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Re: Portrait, logos, and more editor released

Fri Oct 30, 2009 10:44 pm

kevin82485 wrote:I've tried running this program in Windows XP Mode on Windows 7 64 bit, and it still does not work...I've also tried running it in Vista compatibility mode and that doesn't work either...Is there a chance that someone will release a package that includes portraits for all the players who do not have them? I'd do it myself, but I can't get this program to work on my computer. I swear I am following the instructions exactly.


The program is not compatible with 64 bits, you need to run it on a virtual machine

Re: Portrait, logos, and more editor released

Fri Oct 30, 2009 10:50 pm

can you edit the logo for created teams??

Re: Portrait, logos, and more editor released

Sat Oct 31, 2009 12:43 pm

jor1980 wrote:
kevin82485 wrote:I've tried running this program in Windows XP Mode on Windows 7 64 bit, and it still does not work...I've also tried running it in Vista compatibility mode and that doesn't work either...Is there a chance that someone will release a package that includes portraits for all the players who do not have them? I'd do it myself, but I can't get this program to work on my computer. I swear I am following the instructions exactly.


The program is not compatible with 64 bits, you need to run it on a virtual machine


I've already tried that...it still does not work.

Re: Portrait, logos, and more editor released

Sat Oct 31, 2009 3:45 pm

kevin82485 wrote:
jor1980 wrote:
kevin82485 wrote:I've tried running this program in Windows XP Mode on Windows 7 64 bit, and it still does not work...I've also tried running it in Vista compatibility mode and that doesn't work either...Is there a chance that someone will release a package that includes portraits for all the players who do not have them? I'd do it myself, but I can't get this program to work on my computer. I swear I am following the instructions exactly.


The program is not compatible with 64 bits, you need to run it on a virtual machine


I've already tried that...it still does not work.


Do you have framework 2.0 installed on your virtual machine? That is required as well...

Re: Portrait, logos, and more editor released

Sun Nov 01, 2009 12:50 pm

DANet wrote:
kevin82485 wrote:
jor1980 wrote:
kevin82485 wrote:I've tried running this program in Windows XP Mode on Windows 7 64 bit, and it still does not work...I've also tried running it in Vista compatibility mode and that doesn't work either...Is there a chance that someone will release a package that includes portraits for all the players who do not have them? I'd do it myself, but I can't get this program to work on my computer. I swear I am following the instructions exactly.


The program is not compatible with 64 bits, you need to run it on a virtual machine


I've already tried that...it still does not work.


Do you have framework 2.0 installed on your virtual machine? That is required as well...


Yep

Re: Portrait, logos, and more editor released

Sun Nov 01, 2009 4:11 pm

I got it to work on XP mode in Windows 7 after installing framework 2.0. Thanks for the very useful tool Jor. (Y) (Y)

Re: Portrait, logos, and more editor released

Mon Nov 02, 2009 1:28 am

Kris wrote:Damn i cant use this app because of my OS

Gotta use Virtual Machine to use this



What's your OS tol? I used Windows 7 tol, It worked. :D

Re: Portrait, logos, and more editor released

Mon Nov 02, 2009 2:26 am

wow its amazing ...so amazing:) thx

Re: Portrait, logos, and more editor released

Mon Nov 02, 2009 1:48 pm

null

Re: Portrait, logos, and more editor released

Thu Nov 05, 2009 7:49 am

Any clue on how the portrait.iff links portraits to portrait/face IDs. If we knew how the iff linked to the ID we could add NEW portraits not just replace existing portraits

Re: Portrait, logos, and more editor released

Sun Nov 08, 2009 4:12 pm

Could someone please create a Larry Bird portrait to use with legends using NBA2K Gifts :: Headshots :: by UltraNIX please?

Re: Portrait, logos, and more editor released

Tue Nov 10, 2009 4:58 pm

can we edit portraits in 2k9 with it?

Re: Portrait, logos, and more editor released

Fri Nov 13, 2009 12:49 am

the last laker wrote:can we edit portraits in 2k9 with it?


Yes, I already tried it. (Y)

Re: Portrait, logos, and more editor released

Fri Nov 13, 2009 7:48 pm

Will you add the ability to change the grey silhouettes that the drafted rookies come with?

Re: Portrait, logos, and more editor released

Mon Nov 16, 2009 11:20 am

why i can create ? new .iff/.cdf ?

Re: Portrait, logos, and more editor released

Mon Nov 16, 2009 1:06 pm

2k9 and 2k10 cdf files are interchangable i know but i have a question. how would i go about resizing boykins picture from 2k9? if i import the dds file from 2k9 in without editing its to big ingame on 2k10. photoshop does not recognize the dds file for me to edit the photo. even if i change it to bmp its not recognized by photoshop. can anyone shed any light on this.

Re: Portrait, logos, and more editor released

Mon Nov 16, 2009 5:28 pm

Im using photoshop cs3 and the plugins for nividia wont show up. are these plug ins incompatiable with that version? if so can anyone point me to a newer version or tell me whats the deal as all i need is this last step as i have done my first portrait

Re: Portrait, logos, and more editor released

Wed Nov 18, 2009 4:58 pm

i pretty much have the same question what exact tools r u using in the vid because the photoshop cs3 wont let me close after copying to make the picture fit

Re: Portrait, logos, and more editor released

Fri Nov 20, 2009 10:36 pm

suirad wrote:Im using photoshop cs3 and the plugins for nividia wont show up. are these plug ins incompatiable with that version? if so can anyone point me to a newer version or tell me whats the deal as all i need is this last step as i have done my first portrait

it`s compatiable with photoshop cs 4

Re: Portrait, logos, and more editor released

Sun Nov 22, 2009 9:55 pm

But... does it work for 2k9 files ?

Thanks !

EDIT
Doesn't work.
Have an error when I open the edit, and when I click on a texture, it tells me that it is already in use.
F**k. Too bad.
So I can't edit the portraits...

Re: Portrait, logos, and more editor released

Sun Nov 29, 2009 5:30 pm

any update about this tool???

Re: Portrait, logos, and more editor released

Tue Dec 01, 2009 12:06 am

I NEED HELP>>> whenever i try to insert my DDS texture made from Photoshop it always says to check if the DDS type, dimension and mipmap is the same as the old one... But it is the same, i saved it correctly with the appropriate dimensions and mipmap... what shall i do... :cry: :cry: :cry:

Re: Portrait, logos, and more editor released

Sat Dec 05, 2009 11:55 am

i downloaded the nvidia plugin that you prvided in the first post.. the problem is i cannot SAVE my work in .dds format?.. that is why i cannot i INSERT TEXTURE.. because it is not a .dds format.. hope u can help me... :|

Re: Portrait, logos, and more editor released

Wed Dec 09, 2009 1:18 pm

Is it possible to add (*not replace) portraits for players who don't have them like Larry Bird for example. How can we do this and how do you determine wich portrait number belongs to which players? > Is there a formula for this?

Re: Portrait, logos, and more editor released

Fri Dec 11, 2009 10:08 am

Nice tool. thanks for making this

one question

In the near future, would you be able to make it so that texture number is same to the iff number of player

Also if we can insert textures with this tool, instead of just replacing the textures already inside the cdf file.
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