Tue Feb 03, 2009 7:31 pm
Tue Feb 03, 2009 7:46 pm
Tue Feb 03, 2009 7:48 pm
Tue Feb 03, 2009 7:50 pm
Tue Feb 03, 2009 8:14 pm
Tue Feb 03, 2009 8:17 pm
Ungasis' wrote:is it like db commander..?
Tue Feb 03, 2009 8:37 pm
Tue Feb 03, 2009 8:58 pm
Tue Feb 03, 2009 10:37 pm
Tue Feb 03, 2009 11:12 pm
Tue Feb 03, 2009 11:23 pm
Wed Feb 04, 2009 1:32 am
Wed Feb 04, 2009 10:41 am
Wed Feb 04, 2009 11:36 am
Wed Feb 04, 2009 5:13 pm
g_ wrote:thanks for your feedback so far.. really appreciate it. Anyhow, i was wondering if someone could give me any algorithm or ideas with regards to live speeches. During my spare time, I have been trying to get analyze and gather any process flow info using Audy06, so far i got the parsing part, but not the whole of it. If anyone could provide me any information in doing it manually, that would be much appreciated. Proper credits would be posted. I wanted to include live speech editting functionality as one of my module.
Wed Feb 04, 2009 5:22 pm
DahLollipop wrote:g_ wrote:thanks for your feedback so far.. really appreciate it. Anyhow, i was wondering if someone could give me any algorithm or ideas with regards to live speeches. During my spare time, I have been trying to get analyze and gather any process flow info using Audy06, so far i got the parsing part, but not the whole of it. If anyone could provide me any information in doing it manually, that would be much appreciated. Proper credits would be posted. I wanted to include live speech editting functionality as one of my module.
i thought editing live speech files was not possible?
Wed Feb 04, 2009 11:27 pm
Thu Feb 05, 2009 8:32 pm
Fri Feb 06, 2009 6:19 am
Fri Feb 06, 2009 8:19 am
Fri Feb 06, 2009 8:55 am
R.Allen#20-(Rytis) wrote:hey g_, how's the program going? did you make somenthing new?
Fri Feb 06, 2009 11:34 am
Fri Feb 06, 2009 2:20 pm
Fri Feb 06, 2009 7:56 pm
Kris wrote:wow this is a really great program i hope you could also do one in the 2k9 game
Sat Feb 07, 2009 9:43 pm