A hub for everything related to NBA 2K10 modding. Releases, previews, requests, and other modding discussion belongs here.
Wed Oct 21, 2009 6:18 am
Are we able to editing the Zone (the Paint) right under the basket with your tool ? The Lakerszone in the Game is still not as it is in Reallife, i want to modify this B.S.
Wed Oct 21, 2009 8:27 am
WOW! Nice work. Many Thanks!
Wed Oct 21, 2009 9:17 pm
Is this already released?
Wed Oct 21, 2009 9:44 pm
Wow! Great work! Looking forward to this.
Any change that you could have a look at how to edit the arena music so we can add our own custom music, like you can on the 360? Don't understand why they omitted this feature from the PC version and PS3 version.
Thu Oct 22, 2009 12:09 am
The program is availabe look at the first post to download it.Please follow the instructions and enjoy my program
Thu Oct 22, 2009 12:15 am
wow! thnx dude!can i put my pic to my created player?? thnx again and awesome work!!
Thu Oct 22, 2009 12:20 am
seanjohn1414 wrote:wow! thnx dude!can i put my pic to my created player?? thnx again and awesome work!!

When anyone makes a roster editor it´s probably that you can insert the texture with my program and the relink to your player with the roster editor
Thu Oct 22, 2009 12:41 am
hey man its not working
Thu Oct 22, 2009 12:56 am
lazymac wrote:hey man its not working
Which is the error you have?Have you seen the videotutorial?
Thu Oct 22, 2009 1:34 am
jor1980 wrote:#Instructions:
--------------
--------------
Very Important!!! Always make a copy of your files before you edit them
1.-The first step is create the *.edit file, press Create *.edit button and select
the iff/cdf pair of files.
2.-When you has created the *.edit file you must load it pressing Load *.edit
and now you can see the textures.If you want you can see or not the transparent layer
checking transparency checkbox.
3.-You can export the textures with Save texture button, but i recommend you that you create
your new textures by your own, because you have to create a transparent layer,to know how to do it
you must watch my videotutorial.
4.-The textures created by you must been saved with the same dimensions, type and mipmaps than
the texure you want to replace(you can see this in the statusbar of the program's window).

5.-If the old texture is a *.bmp you don´t have to create your texture with mipmaps because the program
makes it by themself.
6.-When you has changed all the textures you must create the new par of iff/cdf files with
the button Create *.iff/*.cdf
7.-Rename the new files with the name of the old ones and put them into the game folder
COPYRIGHT INFO
--------------
This software is distributed "as is". We hold harmless of any possible misconfiguration or error this program may cause in your computer.
Copyright © 1999-2009
ModdingWay Staff
http://www.moddingway.com
Screen Shot... update bec. the video tutorial is to small screen...
Thu Oct 22, 2009 1:45 am
Thank´s fot the example double LC, also its very important to create the transparent layer in photoshop.
Any question just ask me
Thu Oct 22, 2009 1:53 am
Thx , everithink work fine. here is my first job with this editor
http://img62.imageshack.us/img62/4786/n ... 451512.png
Thu Oct 22, 2009 3:13 am
I couldnt open it it says application can not be started etc. ....:S why?
Thu Oct 22, 2009 3:49 am
Nice program, Sir. But, we´re still unable to i.e. edit the paint (Freethrowarea) right under the baskets, because there is are no *cdf-files for this stuff, right ?
Example :
I want to modify the f015.iff (this is the file for the Los Angeles Lakers Court floortextures), but i need also an *.CDF-File to open ALL (!!!!) the floortextures, right ? Okay, but......there is no *CDF-File for this specific f015.iff

, or see i something wrong ?
Last edited by
Kaaba on Thu Oct 22, 2009 4:13 am, edited 4 times in total.
Thu Oct 22, 2009 3:51 am
kalelaimeke wrote:I couldnt open it it says application can not be started etc. ....:S why?
You need to have installed .net framework to run the program
Thu Oct 22, 2009 4:34 am
When opening *.edit file I get this error:

When i click ok and select texture I get this error:

Could it be because 64bit Win7?
Thu Oct 22, 2009 4:37 am
Kristo wrote:When opening *.edit file I get this error:

When i click ok and select texture I get this error:

Could it be because 64bit Win7?
i think that that could be the problem, windows 7 64 bit
Thu Oct 22, 2009 4:40 am
Sorry to put this in the NBA 2K thread, but can we get a different type of editor than DBF for Live? I'd do it, but I am not good at that part.
Thu Oct 22, 2009 7:47 am
excuse to change the subject but the tutorial for farming faces in blender has someone new?
Thu Oct 22, 2009 11:16 am
Damn i cant use this app because of my OS
Gotta use Virtual Machine to use this
Thu Oct 22, 2009 12:45 pm
Excuse me but im a noob, after i clicked the create .edit button, i dont know what to choose then......... Please help!!!
Thu Oct 22, 2009 2:26 pm
Just follow the instructions in the read me bro
Thu Oct 22, 2009 4:59 pm
well kris, i use windows 7 v32bit and i have no problems with the program,
i'm glad that i bought a w7 32bit version

And jor i've started to update my portraits, and the program doesn't have any bugs i think
Thu Oct 22, 2009 8:21 pm
i think it can only edit .cdf file

because its not working on jerseys and cfs
Thu Oct 22, 2009 9:09 pm
thats what it is.. its a portrait and any other file that has another file with the .cdf extention
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