electro cute wrote:juza1971 wrote:to be honest, i think that it depends clearly on mine/yours offensive tempo attitude....i prefer 47 gamespeed for 10 minutes quarter cause i like running plays, not forcing too much shots etc...i adjust offensive tempo due to the real team attitude ( even for Suns eheh)...i slighlty decreased def.pressure to create more separation between the ball handler and the defender ( not the final fix until 3 pt cpu bug comes over again). fix definitely "potential" rate for each player to avoid huge exponential growth during association mode. i adjust also "Fouls comitted" now in the range 15-25 attempts per game.
i play a slow paced game myself but it didn't change anything on 12 minutes, they still shoot early in the clock with solid fg% so they get to dictate the tempo. but these changes sound cool. as for potential rate there is an effective way to cancel it - play without team chemistry and roles. there are more and more staters that play 25 - 30 minutes per gamein nba, but if you try to implement this in your association these players get really restless. and if you play them as the game thinks you should they all become happy even if their team is dead last, and players tend to jump up to three points in their overall rankings. i just stopped playing with roles and chemistry and now players evolve according to their potential and team and personal results.
you are completely right bro.