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CF problem

Thu Jul 09, 2009 4:13 am

Hello!This is my 1st cf Image
I know its very bad,but its 1st. I want ask why there,on head and eyes are so lightining.
And can some body can send me ebo editor whit witch can edit .ebo file for face.
Thanks before.
Sorry for my bad english

Re: CF problem

Thu Jul 09, 2009 11:40 am

You need to add an alpha layer to face files in NBA Live 07 and NBA Live 08. There's been a few step-by-step guides posted, you should be able to find them using the Search function. I don't have any links handy at the moment, sorry.

Re: CF problem

Thu Jul 09, 2009 7:28 pm

This it? viewtopic.php?f=78&t=62266&p=995637&hilit=alpha+layer#p995637
If its it I don't get it :(

Re: CF problem

Thu Jul 09, 2009 9:03 pm

Tas ir īstais.Vajadzētu AB uztaisīt labāku CF.

Re: CF problem

Thu Jul 09, 2009 9:17 pm

Please, speak in english. :wink:

Re: CF problem

Fri Jul 10, 2009 3:10 am

I was do what need with alpha layer but there where need to be that alpha layer hes not,screen
Image
But when I do it with delfault face then he is there.
Whats the problem? :(
Tnx before again :)

Re: CF problem

Fri Jul 10, 2009 11:43 am

You need to extract an alpha from an original face file that has an alpha to extract.

Re: CF problem

Tue Aug 18, 2009 12:29 am

I don t get it.Did somewhere are step-to-step tutorial?

Re: CF problem

Tue Aug 18, 2009 12:44 pm

Here's how Ryan explained it to me.

Ryan wrote:Here is the program you need...

http://download.nba-live.com/index.php?act=view&id=1479

Ok, it's pretty simple. All you have to do is get an 07 fsh (alpha files for bald players and players with hair are different for lighting purposes) and drag it onto the fshline.exe file. It will extract the fsh into a folder of the same name as the fsh. Inside there will be the bhed bitmap, an alpha file, and an index file. Now drag the 06 fsh onto the fshline.exe to extract that to a folder. Open up the 06 fsh folder that was created by fshline and copy the bitmap (256x256 named 0000) and past it into the 07 fsh folder created by fshline and overwrite that bitmap. Now open the 07 fsh folder and drag the index file onto the fshline.exe. Now rename the 07.fsh file to the playerpkg of you 06 fsh and drop it in the sgsm and that's it.

Also if you run into any errors with fshline when dragging the index file onto the fshline.exe make sure your fsh file and the folder created by fshline which contains the index, bitmap, and alpha are located in the same directory (I just use my desktop.)

Any questions just let me know.

Examples of the alpha files:

w/hair
Image

bald
Image
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