RATING_ASSIST{{10, 0.30f}, {15, 0.35f}, {20, 0.40f}, {25, 0.45f}, {30, 0.50f}, {35, 0.55f}, {40, 0.60f}, {45, 0.65f}, {50, 0.70f}, {55, 0.75f}, {60, 0.80f}, {70, 0.85f}, {80, 0.9f}, {99, 0.92f}}
RATING_BLOCK{{10, 0.022f}, {15, 0.035f}, {20, 0.045f}, {25, 0.06f}, {30, 0.07f}, {35, 0.085f}, {40, 0.105f}, {45, 0.12f}, {50, 0.14f}, {60, 0.18f}, {70, 0.24f}, {80, 0.28f}, {90, 0.33f}, {95, 0.38f}, {99, 0.40f}}
RATING_DEF_REB{{10, 0.65f}, {20, 0.75f}, {25, 0.80f}, {30, 0.85f}, {35, 0.9f}, {45, 0.93f}, {55, 0.95f}, {65, 0.97f}, {75, 0.98f}, {99, 0.99f}}
RATING_FG_SHOT{{1, 1.333f}, {2, 1.354f}, {3, 1.375f}, {4, 1.395f}, {5, 1.417f}, {7, 1.4389f}, {9, 1.446f}, {10, 1.458f}, {13, 1.48f}, {16, 1.5f}, {19, 1.52f}, {23, 1.542f}, {27, 1.563f}, {31, 1.583f}, {35, 1.604f}, {39, 1.625f}, {44, 1.646f}, {48, 1.667f}, {53, 1.688f}, {58, 1.708f}, {62, 1.729f}, {66, 1.75f}, {70, 1.771f}, {73, 1.792f}, {76, 1.813f}, {79, 1.833f}, {82, 1.854f}, {85, 1.875f}, {88, 1.896f}, {90, 1.917f}, {92, 1.938f}, {93, 1.958f}, {94, 1.979f}, {95, 2f}, {96, 2.02f}, {97, 2.042f}, {98, 2.063f}, {99, 2.083f}}
RATING_FOUL{{39, 0.20f}, {40, 0.23f}, {41, 0.25f}, {42, 0.28f}, {43, 0.3f}, {44, 0.32f}, {45, 0.33f}, {46, 0.35f}, {47, 0.40f}, {48, 0.41f}, {49, 0.41f}, {50, 0.43f}, {51, 0.43f}, {52, 0.45f}, {53, 0.45f}, {54, 0.48f}, {55, 0.48f}, {56, 0.5f}, {57, 0.53f}, {58, 0.55f}, {59, 0.56f}, {60, 0.58f}, {61, 0.58f}, {62, 0.58f}, {68, 0.60f} {99, 0.69f}}
RATING_OFF_REB{{10, 0.07f}, {20, 0.12f}, {30, 0.17f}, {40, 0.24f}, {50, 0.32f}, {60, 0.40f}, {75, 0.47f}, {90, 0.54f}, {99, 0.62f}}
RATING_STEAL{{10, 0.1f}, {20, 0.2f}, {30, 0.3f}, {40, 0.4f}, {50, 0.53f}, {60, 0.63f}, {70, 0.73f}, {75,0.77f}, {80, 0.83f}, {85, 0.87f}, {90, 0.93f}, {99, 0.99f}}
RATING_TURNOVER{{29, 0.012f}, {30, 0.032f}, {31, 0.034f}, {32, 0.036f}, {33, 0.038f}, {34, 0.042f}, {35, 0.044f}, {36, 0.046f}, {37, 0.048f}, {38, 0.05f}, {39, 0.052f}, {40, 0.054f}, {41, 0.056f}, {42, 0.058f}, {43, 0.06f}, {44, 0.062f}, {45, 0.064f}, {46, 0.066f}, {47, 0.068f}, {48, 0.070f}, {49, 0.072f}, {50, 0.072f}, {51, 0.074f}, {52, 0.076f}, {53, 0.076f}, {54, 0.08f}, {55, 0.08f}, {56, 0.082f}, {57, 0.084f}, {58, 0.086f}, {59, 0.088f}, {60, 0.09f}, {61, 0.092f}, {62, 0.094f}, {63, 0.096f}, {64, 0.1f}, {65, 0.1f}, {66, 0.102f}, {67, 0.104f}, {68, 0.106f}, {69, 0.108f},{70, 0.11f}, {99, 0.12f}}
