture, imported it into an NBA Live 08 player face file, added an alpha layer, exported it again, halved the resolution, imported it into a copy of an existing coach face .fsh file and then renamed the .fsh file as necessary. For the headshapes, I just tried the existing ones until I found one that worked.
As it is, that's possibly the long way around as I'm not really a face patcher. My guess is that the key points in the process are halving the resolution and importing into a coach face .fsh file, simply using a player face .fsh file doesn't work even if the name matches the PLAYERPKG value for the coach.
Mon Jan 10, 2011 1:24 pm
Another file swap mod which will replace the game ball with the ABA-style red, white and blue ball from the three point shootout. It'll be included as an alternate ball in the LIVE JAM mods.
ABA Basketball 08
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Mon Jan 10, 2011 2:48 pm
Upload nba2010.11 Basketball...
Last edited by
eliyarjan on Mon Jan 10, 2011 9:30 pm, edited 1 time in total.
Mon Jan 10, 2011 7:35 pm
I'm working on the rosters and getting closer and closer to getting them out. Pestering me about them is not going to make them come out any quicker or encourage me to continue doing the updates.
Mon Jan 10, 2011 9:07 pm
nice ..thanks ^^
Tue Jan 11, 2011 12:00 am
it looks good!
Tue Jan 11, 2011 9:00 am
Thanks guys. Not much too it but it's an effective way of getting an ABA-style ball in the game.
Sat Jan 15, 2011 2:12 am
It looks good, even the preview looks good too!
Sat Jan 15, 2011 9:49 am
Thanks, I thought Dr J would be appropriate.
Tue Jan 25, 2011 11:57 am
Tue Jan 25, 2011 12:01 pm
Tue Jan 25, 2011 12:16 pm
You're welcome.
Tue Jan 25, 2011 12:41 pm
well done Andrew..

what aiact should fit with your roster?
Tue Jan 25, 2011 12:54 pm
The default one and I believe any of Kris' aiact updates.
Tue Jan 25, 2011 1:09 pm
got it
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