by Binhpac on Sat Jan 10, 2004 5:12 pm
For some reasons Block Out is so dominant that the cpu hasnt got any chance to get in the paint for off boards. Because of the case that im using most of the time the PG in defense it's too easy to collect defensive boards.
In case of offensive rebounds, I switch after the shot to the next guy and run around the blockers under the rim (most of the time by crossing the baseline and using the space offcourt to get in there), then it's just timing.
Important is the fact that you have to switch immediatly after the release of the shot and get in the position DIRECTLY under the rim (there's always space, because no CPU player would stand directly under the rim). in real life you wont get any rebounds there, but in 2004 it works out.
For sure, it's much harder if you set CPU: def Reb 100, but therefore the CPU hasnt got any chance anymore to get his own off boards.
So i figured out, that these may be the best sliders for now for a strong CPU at the boards.
USER:
Off 0
Def 0
CPU:
Off 100
Def 0
With these settings i thought my own teammates were not that dominant at the boards anymore, but it doesnt really worked out. Maybe i need some rosters where the off rebound skills are extremely increased or the def rebound skills are extremely lowered.
Well, i havent tested it in 2004 yet, but turning "Attack the Boards" ON caused in 2003 that you have no transition defense anymore.
In 2003 turning "Block out" OFF makes sense if you have strong big men at the boards and turning ON if you have a weak rebounders and want your SF gettin the boards. It would be very sad, if we need to use these tactical options to fix the game.