Official 2k9 Impressions thread

Talk about NBA 2K9 here, as well as all previous games in the NBA 2K series.

Postby Fresh8 on Thu Oct 09, 2008 10:13 am

I've been reading that there's an issue with the game cameras... is this a big problem or just something that you will just get used to?

I'm thinking of getting 2K9 but I'm really eniticed by the fact that Live has FIBA teams. However, I want to play the game for gameplay and it seems, from what I've read, that 2K9 wins in that department.
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Postby Cyrus on Thu Oct 09, 2008 10:45 am

I played it on ps2 and I can say that it is no diferent than 2k7 (I didn't play 2k8)...only diference is few new dunks and that's it ...
disapointed

waiting for PC release!!!
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Postby Patr1ck on Thu Oct 09, 2008 12:00 pm

I wouldn't be so sure about that. Every game I play is pretty much limited to inside scoring and a few 3 pointers by the cpu ai. Tinkering with sliders helps a little bit, but they took out the really effective sliders that stop every player from being a playmaker and dishing those quick passes to cutters. Increasing the "play passing lanes" slider doesn't seem to do much for the team I am controlling but it does help the cpu deflect my passes.

Many people say the defense has improved, and I guess getting your passes picked off and most of your layups blocked consistutes as improved. Did it improve for the cpu players on a users team? Not in my experience if you read the above paragraph. When a pick and roll happens, a third defender is supposed to step over and fill the lane to guard against the pass. This doesn't happen in 2k9. What does happen? Weird defensive switching.

Many of the animations are slow, half-ass and boring, like they are playing a scrimmage exhibition game. The only intense shot animations seem to be collision animations, a few layups, and dunks. A few of the post moves look like players are just going through the motions rather then looking like they are trying to make a shot.

I'm trying to run plays in 2k9. They take way too long to start and if you do not stick specifically with the play, the diagram will cut off. In 2k8 you could stray away from the diagram a bit and then get to the point you were supposed to get to advance the next part of the play. Off ball cpu players are dumb and don't know that there are other players in their way and they can't just walk through them. They are the screen for you to get open, so go around stupid. They just sort of walk into the screen sometimes and eventually something tells them to turn and go around, but by the time that happens, the play is pretty much dead.

My biggest gripe with the game is the same with most of the next generation basketball games. The control. Trying to make the game as smoothly animated as possibly has been resulting in less control from a user. While it's something everyone can get used to after learning the ins and outs of the animations, I would rather be able to break out of every(or at least the most important) animation instead of having my next controller action being "queued" until the current animation finishes, and finally being played out, usually after I have changed my mind on what I want to do.

I can honestly say that I haven't had much fun with this game, even when I am winning. Was I expecting too much? Is it the years of picking apart the flaws in NBA Live carrying over to the 2k series? I only need two issues fixed, shot selection and assist to field goal ratio. I am sure fixing the shot selection will fix the assist ratio. I can deal with the lack of off ball defense by playing off the ball, myself.

Sit, there is no issue with cameras. It's the crowd. The crowd is so highly detailed and animated that whenever a camera has a high amount of crowd displayed that the framerate drops. I am talking like 10-15 fps here, really bad. It happens during the first of two freethrows, cutscenes, any wide stadium shots, an any gameplay camera that shows alot of crowd. Most of the press-like angles don't show much of the crowd so they dont' have the problem.
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Postby arden_05 on Sat Oct 11, 2008 12:31 am

Pdub wrote:I wouldn't be so sure about that. Every game I play is pretty much limited to inside scoring and a few 3 pointers by the cpu ai. Tinkering with sliders helps a little bit, but they took out the really effective sliders that stop every player from being a playmaker and dishing those quick passes to cutters. Increasing the "play passing lanes" slider doesn't seem to do much for the team I am controlling but it does help the cpu deflect my passes.

Many people say the defense has improved, and I guess getting your passes picked off and most of your layups blocked consistutes as improved. Did it improve for the cpu players on a users team? Not in my experience if you read the above paragraph. When a pick and roll happens, a third defender is supposed to step over and fill the lane to guard against the pass. This doesn't happen in 2k9. What does happen? Weird defensive switching.

Many of the animations are slow, half-ass and boring, like they are playing a scrimmage exhibition game. The only intense shot animations seem to be collision animations, a few layups, and dunks. A few of the post moves look like players are just going through the motions rather then looking like they are trying to make a shot.

