Talk about NBA Live 08 here.
Wed Jan 02, 2008 3:54 am
You guyz keep on complaining ..
if u dnt want your game crash dnt use his patch..
kris didn't force you to use his patch..
u guyz dont even think that its not easy to make nba 08 better....
i takes so much time..so if his patch crashes your game then go add some comment..but be sure it is positive so that kris wont hurt...
just want you guyz to remember behind those forumer is a human...
put this in your mind and save it..create a back up so that it wont be deleted
kris?
Wed Jan 02, 2008 4:03 am
I'm not complaining i'm just pointing it out. Learn to interpret people's words
Wed Jan 02, 2008 4:05 am
charley3fly wrote:dotslasher wrote:This gameplay fix crashes my game when i pass the ball to Paul pierce in my team and he wants to take a shot.
He gets to his shooting motion by putting the ball over his head and then it crashes.
Removing your gameplayfix fixes it.
So it is definetly a bug in the aiact.viv
Read the posts bro. That's why Kris released a no ILT version. Use the link on this page and you'll be fine.
Thanks I thought the link on the first page and the one on page 9 were the same files.
i'll try it out
Wed Jan 02, 2008 4:09 am
AH ok! dotslasher!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
Wed Jan 02, 2008 4:51 am
I just tested it: The ILT version is crashfree, yay
Wed Jan 02, 2008 7:04 am
dotslasher wrote:I just tested it: The ILT version is crashfree, yay

You mean the no ILT version if you used the one on the 9th page. But glad it worked for you.
Wed Jan 02, 2008 9:22 am
lol yeah non ILT, I think i'm still in the year 2007 with my typing skills lol.
Wed Jan 02, 2008 9:52 am
thanks redjumsuit i will now post an aiact with an ILT project and a no ILT project on it.i am now currently trying hard to fix the nbalive 2008 act files but with no luck i think ill try to use the 07 act files and see if the outcome is great
Wed Jan 02, 2008 12:05 pm
Wed Jan 02, 2008 12:41 pm
this stats look very good, i can only see one "bad" thing:
lebron james no assists and gibson 7.
what about the fastbreaks "bug" kris ??
Wed Jan 02, 2008 12:55 pm
Kris wat version is this?
ILT or no ILT mod...
Wed Jan 02, 2008 12:58 pm
it is now decread

and about the assist the assist is mainly on gibson and hughes because when james get the ball off from a screen he shoots directly and i cant seem to let him pass more cus it will just result to a turnover.
@redjumpsuit
both bro i will release a no ILT and with an ILT
Wed Jan 02, 2008 1:09 pm
Ok! tnx kris for such a good person..
u havent slept just for this..
wow bro...u might get sick kris if u wont sleep....
Wed Jan 02, 2008 1:24 pm
its ok its just one night and i really want to make this as good as possible cus i want 08 to be good
Wed Jan 02, 2008 2:49 pm
yo man Kris, I usually play 10 mins a Quarter. what do I need to adjust in the slider to make it realistic? thx bro
Wed Jan 02, 2008 3:03 pm
and there's one problem for me, don't know if you guys have this. The cpu PF ALWAYS outran the user's whole team, most time result in a lay up, if there's anything I can do about it? thx
Wed Jan 02, 2008 3:09 pm
Jay4eva wrote:yo man Kris, I usually play 10 mins a Quarter. what do I need to adjust in the slider to make it realistic? thx bro
Try 6 or 7 mins per qtr max
Wed Jan 02, 2008 4:32 pm
Kris, ahh...still the shot distribution problem.
correct me if I'm wrong, but Timmy gets only 11 shots and
Hughes has 8 more shots then lebron? a little weird...
Anyway, still appreciate it.
Wed Jan 02, 2008 5:30 pm
hehehehe its ok clydeli i can still edit this its just really really hard for me to really get it right cus when i edit it again it just really getting worse bro but still ill hard next time ill send this to you later and let you try this.
Wed Jan 02, 2008 7:24 pm
The shot distribution also depend primacy in players.dbf, i think.
Kris, phenomenal Kris (:D), please concentrate your aiact's work on the passing, don't touch the other features of good 1.2 version.
I think the routine passing of 1.0 was great, maybe you can work with this (without 2 player repeated passing bug) and add features of 1.2 for make the definitive aiact.
Wed Jan 02, 2008 8:36 pm
Your work is really good Kris, with newest fast breaks fix the game is better!

Try to work more with team plays, it's really important, I remember last year when Jimmy made one gamefix with only team plays and with default EA's aiact and results was pretty good!
Wed Jan 02, 2008 8:53 pm
charley3fly wrote:Maek wrote:charley3fly wrote:Maek wrote:mike879 wrote:
Fatigue Effect :
Normal - (5-8mins/40-50 gamespeed)
Low - (9-12mins/40-50 gamespeed)
High - (0-4mins/40-50 gamespeed)
Substitution slider :
50 - for all setup
I guess the "suborder" just make things more situational like "player momentum" so he needs to be on the court even if so tired. And if the team doesn't have a back-up PG then the starting PG will play more minutes.
So is there a file that can keep the stars on court at the end of tight games?
I'm not sure if the tuning files makes the substitution more complicated. It's just that it's more situational.
End of game situations is really the only problem left in the game. Stars should be in the game at the end and they should be the ones taking the shots. If this can be done everything would be perfect.
I think this can be fixed. I'll be posting my new fatigue fix. It's just that I'm always caught up with my work.
Thu Jan 03, 2008 1:22 am
i need some beta testers for me to be able to edit it easily cus i cant really play live right now because i want that you will be the one that will assist me in making this as good as possible. just tell me who wants it maybe 5 beta testers would be good.
Thu Jan 03, 2008 6:47 am
IMO this gameplay is worse than 1.30. Redd had all 28points in first quarter... And rest of team had 4.
gameplay 1.30 was great but as I said only one thing which need to be fixed is that PG and SG played whole match...
Thu Jan 03, 2008 7:14 am
Wrobelooo wrote:IMO this gameplay is worse than 1.30. Redd had all 28points in first quarter... And rest of team had 4.
gameplay 1.30 was great but as I said only one thing which need to be fixed is that PG and SG played whole match...
How long players play has nothing to do with the gameplay fix, it's a whole other problem. It'd be nice if you knew what you're talking about before you commented.
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