[KRIS][ GAMEPLAY FIX][ vol1] :BYE2x 08:

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Postby Chino on Wed Oct 31, 2007 4:59 pm

Yeah, maybe try to sharpen it a little bit. :D (Y)
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Postby McDwyane on Thu Nov 01, 2007 6:20 pm

Very cool cf's....still try to improve (Y)
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Postby Gmac on Thu Nov 08, 2007 11:36 am

Wow bro.. nice Cf's very cool and clean... :P :P :cool:
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Postby Angelo on Sun Nov 25, 2007 2:34 pm

Hey guys im back but my next patch is not about cf's but now it is all about gameplay fix

P.S

Sorry i couldnt post some ingame images cus i am having problems with my internet..

Code: Select all
http://www.sendspace.com/file/q3kpwu


Just try this and post some comments....

Thanks

Hope Jimmy,ignatus,Pdub and Jaosming can really figure out the unused GTM's of some players..
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Postby PcM_aDz on Sun Nov 25, 2007 5:24 pm

Your gameplay fix is good! I tried it ingame and it took away the "one-pass-score possesion" of the CPU team.. VERY good job!
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Postby spursparker9 on Sun Nov 25, 2007 8:24 pm

can you upload to other site other than sendspace? sendspace give me lot of problems
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Postby defjam_jt on Sun Nov 25, 2007 9:04 pm

hi Jungokris, can u give us the list of what this patch give difference in a game? thanks
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Postby Angelo on Sun Nov 25, 2007 9:05 pm

Here bro

try to give some ingame shots of the stats if you like it..

Code: Select all
http://www.mediafire.com/?fwzejxhxwxg
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Postby ZipperZ on Sun Nov 25, 2007 9:17 pm

nice cyberfaces bro! (Y)
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Postby Angelo on Sun Nov 25, 2007 10:03 pm

defjam_jt wrote:hi Jungokris, can u give us the list of what this patch give difference in a game? thanks


One difference in my fix is the following:

1: The pg now sets a play before making a shot.
2: When the star player of the team is hard to find he will pass it to the low block for the low post players to shoot.
3: The game is now very challenging.
4: Star players have now good scores in the game not like the original aiact that star players are having more than 30+ or 40+ per game..

I think thats the differences of my fix..

Hope ya like it :wink: :wink:

Credits to Pdub for the Tutorial btw :wink:
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Postby defjam_jt on Sun Nov 25, 2007 11:01 pm

nice one Jungokris, by the way can you put your AIACT.viv and clydeli
AIACT.viv together? because clydeli AIACT hava a good sig shot of LBJ, TMAC, and Arenas and he deleted some ugly shot so if you combine your work and clydeli will have a greatest combination AIACT.viv the game will be more realistic and playable. Thanks a lot. Hope you can do it.
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Postby Angelo on Sun Nov 25, 2007 11:06 pm

ok bro no prob ill try to ask his aiact and put my fix on it.. :wink:

please post some ingame stats so that i may see the results of my fix.. (Y)
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Postby defjam_jt on Mon Nov 26, 2007 1:17 am

Jungokris, Hi i just played your game fix, the strategy of the opponent team are now passing, no more passing at the mid court on the superstar player, they will pass if they are not open, not so fast phase game, few fast break. I played detroit and my opponent is boston, the score of the game is(boston 87, detroit 95), but there are problems that i encountered like Rajon Rondo commited a 5 fouls early in the second quarter(there are no problems on 5 fouls of ROndo because i put reach in fouls high and other personal fouls)the problem is he wasn't sub out on the game even he is foul trouble in early 2nd quarter, he only sub out when he was fouled out in 3rd quarter, that only the problem i encountered so far, other players sub out well, only Rojan ronda wasn't able to sub out. can you fix it? thanks a lot. BTW how will i capture the in game stats after the game so i can post it here. THanks
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Postby Angelo on Mon Nov 26, 2007 1:27 am

Its easy bro go to stats central (i think) and then press printscreen i(it is located above the the insert button which is above of the delete button) then next paste it in paint and upload it in an image uploading site and post it here.