I'm trying to run plays in 2k9. They take way too long to start and if you do not stick specifically with the play, the diagram will cut off. In 2k8 you could stray away from the diagram a bit and then get to the point you were supposed to get to advance the next part of the play. Off ball cpu players are dumb and don't know that there are other players in their way and they can't just walk through them. They are the screen for you to get open, so go around stupid. They just sort of walk into the screen sometimes and eventually something tells them to turn and go around, but by the time that happens, the play is pretty much dead.

My biggest gripe with the game is the same with most of the next generation basketball games. The control. Trying to make the game as smoothly animated as possibly has been resulting in less control from a user. While it's something everyone can get used to after learning the ins and outs of the animations, I would rather be able to break out of every(or at least the most important) animation instead of having my next controller action being "queued" until the current animation finishes, and finally being played out, usually after I have changed my mind on what I want to do.

I can honestly say that I haven't had much fun with this game, even when I am winning. Was I expecting too much? Is it the years of picking apart the flaws in NBA Live carrying over to the 2k series? I only need two issues fixed, shot selection and assist to field goal ratio. I am sure fixing the shot selection will fix the assist ratio. I can deal with the lack of off ball defense by playing off the ball, myself.


I felt this way in the beginning also pdub. The iso motion was really pissing me off at first....until I actually learned how to use it. A fundamental difference between Live 09 and NBA 2k9 is that NBA 2k9 is more complex in controls and those new to the game must expect that. I'm still doing new moves and layups almost a week into having the game, and I'm loving it.

I tried going back and forth and playing Live 09 but I couldn't do it anymore. I've played organized basketball (High School and College) and it just doesn't feel real to me. Its so far removed from real basketball although it has improved significantly. I'm a sim type of gamer and I need realism.

But it really takes getting used to and I've had the game for almost a week and I just started to appreciate it.

With this game, playing on Hall of Fame should be mandatory. Coming up with a solid set of sliders could really go along way. I guarantee in about 3 to 5 days you will love this game, imperfections and all. Because realistically there is no competition. I don't even think you can compare the two games as they are both in different genres (NBA LIVE 09 Arcade, NBA 2k9 SIM).

2k also pays more attention to detail small example in Live, Michael Beasley has no tatts, in 2k9 he has all of them. The interaction with teammates, refs, cameramen is impeccable. Its all there, imagine what it will be like for 2k10, or 2k11 at this point I can't say I expect much more from live as they are perpetually playing catchup.

That's my 10 cents :wink:
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Postby cyanide on Sat Oct 11, 2008 12:39 am

Okay, so I spent a bit of time with this game and I think it's a fantastic game, and surprisingly, far better than 2K8, though, not without a few issues.

Pros:
- Players have mass. As in, the collisions are so well done and the players move and jump as if gravity exists with the physical human limitations. It feels amazing to move and control with a player, especially on defense.
- The passing is top notch once again, especially the touch pass feature. Love it.
- Way more animations. An incredible amount of control and moves can be achieved.
- Association is more in-depth, lots of fun, and a lot better to navigate with.
- The GUI and off-game interface layout is improved.
- The crowd is the best crowd I've ever seen in any sports game.
- The game manual is actually thorough this time.

Cons:
- The AI seems to be expert at shooting from long range, and they take a lot of it. I haven't played with the sliders yet, but I was hoping the default would work as it did for me in 2K8. It's going to bug me if the AI doesn't mix it up a bit more.
- Some animations are buggy.
- AI free throws take too long, I just want to skip ahead a little quicker than just pressing A a dozen times.
- While the GUI is improved, I hate the panel that rocks to the left and right, and the annoying flashy animation. The transition from navigating up and down menus could be significantly faster.
- I'm still adapting to the offensive play. The AI decision to post up facing left instead of right even though my controller is facing the opposite direction is something to figure out.

So overall, amazing game, and I don't regret buying it. After playing some more, hopefully I'll figure out how to avoid these minor annoyances. I think they did an amazing job constructing the players and animations, but I'm a little worried that the computer AI might be too powerful on offense, and that my teammates AI would be too dumb on offense.
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Postby Jing on Sat Oct 11, 2008 4:06 am

So I seem to be leaning more towards 2K rather than Live. Honestly the only winning aspect of Live for me right now is the ability to upload pictures onto easportsworld assuming I decide to do a dynasty. Other than that it feels like 2K tops Live in pretty much every catagory from graphics to gameplay.
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Postby JaoSming on Sat Oct 11, 2008 4:37 am

Jing,

http://community.2ksports.com/community ... search.cfm

Filter, Type: Screenshot / Video
Opinions are my own.

