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Talk about NBA Live 08 here.
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How do you think of the released tweak?

a good improvement to the game.
7
33%
have not noticed much difference.
3
14%
having some problems with it.
3
14%
I don't know how to use it.
8
38%
 
Total votes : 21

clydeli's tweak v2 beta (and ILT backups)

Fri Nov 30, 2007 3:01 am

as I'm getting busy again, I decide to post a beta release beforehand.
don't get your hopes up, I've done nothing much. :D
but feel free to post any comment!

Features:
v1:
:arrow: conversion of 07's dunk.act to 08 with my little tweaks
:arrow: remove some (not all) bounce and alley-oop passing that easily cause turnovers.
:arrow: reordered WebberF1's shotconditions.act to my favor.
v2 beta:
:arrow: changes to tmac and Kobe's sig-shot and GTMs.
:arrow: make the alley-oops higher like they should be.

http://www.sendspace.com/file/wfvjpy
http://rapidshare.com/files/118972062/clydeli_s_tweaks_beta_2_pack_.rar.html

note: you need a WebberF1 compatible roster.

============================================================

ILT Release 1:
http://www.sendspace.com/file/jqgus3
http://tinyurl.com/2s2ueh
ILT Release 1 Credits:
:arrow: ignatus/Kris/clydeli. :arrow: JaoSming/PDub for their wonderful guides and kindly helps.
:arrow: Maek for his basic fatigue fix guide.
:arrow: any others I've missed to put on the above. :)
Last edited by clydeli on Sat May 31, 2008 11:41 am, edited 21 times in total.

Fri Nov 30, 2007 3:19 am

:D Grait!
But guys...you allready have a BUNCH of stuff...I know it's not perfect,and I don't care when it will be perfect,but now I am playing nba live,and I don't think I wil play it for long.....so I would be verry gratefull if you could relise some bettas.....sig-shots,gtm maybe,dunks you removed,and we will import thouse files into aiact we use,with some gameplayfixes....and it will be good.
And that way we could use it,and see what should be fixed,so the whole "make it perfect" process will be A LOT shorter...... :wink:
REALLY hoping and waithing for bettas,cus you two are genious,and your work is fantastic!
Grait aidea,by the way,working toggether....if every pacher thinks like you two,we wouldn't bee needing thouse next-gen stuff... (Y) (Y) (Y) (Y) (Y) (Y)

Fri Nov 30, 2007 3:35 am

:D :D :D Strike... was hoping for this :)

Fri Nov 30, 2007 3:41 am

wow~the video looks very promising man :mrgreen:

Fri Nov 30, 2007 4:22 am

Just yesterday I was wondering wether to use clydeli aiact or ignatus because of the new animation and gtm :D

Fri Nov 30, 2007 4:40 am

Cool2Fool wrote:Just yesterday I was wondering wether to use clydeli aiact or ignatus because of the new animation and gtm :D

Yup~exactly, it's really nice that u guys work together to do this project :P

Fri Nov 30, 2007 5:22 am

Sweeeeeeeeeeeeeeeeeeeeeeeet (Y)

Fri Nov 30, 2007 5:56 am

Nice!!!!!!!!!!!! (Y) (Y) (Y)

Fri Nov 30, 2007 5:58 am

Would I still have to edit the dbf file manually? Thanks a lot guys. (Y)

Fri Nov 30, 2007 6:48 am

man.......all of you guys should make the game, and not EA.....=]

perfexttttt.........just onde word.....''BEAUTIFUL''.........

ow my god.....release this PLZZZZZ...........my game it will be much more perfect.............

congratulations for all of you guys...........

relese plzzzzzz....=]=]=]=]

Fri Nov 30, 2007 7:28 am

cccccccoooooooooooollllllllllllllllllllll! I cant wait for the realease!!!
8-) (Y) (Y) (Y) (Y) (Y) (Y)

Fri Nov 30, 2007 7:30 am

with you 2 working together...
This game has a chance to be great.. (Y)

Fri Nov 30, 2007 8:05 am

That sounds very nice. Sure something great will come out of this.

Fri Nov 30, 2007 8:37 am

Guys I dont know if Donyell Marshall has sigshot but I think that Kobe should have same shot as he with his legs elevating just a bit higher when he shots. Please check Marshalls shot and consider it as one of the options.

Fri Nov 30, 2007 10:58 am

wow, work hard guys this patch will make live better~ :D

Fri Nov 30, 2007 11:53 am

Keep ip the good work!!!

Fri Nov 30, 2007 2:05 pm

when will you release it??

Fri Nov 30, 2007 7:58 pm

Another thing... Can you speed up sprint in game? You know, make bigger difference between sprint and common runing? I think it would be more realistic because I ve slowed my game (for realism) I know players move ok but they sprint too slow.

Fri Nov 30, 2007 8:32 pm

AJ21, I'll do a batch file for dbf editing, so you won't need to manually do it. :)


again, you guys know that patching is not a job,
and we're not in a rush releasing anything like there's a deadline for this. LOL

however, previews(img/video) and detailed features would be posted in this
thread to let you know how this project is going on recently.

thanx for all your support. :)

Fri Nov 30, 2007 11:53 pm

Good Luck guys! (Y)

Sat Dec 01, 2007 12:16 am

Hope both of you can also fix the gameplay bug cus its really hard for me to fix it but anyways goodluck in your upcoming patch..

Goodluck guys (Y)

Sat Dec 01, 2007 1:13 am

awesome (Y) I like this idea :applaud:

Sat Dec 01, 2007 3:40 am

i think tmac should have the highest elevation on the jump shot, so nobody could block him on the J like in real life

Sat Dec 01, 2007 4:35 am

D-WADE 3 wrote:Another thing... Can you speed up sprint in game? You know, make bigger difference between sprint and common runing? I think it would be more realistic because I ve slowed my game (for realism) I know players move ok but they sprint too slow.

I agree man the turbo look so awkard when your on a fast break and running so slow...

Sat Dec 01, 2007 4:39 am

Melo_Poland wrote:i think tmac should have the highest elevation on the jump shot, so nobody could block him on the J like in real life

IIRC AK47 got him a couple of times on the jumper in past seasons. But i agree that blocking a T-Mac jumper should be very difficult.
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