Btw about the sub prob i cant seem to edit it bro cus i think it is not in the aiact where the cpu will have to sub there players when they are in foul trouble..
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Postby Angelo on Mon Nov 26, 2007 1:34 am

Ok here is v1 of the gameplay fix with clydeli's animations..

SendSpace link:
Code: Select all
http://www.sendspace.com/file/asktn4


Speedyshare link:
Code: Select all
http://www.speedyshare.com/329516146.html


credits to clydeli for letting me use his aiact
credits to Pdub for the aiact tutorial

Hope ya like it guys :mrgreen: :mrgreen:
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Postby defjam_jt on Mon Nov 26, 2007 2:54 am

Jungokris, man great patch i played cavaliers and phoenix, i'm cavaliers the phoenix sun play they natural game a fast phase game but they are passing now not a one pass, the players well score balance no 20+ point steve nash score 19 and 10 assist
but still some super star players not subbing out like steve nash in 40 minutes of game he played 36 minutes but its a minor problem. thanks a lot bro. keep it up.
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Postby scweez23 on Mon Nov 26, 2007 3:21 am

Jungokris wrote:Ok here is v1 of the gameplay fix with clydeli's animations..

SendSpace link:
Code: Select all
http://www.sendspace.com/file/asktn4


Speedyshare link:
Code: Select all
http://www.speedyshare.com/329516146.html


credits to clydeli for letting me use his aiact
credits to Pdub for the aiact tutorial

Hope ya like it guys :mrgreen: :mrgreen:


where do i put the files? :roll:
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Postby beierf on Mon Nov 26, 2007 3:33 am

defjam_jt wrote:Jungokris, man great patch i played cavaliers and phoenix, i'm cavaliers the phoenix sun play they natural game a fast phase game but they are passing now not a one pass, the players well score balance no 20+ point steve nash score 19 and 10 assist
but still some super star players not subbing out like steve nash in 40 minutes of game he played 36 minutes but its a minor problem. thanks a lot bro. keep it up.

You can fix it lowering the fatigue of those players.

scweez23 wrote:where do i put the files?

*AI/ACT folder inside NBA Live folder.

*Fixed
Last edited by beierf on Mon Nov 26, 2007 4:17 am, edited 1 time in total.
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Postby BabyFace on Mon Nov 26, 2007 4:08 am

i should put it to AI or AI/ACT ?? Sorry for stupid question :oops:
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Postby beierf on Mon Nov 26, 2007 4:16 am

BabyFace wrote:i should put it to AI or AI/ACT ?? Sorry for stupid question :oops:

Sorry, AI/ACT
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Postby goodlikesweeper on Mon Nov 26, 2007 5:05 am

I placed thouse 2 fles in my save,aiact in its place,loaded the save,and I Played agains suns.And:
When Nesh gets the ball he passes it to the other end of the cort(?)or runs like crazy untill he gets to the oposite 3-pt line,then they exchange 2 or 3 passes,and someone shoots the ball.So their attacks lasted about 4 sec(I counted). :roll: :idea: :shock:
Can someone tell me if I did something wrong?Cus superstars domination fix aiact is much better than this....
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Postby Coyroy on Mon Nov 26, 2007 5:14 am

Thanks,nice patch Jungokris (Y) gameplay improved dramatically :D tried on
PHO vs. GS, Phoenix managed to drain 70 points in 12 min :lol: and ball shared very well between players but they were really shy beyond the arc 3/0 only :? hope you can improve this aspect of game too.
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Postby Xiphias on Mon Nov 26, 2007 5:50 am

I tried to test it too and decided that gameplay fix is really nice.I played one quarter. cpu played a lot faster game, with a lot of passes.
I've played with spurs against suns.I made screens of phoenix stats Here it is :
WITH STANDARD EA'S AIACT
WITH JUNGOKRIS AIACT
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Postby Beatboxer on Mon Nov 26, 2007 6:04 am

For me, PG still dominates the game too much. I mean, PG still backdowns and finishes with layup-dunk-shoot ! :?
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Postby beierf on Mon Nov 26, 2007 6:22 am

Beatboxer wrote:For me, PG still dominates the game too much. I mean, PG still backdowns and finishes with layup-dunk-shoot ! :?

Doubleteam him with a big guy, works most of the time.
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