Dont feel mad or let down if my comments are sometimes harsh on you. I really like your potential so I'll be really honest with you. There's no point in saying that something is good when it actually isn't. That wont help the patchers improve. The only way spectators can help us patchers improve is to be honest and give comments that are constructive criticism.

Petro's bhed actually isn't that good. It is well detailed and well aligned, but as you can see, there are cutting edges here and there. Different parts of the face isn't well blended together, and there are straight lines that are visible. (eg. eyebrows, nose, lips) I think you also oversharpened a few areas on the bhed. Avoid doing that. The worst thing about this bhed is probably the eyes in the bottom left corner. It's distorted and incorrect in size. As you can see in the game, the pupils are way too big and not well aligned. Practice aligning the eyes in the left hand corner and remember to always use the eye textures from the original headshot, not copy it from the bhed you just made. What you did there is called "real eyes" because you actually gave the bhed the whole of the eye with eyebugs and everything. This technique is effective but is sometimes unnecessary. Putting just the pupil there alone is enough, sometimes using "real eyes" can mess up the alignments.
As you can see below, I put only the pupil there, not the whole of the eye.

Another important thing to do is to remove all the unnecessary wrinkles caused by smiling. Many players smiled when taking their photos and this is not very patching-friendly. It gives the cyberface an "unreal" expression. Removing the wrinkles that are caused by smiling will help make the expression on the cyberface more natural and real. This is not compulsory but in most cases it works better.
I hope you find my comments useful, sorry if it sounds too straight or harsh but I really like you as a patcher. Dont take it too seriously (yeah, I know I told you to take it seriously earlier) but use it as a guideline on how to improve.