[KRIS][ GAMEPLAY FIX][ vol1] :BYE2x 08:

Talk about NBA Live 08 here.

Postby Smaltare on Thu May 29, 2008 10:04 pm

aaaaa.. how long?!?! can't wait :D:D:D
my nba is quite poor right now due to the return of the fastbreakbug...
KRIS will your patch fix the reborn fastbreakbug?
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Postby Angelo on Thu May 29, 2008 10:08 pm

I think i have already fixed it only some teams do that fast break all the time and it somewhat does happen rarely. :|
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Postby Smaltare on Thu May 29, 2008 10:44 pm

no, i have different fb problem. guys stop when the ball is passed to them...
i know Ur SGPF fixed it, but when installing the 4.0, it came back.
i tried to reverse what i had done, but nothing seems to help,

any ideas bro?
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Postby Angelo on Thu May 29, 2008 11:24 pm

Hmm thats strange havent encountered it yet in ma game..

But anyways i have now fixed the following:

1: Turnovers
2: Passing(Drastically improved)
3: Defence (You gotta believe this it is now 2x improved)
4: FASTBREAK im sure it is now really fixed..

and many more..

Ill just show you some stats tomorrow i just needed some rest

;)
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Postby shamanis on Thu May 29, 2008 11:32 pm

isn't any sim engine where aren't bugs like - BIG guys has too many assists (ex. T. Duncan)?
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Postby Smaltare on Fri May 30, 2008 12:04 am

@Kris
why don't u upload what u have allready done? :idea:
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Postby imefimef on Fri May 30, 2008 5:35 am

Smaltare wrote:@Kris
why don't u upload what u have allready done? :idea:


becuase he has to put everything together and relase it as a package :?
or he just needs some rest :lol: casue even superheros need rest
They say "b!tc#" is the new black, well i say black is the new president b!tc#.
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Postby imefimef on Fri May 30, 2008 5:37 am

imefimef wrote:casue even superheros need rest


why did i write that :shifty:
They say "b!tc#" is the new black, well i say black is the new president b!tc#.
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Postby Smaltare on Fri May 30, 2008 5:43 am

they do...? ... he does?! :shock:
okey :D
let him rest then... ;)
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Postby Albys on Fri May 30, 2008 7:59 am

Kris wrote:Hmm thats strange havent encountered it yet in ma game..

But anyways i have now fixed the following:

1: Turnovers
2: Passing(Drastically improved)
3: Defence (You gotta believe this it is now 2x improved)
4: FASTBREAK im sure it is now really fixed..

and many more..

Ill just show you some stats tomorrow i just needed some rest

;)


Wow, release ASAP, man! :)
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Postby FroZen_Z on Fri May 30, 2008 8:14 am

kris,Wats wrong w/ this
there were times i got stunned throughout the game when im tryng to penetrate the basket...
:D :D :D :D :D :D :D :D :D
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Postby fliplaurel on Fri May 30, 2008 10:53 am

Bro Kris, sorry for the delay in replying. was a little bit busy with some work. well here's what i think about the file you sent me.

Good points:

1. CPU PG distributes the ball well, and uses the clock more now.
2. Shot selection IS A MUST cause defense is very sticky.
3. Good overall balance in fastbreak and half-court offense for CPU.
4. CPU looks for open shots now and there were visible post up plays which is good. (Y)

Things to look upon:
1. Sometimes (well 2x in the game) CPU PG dribbles the ball endlessly in the backcourt resulting to turnovers.
2. I think some player numbers are not updated. (Lasme is still no. 3 in the roster bro, he should be no. 45) i think you got the old file i posted for WF1 roster.

Other than that, I think the beta aiact is good. (Y)

Here are is a USER vs CPU game result. (again, i play Heat :mrgreen: )
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Sliders i used were the ones i recommended before but tweaked a little bit in both User and CPU Shot FG. Still trying to tweak it some more and will post results after.

:mrgreen:
Last edited by fliplaurel on Fri May 30, 2008 12:21 pm, edited 2 times in total.
"you miss 100 percent of the shots you do not take."
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Postby Ckay on Fri May 30, 2008 10:56 am

can u make ur picture a little bit bigger?
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Hip-hop is one guy with a microphone rapping over a beat.

HATE IT OR LOVE IT EITHER WAY YOU RESPECT IT
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Postby fliplaurel on Fri May 30, 2008 11:55 am

Sorry bout that. pics updated. :mrgreen:
"you miss 100 percent of the shots you do not take."
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Postby Angelo on Fri May 30, 2008 1:12 pm

Thanks for the reply bro flip ill just update the numbers for some players before i will release this
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Postby L10 on Fri May 30, 2008 2:13 pm

This looks promising Kris !!! Keep it up (Y)
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Postby CKal on Sat May 31, 2008 5:16 am

Yup! Good luck with that! :mrgreen:

But Kris, some stats MUST be fixed. Dwight's Dunking is just 67? :shock: He can't even go to the Slam Dunk Competition!
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Postby nugget4life1500 on Sat May 31, 2008 5:59 am

pau gasol is better than 79
he should be around mid 80s
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Postby CKal on Sat May 31, 2008 6:01 am

You know, the Player Overall affects the simulated assist stats tremendously. :roll: That's why big men with their Overall above 90 are always leader assist in the game.

Well notably, last night, Tim Duncan had 10 assist, and Pau is the leading assist of Lakers... Very NBA Live-ish... :roll:
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Postby nugget4life1500 on Sat May 31, 2008 6:05 am

how close is the roster to being done
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Postby Albys on Sat May 31, 2008 6:13 am

Release, release, release!

:D
if you want to support my works (Realistic Roster and gameplay):
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Postby GuCcI08 on Sat May 31, 2008 6:32 am

thats wat i said before. if u lower tha speed of tha players, tha simengin will screw up. u gotta leave tha speed of tha players alone at default. then the simengin will work successfully.
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Postby atlwarrior on Sat May 31, 2008 8:36 am

it would be better to lower tha quickness ratings -40 and higher the speed ratings +10 b/c after I did this the running looked muched smoother and it also helped the sub and fastbreak problems it works best with gamespeed 25-40
I added each players oware and dware +15 and passing +5 which allowed better defense and ball movement. Finally I lowered jump ratings to 45 and below which allowed the dunks and alley oops to look more natural. But this took away players hf ablities but if you edit the jump rating using dbcommander it shouldnt.
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Postby Angelo on Sat May 31, 2008 7:47 pm

Can you give some more info bro atlwarya the rosters and the aiact is finished and i will release this soon and i dont want to re edit it again cuz it really takes so much time ;)

@all users

if you feel like ratings and some lineups that are not correct please feel free to edit it and post it here once ive released my rosters ,...
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Postby Angelo on Sat May 31, 2008 9:39 pm

Sorry for the double post

Later (if theres no connection problems) ill be releasing my new aiact with rosters and ill be releasing only a normal aiact cuz there are lots of people who are having some crashes from my other fancy aiact with animations...

Note: if you want to use those fancy passes and dunks ill just post a step by step tutorial if you want..( Just tell me)

Btw these are some new highlights from my aiact and rosters

:arrow: More Passes
:arrow: Better Defense
:arrow: Better Block
:arrow: Less Fastbreaks
:arrow: Every Player has a chance to score
:arrow: New Teamplays( Thanks to atlawarya)
:arrow: New and improved passes ( thanks to clydeli)
:arrow: More backdowns
:arrow: Latest Rosters as of May 28
:arrow: Edited every players ratings and primacy
:arrow: Less ratings on Dunk
:arrow: and many more
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