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Postby shobe81 on Sat Oct 11, 2008 4:49 am

I've only played about 1-2 exhibition games, but other than that mostly online.

The game has its flaws and attributes. For now I think I'm just a LITTLE disappointed by 2k's efforts.

There is no 2k cam online (and some others missing online such as Nosedrive, high view), the 5 on 5 is very laggy for now and there have been some glitches such as the inbound glitch which people have been really upset over although I haven't noticed this glitch when playing by myself.

And these issues that I've mentioned are fixable and hopefully 2k gets going and patch's the 2k cam online, fixes their servers, and patches other issues which I think they are already working on and hopefully a patch will be released in this month.

With that said, this game is very very good. The detail 2k has put into this is just amazing. The gameplay is top notch, the player movement is much improved over 2k8's, now players actually cut and set screens more times than not. The computer AI and defensive match-ups have been worked on, say your center is guarding the PG accidentally, if your PG is close enough, he'll switch over and your center will switch back to his man. I'm not sure what to really say but the gameplay is very good and you have to experience it first hand to really see the improvements.
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Postby Jing on Sat Oct 11, 2008 5:06 am

JaoSming wrote:Jing,

http://community.2ksports.com/community ... search.cfm

Filter, Type: Screenshot / Video


Well that might have sealed the deal for 2K, unless you can state some redeeming features and why I should get Live and not 2K.
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Postby JaoSming on Sat Oct 11, 2008 5:18 am

I haven't gotten Live yet, man, I'm evil this year :twisted:
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Postby arden_05 on Sat Oct 11, 2008 5:58 am

Jing wrote:
JaoSming wrote:Jing,

http://community.2ksports.com/community ... search.cfm

Filter, Type: Screenshot / Video


Well that might have sealed the deal for 2K, unless you can state some redeeming features and why I should get Live and not 2K.


Jing,

I'm not trying to be biased or anything but 2k is the real deal. Once you learn and master the controls you'll be in total basketball bliss. When I get some time I'm going to start a season and its going to be friggin awesome.

When playing against the CPU (on hall of fame of course) when kobe comes to town, he's going to bring it. He's going to be relentless. Superstars actually play like their real life counterparts.

Dude, I hated Kobe yesterday. I had the Trailblazers (was checking out Oden and Bayless), and the Mamba couldn't be stopped. At first I allowed the CPU to guard him for like a quarter and a half, then I had to pick him up personally. And he shitted on me! I really tried to lock him down he was doing crossovers and back cuts, breaking on the fast break for showtime dunks...it was the most fun I ever had losing :wink:

I mean it moved like Kobe, celebrated like Kobe he even got team mates involved! He ended up with 39 pts, 8 Rebounds and 9 assists, straight balling. I don't get this feeling when I'm playing Live :( Its tough to say that but its the truth. Every basketball fan needs to pick this up (Y)
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Postby hova- on Sat Oct 11, 2008 6:05 am

Got the game today, and at first I was disappointed although I loved the demo. Dunno why .. maybe just nothing suprising after the demo. But with some slider tweaking just that the game is how I like it to be I think I will have a lotta fun.

Played the Lakers with the Cavs and I really did not feel like Im cheesing (Im a realisitc player ... I hate cheesing) but I ended up with 50 points from LeBron. That was cool in a way because I aint that guy who forces his superstar power.
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Postby JWL3 on Sat Oct 11, 2008 6:43 am

JaoSming wrote:I haven't gotten Live yet, man, I'm evil this year :twisted:



EA can only screw it's consumers so many years in a row before we tell them to kiss my **** ass. I'm never going back to EA even if they hand the game out next year.
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Postby cyanide on Sat Oct 11, 2008 8:12 am

JWL3 wrote:EA can only screw it's consumers so many years in a row before we tell them to kiss my **** ass. I'm never going back to EA even if they hand the game out next year.


Amen. Judging by the gameplay videos Live showed with 09, there's no way they put in as much effort as 2K does on a year to year basis.

Jing, if you haven't tried 2K yet, you're really missing out. It's flawless compared to Live if you want a non-arcadish basketball simulation.
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Postby Fresh8 on Sat Oct 11, 2008 10:03 am

Sit, there is no issue with cameras. It's the crowd. The crowd is so highly detailed and animated that whenever a camera has a high amount of crowd displayed that the framerate drops. I am talking like 10-15 fps here, really bad. It happens during the first of two freethrows, cutscenes, any wide stadium shots, an any gameplay camera that shows alot of crowd. Most of the press-like angles don't show much of the crowd so they dont' have the problem.


