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Cyber Face Converter available now

Sat Oct 24, 2009 9:44 pm

Hi everyone. i have finish my Cyber Face Converter for nba2k10,it allows you to edit 3d models in blender. This year you can edit faces and hairs at the same time also you can edit the uv coordinates of each part of the face.


here you can download the program:

http://downloads.moddingway.com/file/602.html

watch the videotutorial i made for 2k9 version and read the readme.txt:


TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS PROVIDED INTO ....blender\.blender\scripts\

CFC only works with uncompressed iff files, you can uncompressed the files with CFC if you need it

Instructions to Import\Export in Blender :
------------------------------------------------------

-To import a cff file to Blender:

-Go to File Menu\Import\ImportCff and select the .cff file

-THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE

-To export the blender face to cff file:

-¡¡VERY IMPORTANT!!:Before export the face you have to select it(right mouse´s button over it), if you don´t do it will be an error on exporting action.

-Then select the name of the new cff or overwrite an existing one.


-You can edit face and hair at the same time making a link to scene, but when you want to export them to cff

you have to export each one from a scene where it was alone,



Exporting and Importing textures
--------------------------------------------



-Exporting textures only works with uncompressed iff files

-Check the status-bar of the textures window to see the kind of texture you seeing

-To import a texture it must be the same format that you see in the status-bar

-BMP textures must be 32 bits depth, and you don´t need to create them with mipmaps

-DDS textures must be the same compression and must has 8 mipmaps

-I recommend you export textures with the same format that you see in the

status-bar

-If you can´t load BMP textures into blender, export it as PNG



Here's the most important Blender Control´s:
-------------------------------------------------------------

* Rotate 3D: Hold Alt and use left mouse to rotate or central mouse

* Move through UV image editor ( UV map ): Hold alt and use left mouse or central mouse

* Select all / Deselect points: A

* View selected points: Num pad .

* Select Points ( 3d or UV ) ¡¡¡¡¡VERY IMPORTANT!!!!! ALWAYS SELECT POINTS IN WIREFRAME MODE(or the point Press B and use left mouse wil be duplicated when you move it and the exporting action will crash)

*Zoom in/out: Mouse wheel

In players with no hair´s 3d part if you see the hair transparent in blender i recommend you save the face texture as png and then load it into blender



COPYRIGHT INFO
--------------------------

This software is distributed "as is". We hold harmless of any possible misconfiguration or error this program may cause in your computer.

Copyright © 1999-2009

ModdingWay Staff

www.moddingway.com
Last edited by jor1980 on Mon Oct 26, 2009 1:33 am, edited 1 time in total.

Re: Cyber Face Converter available this weekend

Sat Oct 24, 2009 10:55 pm

WOO HAIR :cool: great news man

Re: Cyber Face Converter available this weekend

Sat Oct 24, 2009 10:58 pm

YESSSS!! this is great news!! i can finally get rid of David Lee's mini fro!! Time to take a crash course with blender :D

Re: Cyber Face Converter available this weekend

Sat Oct 24, 2009 11:06 pm

awesome man, great to hear it (Y) (Y)

Re: Cyber Face Converter available this weekend

Sat Oct 24, 2009 11:12 pm

awesome is this tool can edit the face of my player in may player mode?

Re: Cyber Face Converter available this weekend

Sat Oct 24, 2009 11:21 pm

You mak me crazy~! :crazyeyes:

Re: Cyber Face Converter available this weekend

Sat Oct 24, 2009 11:22 pm

we can finally give dirk longer hair (Y)

Re: Cyber Face Converter available this weekend

Sat Oct 24, 2009 11:42 pm

awesome !

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:01 am

This should be in the annoucement section btw i hope you where able to make it work in 64bit version as well as i think using the 64 bit is much better than the 32bit

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:11 am

Wonderfull news!

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:13 am

Can't wait! (Y)

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:23 am

(Y)

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:27 am

yes i'm waiting for this ! i wish ken-fly will do MJ :D

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:37 am

Please make it compatible with 64 bit. :bowdown: :bowdown: :bowdown: :bowdown: :bowdown: :bowdown: :bowdown:

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:47 am

david212121 wrote:awesome is this tool can edit the face of my player in may player mode?

Would like to know also.

Jack Nguyen wrote:Please make it compatible with 64 bit. :bowdown: :bowdown: :bowdown: :bowdown: :bowdown: :bowdown: :bowdown:

+3

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 12:59 am

Nice job, bro! (Y)

You rock again! :cool:

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 1:10 am

Thanks jor1980, I'm really looking forward to your converter. (Y)

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 1:47 am

Plzzzzz somebody answer david212121, i reallyy wanna know also is it possible to edit my players face , 2k10 rocksss , this is exciting :mrgreen:

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 2:07 am

i am going to make all that i can to make a version for 64 bits,the problem is not in my code is in the dlls that i use to manage textures, if any programmer knows a dll to manage dds textures compatible with visual basic and 64 bits systems and he knows how that dll works please send me a private message.


I want to suggest something ,it is to create a post with high resolution pictures of the players we want to create a face;for example euroleague,ncaa,world championship in this way we will make the things easiest for the facemakers because the first thing they need is a high quality portrait.If anyone could make the task of arrange the post it would be awesome

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 2:13 am

perfect jor1980 I have many pictures of players and teams euroliga olimpicas saved when the time is now available would ask that you create a video tutorial to create a face that is not in the game (Papaloukas, Tiago spliter,Erazem Lorbek, etc. to learn how-to)

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 3:07 am

guigou wrote:perfect jor1980 I have many pictures of players and teams euroliga olimpicas saved when the time is now available would ask that you create a video tutorial to create a face that is not in the game (Papaloukas, Tiago spliter,Erazem Lorbek, etc. to learn how-to)



Well the steps to create new faces are the same in allg games,first you have to search an existing player with a face that has similar form, and then we have to create the texture,too in nba 2k is necesaary to create the green textures.And finally you have to touch up the 3d model on blender.

I can´t spend time making a tuto because i spend a lot of time developing the tools it coul be great that anyone make it.But if they doesn´t you can search for pro evolution soccer faces tutorials in blender and there you will learn how to edit the 3d model

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 3:31 am

thanks anyway but if you can put link of good tutorials here PES would be great

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 1:46 pm

wow!!!!! now we can create other players!!!! we can make jordan hahahaha!!!! nice work!!

Re: Cyber Face Converter available this weekend

Sun Oct 25, 2009 10:55 pm

release !!! :shock: :applaud: :bowdown: (Y)

Re: Cyber Face Converter available this weekend

Mon Oct 26, 2009 1:33 am

Blender is good program, I cant wait for this !!!
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