Problem with FSHX

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Problem with FSHX

Postby Kinetic Flow on Sat Aug 30, 2008 9:44 pm

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i'm trying to edit player faces with fshx but this is what i get... a blue screen. same thing happens to the rest of the player faces. when i edit the arm and leg tats its fine but the faces are covered in blue for some reason..

what could be the problem?
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Postby Angelo on Sat Aug 30, 2008 9:59 pm

:lol: hehehe that's not a problem bro that is only the alpha layer of the player so that players will not be having any too much greesy effect when lighting is turned on ;)
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Postby Andreas Dahl on Sun Aug 31, 2008 12:14 am

If you export the image as a .jpg, you will notice that the "real" face is still there. But as Kris said, it's because of the alpha-layer that it looks like that in FshX.
If you use Photoshop, you can export the face as a .dds file and open it in Photoshop, that way you can do changes and keep/edit the alpha layer.. (You need to download a plugin also)
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Postby Kinetic Flow on Mon Sep 01, 2008 8:09 am

ah alright i got it thanks Kris and Andreas Dahl!
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