Thanks PDub for clearing it up! Originally I was going to just get it on PC but after reading everyone's comments... now I think I'm gonna dish out the money for a 360 and get this game along with some others because sounds like it will all be worth it... and when I get that new 46 Sony Bravia, It will hopefully be awesome. :)
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Postby cyanide on Sat Oct 11, 2008 1:11 pm

Sit wrote:when I get that new 46 Sony Bravia, It will hopefully be awesome. :)

Congrats. I've been drooling for a HDTV for a while now.
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Postby The X on Sat Oct 11, 2008 3:14 pm

Wasn't going to, but all the positive talk & reviews made me head down & pick up a copy of NBA 2k9....so far, I'm very impressed....not as impressed as I still am with College Hoops 2k8, but still, a very good bball title....game definitely feels a bit better with some of College Hoops team helping make the NBA title this year....

Hey Andrew, if you don't already, you might want to pick up a copy of NBA 2k9 from EB, if you don't like it, return within 7 days....reason I think you should pick it up is because you like 90's & old school players....I was playing a game with 90's West (me) against 90's East (brother), & I was surprised to see that players like Hakeem & Malone & so on had some of their signature moves in there, which was great to see....furthermore, I dominated with the Dream, he was just so nimble on his feet, & gave Ewing & Shaq (East version) fits....for the first time ever, the oldies seem to play more like themselves....I ended up ripping my brother by about 15 or 17pts, mostly due to him not getting out to Chris Mullin, who was moving off the ball to open space on the perimeter....I also had a dozen assists with Jason Kidd, he played great....my brother did get going with Glen Rice though....good stuff (Y)
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Postby Jing on Sat Oct 11, 2008 4:36 pm

Well bought it and it's been pretty good. However haven't been able to upload anything online due to the 2K Sports network being down or some dumb shit. Like I'm connected to the internet cause I been surfing the net and talking to people through PS3, but just can't connect to the 2K network, which is required to upload stuff.
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Postby Scotty on Sat Oct 11, 2008 5:08 pm

Cyrus wrote:I played it on ps2 and I can say that it is no diferent than 2k7 (I didn't play 2k8)...only diference is few new dunks and that's it ...
disapointed

waiting for PC release!!!

smh @ you thinking it would be different for the PS2... :?

Jing wrote:Well bought it and it's been pretty good. However haven't been able to upload anything online due to the 2K Sports network being down or some dumb shit. Like I'm connected to the internet cause I been surfing the net and talking to people through PS3, but just can't connect to the 2K network, which is required to upload stuff.

Yeah it's cause the 2k servers have been over loaded lately, give it a bit more time and it'll come good. They said they're fixing it atm...
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Postby Fresh8 on Sun Oct 12, 2008 3:25 pm

Cyanide wrote:Congrats. I've been drooling for a HDTV for a while now.


Thanks man. Only problem is it's freaking $Aus 3000... but i've picked out the model I want to get and mom said she knows some asian place so hopefully we will get a sizeable discount. :) However, I think it will well worth the money. Full HD.
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Postby shadowgrin on Mon Oct 13, 2008 2:15 am

arden_05 wrote:I mean it moved like Kobe, celebrated like Kobe he even got team mates involved!

Kobe does that in real life? I thought it was because of the nature of the triangle offense?

I'm getting this game for PC.
I always wanted a PC basketball game alternative to Live.
Even if 2K9 will be the only 2K series game released for the PC in the future, I'll cling to this game for ages if that's the case.
I can't wait for people to learn patching this game, if it's possible.
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Postby [Q] on Mon Oct 13, 2008 6:03 am

lol "asian places" are the same in Australia too.
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Postby benji on Mon Oct 13, 2008 8:08 am

Can anyone find the eFG, Turnover Ratio, etc. stats? And post which ones are in the game.
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Postby [Q] on Mon Oct 13, 2008 10:10 am

Efficiency, True Shooting %, Effective Field Goal %, Pure Point Rating, Assists per 100 possesions, Turnovers per 100, and a Possession/Touches stat are the main ones in the game.

my issue with the association mode although a minor issue is that on most of their screens that simulates a webpage from nba.com including the stats pages is that they move that shit slowly back and forth while i'm trying to read it and it gives me a headache.
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Postby benji on Mon Oct 13, 2008 10:12 am

So "and more" meant one more.
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