PCT_FG_MADE{20.0f, 21.0f, 21.5f, 22.0f, 23.0f, 23.5f, 24.0f, 24.0f, 25.0f, 26.0f, 27.0f, 28.0f, 28.5f, 29.0f, 30.0f, 31.0f, 32.0f, 33.0f, 34.0f, 34.5f, 35.0f, 36.0f, 37.0f, 38.0f, 39.0f, 40.0f, 41.0f, 42.0f, 43.0f, 44.0f, 45.0f, 46.0f, 47.0f, 48.0f, 49.0f, 50.0f, 51.0f, 52.0f, 53.0f, 53.5f, 54.0f, 54.5f, 55.0f, 56.0f, 56.5f, 57.0f, 57.5f, 58.0f, 58.5f, 59.0f}
PCT_3P_MADE{10.0f, 12.0f, 14.0f, 16.0f, 18.5f, 21.0f, 21.5f, 22.0f, 22.5f, 23.0f, 23.5f, 24.0f, 24.5f, 25.0f, 25.5f, 26.0f, 26.5f, 27.0f, 27.5f, 28.0f, 28.5f, 29.0f, 29.5f, 30.0f, 30.5f, 31.0f, 31.5f, 32.0f, 32.5f, 33.0f, 33.5f, 34.0f, 34.5f, 35.0f, 35.5f, 36.0f, 36.5f, 37.0f, 37.5f, 38.0f, 38.5f, 39.0f, 39.5f, 40.0f, 40.5f, 41.0f, 41.5f, 42.0f, 43.0f, 45.0f}
PCT_3P_ATTP{ 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 2.0f, 2.0f, 2.0f, 2.0f, 2.0f, 2.0f, 2.0f, 2.0f, 2.0f, 2.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 8.0f, 8.0f, 10.0f, 15.0f, 20.0f, 24.0f, 25.0f, 26.0f, 28.0f, 28.0f, 28.0f, 29.0f, 30.0f, 30.0f, 30.0f, 35.0f, 35.0f, 40.0f, 40.0f, 40.0f, 40.0f, 40.0f, 42.0f, 42.0f}
START_PCT_DOWN_BY_20{0.6f, 0.2f, 0.2f, 0.0f, 0.0f} //60% starter plays
START_PCT_DOWN_BY_15{0.7f, 0.2f, 0.1f, 0.0f, 0.0f} //70% starter plays
START_PCT_DOWN_BY_10{0.7f, 0.2f, 0.1f, 0.0f, 0.0f} //80% starter plays
START_PCT_DOWN_BY_5 {0.8f, 0.2f, 0.0f, 0.0f, 0.0f} //90% starter plays
START_PCT_SCORE_TIED{0.8f, 0.2f, 0.0f, 0.0f, 0.0f} //90% starter plays
START_PCT_UP_BY_5 {0.8f, 0.2f, 0.0f, 0.0f, 0.0f} //90% starter plays
START_PCT_UP_BY_10 {0.7f, 0.2f, 0.1f, 0.0f, 0.0f} //80% starter plays
START_PCT_UP_BY_15 {0.7f, 0.2f, 0.1f, 0.0f, 0.0f} //80% starter plays
START_PCT_UP_BY_20 {0.6f, 0.2f, 0.1f, 0.0f, 0.0f} //70% starter plays
BENCH_DEPTH_DOWN_BY_20{1, 9, 15, 25, 25, 25}
BENCH_DEPTH_DOWN_BY_15{1, 14, 30, 30, 20, 5}
BENCH_DEPTH_DOWN_BY_10{10, 30, 30, 24, 5, 1}
BENCH_DEPTH_DOWN_BY_5 {20, 30, 30, 14, 5, 1}
BENCH_DEPTH_SCORE_TIED{15, 48, 20, 15, 1, 1}
BENCH_DEPTH_UP_BY_5 {20, 30, 29, 15, 5, 1}
BENCH_DEPTH_UP_BY_10 {10, 30, 29, 25, 5, 1}
BENCH_DEPTH_UP_BY_15 {1, 9, 20, 30, 30, 10}
BENCH_DEPTH_UP_BY_20 {1, 1, 14, 14, 20, 50}
PERCENT_PERIOD1_ALTERNATE_LINEUP {2}
PERCENT_PERIOD2_ALTERNATE_LINEUP {4}
PERCENT_FOUL_GETS_1_FREE_THROW {5}
PERCENT_FOUL_GETS_2_FREE_THROW {43}
PERCENT_MISSED_FT_CAN_BE_REBOUND {70}