Talk about NBA 2K11 here.
Sun Sep 19, 2010 6:03 am
No dunks at demo?
Sun Sep 19, 2010 8:09 am
Badger wrote:No dunks at demo?
Can you not read the several mentions of dunks?
Played the Demo...fail of a demo in my opinion. Not being able to choose my team and giving me 4 minutes to have some idea what i'm doing is insanity.
However as the far game goes, I'm still undecided. Some minutes i played going "wow, this could be the most real and best basketball game ever." In the next minute i'd be going "WHAT THE FUCK? WHY AM I STUCK ON RONDO?" Waiting on Elite 11 demo to make a decision, and even then i may just wait for what you guys say here. (Elite's promise of NBA Jam makes me want it alot more than before though...)
Coolest thing i've seen happen though: Rondo, Ray Allen fast break, im controlling artest and try to get in front of rondo. Rondo passes it through my legs to allen for the easy hoop. I hadnt seen that animation and it makes the players feel less blocky and more like humans with legs and arms.
I think there's just too much missing to really judge the game here. Give me commentary, player chatter, ability to sub in/see subbing methods etc. All that stuff has broken games before for me, I'd kinda like to see it in the demo before i drop 60 on a game.
Sun Sep 19, 2010 9:09 am
^Agreed. Only thing one can really do is learn the controls, the changed isomotion, the sizeup's, the freestyle passing(heh, hold RB/R1 + right stick), and try to get some feel for the gameplay.
They should have just put you in one quarter of one of MJ's games.
Sun Sep 19, 2010 10:54 am
Will 2k11 or Elite have tip jams? I've been waiting so long for that feature in a Basketball game.... That's why i'd still prefer to play Run'N'Gun!
Sun Sep 19, 2010 11:07 am
Badger wrote:No dunks at demo?
We should really ban this guy
Sun Sep 19, 2010 11:14 am
That's what everyone's been urging the past few months!
Sun Sep 19, 2010 11:53 am
serp wrote:Will 2k11 or Elite have tip jams? I've been waiting so long for that feature in a Basketball game.... That's why i'd still prefer to play Run'N'Gun!

I wanna say Live '04 or '05 had tip slams. Dont know why it went away. I honestly havent tried to see if its possible to do yet
Sun Sep 19, 2010 12:04 pm
Oznogrd wrote:serp wrote:Will 2k11 or Elite have tip jams? I've been waiting so long for that feature in a Basketball game.... That's why i'd still prefer to play Run'N'Gun!

I wanna say Live '04 or '05 had tip slams. Dont know why it went away. I honestly havent tried to see if its possible to do yet
all of the 2k games have tip slams. 2k10's were the best IMO and the 2 I've seen in the demo were nasty as well.
all of the PS2/Xbox/PC Live games had Tip Dunks. As did Live 06, 07, and 08 on the 360/PS3. They were taken out in 09 because they were glitched out in 08 and 10 only had lay in tips. They are back in Elite 11 as seen in this quick clip.
http://www.facebook.com/video/video.php?v=460648927447
Sun Sep 19, 2010 12:10 pm
its possidble, just extremely hard and rare for it to be user controlled
Sun Sep 19, 2010 1:42 pm
Pdub wrote:No, which I don't like. I apparently pressed to the left of the basket to initiate the jump step dunk. It seems like I could have branched to a different animation according to the info 2KSports released about the controls. Maybe that's why it looked a bit awkward.
Sounds a bit like the layup control in NBA Live 10, which I found led to similar situations at times. I guess it's a minor detail in the grand scheme of things but it does look a little silly and could potentially screw you over if there's a defender on your heels for a chase down block.
Oznogrd wrote:I wanna say Live '04 or '05 had tip slams. Dont know why it went away. I honestly havent tried to see if its possible to do yet
Last gen NBA Live had them from 2004 through 09. They expanded the controls in 2005 to allow you to manually attempt a tip, putback dunk or just go up for the rebound. NBA Elite 11's are going to be contextual, but you do have some control over it in that you can position yourself in such a way that your player will attempt a tip or putback (if they can dunk) instead. So both games will have them this year.
Sun Sep 19, 2010 2:00 pm
Played demo a bit more for first time since I downloaded it & it's a bit underwhelming. I think it still feels better than 2k10, but not completely sold. Maybe playing as the more diverse Celtics & having full play calling might've helped.
Will wait on Association Insight & Elite demo to make my decision.
Sun Sep 19, 2010 8:41 pm
Oznogrd wrote:Badger wrote:No dunks at demo?
Can you not read the several mentions of dunks?
Played the Demo...fail of a demo in my opinion. Not being able to choose my team and giving me 4 minutes to have some idea what i'm doing is insanity.
However as the far game goes, I'm still undecided. Some minutes i played going "wow, this could be the most real and best basketball game ever." In the next minute i'd be going "WHAT THE FUCK? WHY AM I STUCK ON RONDO?" Waiting on Elite 11 demo to make a decision, and even then i may just wait for what you guys say here. (Elite's promise of NBA Jam makes me want it alot more than before though...)
Coolest thing i've seen happen though: Rondo, Ray Allen fast break, im controlling artest and try to get in front of rondo. Rondo passes it through my legs to allen for the easy hoop. I hadnt seen that animation and it makes the players feel less blocky and more like humans with legs and arms.
I think there's just too much missing to really judge the game here. Give me commentary, player chatter, ability to sub in/see subbing methods etc. All that stuff has broken games before for me, I'd kinda like to see it in the demo before i drop 60 on a game.
Elite demo should be 1 Q aswell according to news so nothing more there

...
last year there was too 2k draft combine + demo vs live 10 2 Q demo....
Sun Sep 19, 2010 10:07 pm
Elite demo will have a full game for selecting your draft position in the becoming legendary mode.
Sun Sep 19, 2010 10:10 pm
And the one quarter of regular gameplay is 12 minutes I believe, which is a longer glimpse than usual. The 2K Draft Combine wasn't released in all regions either.
Mon Sep 20, 2010 8:02 am
What I saw and felt in the demo was good. But it was so stripped down it really didn't demo the game.
Games don't come free to try the whole version. That makes the demo the test drive.
Missing playcalling, play multiple teams, SIM setting - it was like test driving a car that can only drive forwards (no turns), is limited to 35MPH, and can only be driven in a parking lot. Meanwhile the car's commercials talk about responsive cornering, performance at highway speeds, and fun to drive on the road.
"Do you want to buy it after that test drive?"
I don't know. I haven't really test driven it.
Mon Sep 20, 2010 10:43 am
I like that analogy.

Given the difference between the NBA 2K10 demo and the finished product though, I'm still optimistic that the full version of NBA 2K11 will similarly be far more impressive than the brief, stripped-down demo.
Mon Sep 20, 2010 8:08 pm
Andrew wrote:I like that analogy.

Given the difference between the NBA 2K10 demo and the finished product though, I'm still optimistic that the full version of NBA 2K11 will similarly be far more impressive than the brief, stripped-down demo.
I also liked the analogy

Although I do have to say, if the game does end up being far more impressive than demo then I don't really see the point in even releasing a demo. 2k were going to sell well anyways based on the Jordan cover (& content), the game's PR & its goodwill. Releasing a half arsed demo may potentially lose a few customers (especially if Elite's demo is good).
Mon Sep 20, 2010 8:25 pm
I don't think they'll loose customers with the demo. The most important part of an NBA game for many guys out there is the gameplay and you can certainly get a good impression of that in the demo. Further a demo is usually nothing more than a teaser. I think EA made a clever move in giving their fans a well-rounded demo (at least that's what they are announcing), but I also see it as a countermove to the really way too much limited 2k demo. I don't think that the Elite demo would have been that big, if 2k had not been criticized for their demo. Maybe that's just an assumption.
I'm definitely teased by the 2k demo, still I understand all the guys who are disappointed by the lack of options in the in it. (they could at least let us change the teams -.- )
Mon Sep 20, 2010 8:33 pm
It's definitely an assumption. What's in the demo is decided beforehand. That's why its always an early build. They have to make sure it workds properly, and get certified in time to get it out before the game is released.
Mon Sep 20, 2010 9:08 pm
Depending on what EA is bringing to the table, they might lose a few customers or at least more people might invest in both/be inclined to rent the full versions of both before making a final decision but I think the trust in the brand will prevail.
Tue Sep 21, 2010 10:05 am
Does the demo shy away from the contact in the paint? Like in 2K10 the would have contact with no fouls call and it would piss me off so much, they fix that in the demo?
Tue Sep 21, 2010 10:12 am
There's definitely contact in the paint with some nice collisions.
Tue Sep 21, 2010 10:13 am
I see but is it bad as it was in 2K10?
Tue Sep 21, 2010 10:29 am
Seemed alright to me.
Tue Sep 21, 2010 11:09 am
you could have turned the sliders up for more calls but I didnt have a problem with the collisions/no calls either
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