[KRIS][ GAMEPLAY FIX][ vol1] :BYE2x 08:

Talk about NBA Live 08 here.

Postby redphive on Mon Apr 07, 2008 4:29 pm

not a bad release...

but ever since fix v1.3x something...there arent any BIG "WOW" kinda fixes...

anyhow, Great Job...Luv it!

just a quick question thou....wut is changed in your roster files
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Postby Angelo on Mon Apr 07, 2008 4:53 pm

oh ive many crashes now ive tried it ingame but there are lots of crashes...

please try other rosters and i will just release the one that ive edited..sorry for the inconvenience guys :|
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Postby loeeks on Mon Apr 07, 2008 5:20 pm

when i use jaosming 08 street aiact.viv i have no crash :)
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Postby jayr_emlano on Mon Apr 07, 2008 7:16 pm

Hey Kris I tried using the NLSC Roster but still the game crashes everytime I start a new dynasty.
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Postby Angelo on Mon Apr 07, 2008 7:18 pm

dnt worry bro i am now looking at the possible reasons on why it is crashing :wink:
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Postby jayr_emlano on Mon Apr 07, 2008 7:31 pm

Me too. I dont think its your rosters either. It has something to do about the simengin file.
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Postby Angelo on Mon Apr 07, 2008 8:01 pm

ok guys i have decided to make an overhaul gameplay fix for nbalive 2008

2 versions ( with animations) (with no animations)

1) Updated rosters ( i will make albys rosters as a base)
2) Correct lineup
3) Players' ratings will be adjusted for better in-game performance
4) 3 point shots will be adjusted for better 3 point shooting (especially in dynasty)
5) Players primacy will be adjusted for better shot distribution
6) Teams will be having realistic offensive plays and defensive plays
7) New playmaps for all teams
8) Players fatigue ratings will be adjusted to have a good substitution for all players.
9) New hot spots for some players.

btw i will call this project as SGPF ( Super Gameplay fix)

and finally 100 crash free :mrgreen:
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Postby GH33 on Mon Apr 07, 2008 8:03 pm

can't wait.. :mrgreen: :mrgreen:
but i hope that when i use my roster it will not cause crashes.. because i love my rosters... :D
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Postby Killer Crossover aka OG on Mon Apr 07, 2008 8:09 pm

granthill33 wrote:can't wait.. :mrgreen: :mrgreen:

Me too :twisted: :wink:
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Postby jamaska on Mon Apr 07, 2008 8:45 pm

when you release it ? i cant wait :twisted:
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Postby Angelo on Mon Apr 07, 2008 9:00 pm

i think it will take time cuz i need to really edit all the ratings of all players ingame and adjust their real life offensive and defensive plays for each teams :|
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Postby jamaska on Mon Apr 07, 2008 9:01 pm

can you do higher stamina for AI,kobe,CP3 and other leaders?
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Postby Angelo on Mon Apr 07, 2008 9:11 pm

yup i can do it but if i make it too higher they might not be subbed whole game.. i will just balance the fatigue ratings for the star players :D
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Postby Maek on Mon Apr 07, 2008 9:15 pm

Wow! SGPF. . .can't wait. . .

Goodluck mate!

BTW Kris, do you know why my computer shuts down everytime I use a batch file (Accurate.bat or may fatiguefix08maek.bat)?
Recently I reformatted my PC and then this issue occurs.

Thanks!
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Postby Angelo on Mon Apr 07, 2008 9:17 pm

may some files on your pc is corrupted :(
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Postby Wayne on Mon Apr 07, 2008 9:18 pm

Boy oooh boy..sounds promising..
but whatever you are doing, do make sure the sigshots and go-to-moves are not messed up like the last one.. :P (ideally it will be better to just stick with Webberf1's animation)

guys just spare him more time if we are to really finally have as stated 'PERFECT GAMEPLAY FIX'..no rush Kris..no rush..and wish you all the best and luck producing this fix..
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Postby Maek on Mon Apr 07, 2008 9:28 pm

Kris wrote:may some files on your pc is corrupted :(


I don't think so cause I only installed NBA Live 08 after my reformatting.
I guess it's a matter of setting the security. But I don't know where to disable it and let the batch file install.

Thanks anyway!
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Postby 8th Wonder on Mon Apr 07, 2008 9:31 pm

Can't wait, man! :mrgreen:
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Postby jjejj87 on Mon Apr 07, 2008 10:19 pm

Congrats man for the announcement of SGPF!!!
Looks like you are keeping Live fans alive...
heh heh I kind of gave up my one...
I will be back for 09 if EA mess it up again...

And Kris, How about using my method for fixing fastbreak? Mayb u can release two versions...
I hope that u get to fix most of your bugs and crashes, as I am looking forward to try it...I really liked 1.32...but then after that version, I think it just got too big for one man to handle...but that's just my opinion.
Anyways... Good Lunk man, I support u!!!
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Postby Angelo on Mon Apr 07, 2008 10:21 pm

oh this is fast i am now finished typing the batch files and they are 100% finished

I am now 90% finished ^_^

Ok here is the progress

1) Updated rosters = 90%
2) Correct lineup = 95%
3) Players' ratings will be adjusted for better in-game performance = 100%
4) 3 point shots will be adjusted for better 3 point shooting = 100%
5) Players primacy will be adjusted for better shot distribution = 100%
6) Teams will be having realistic offensive plays and defensive plays = 100%
7) New playmaps for all teams = 100%
8) Players fatigue ratings will be adjusted to have a good substitution for all players =100%
9) New hot spots for some players. 90%


I think i can finish this fast cuz basically the only thing that i need to edit are the team plays and some miscellaneous stuffs..

:D
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Postby Wayne on Mon Apr 07, 2008 10:32 pm

way to go..I'll tune in and check back later if the release is later..
really looking forward for it..
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Postby GaZuN on Mon Apr 07, 2008 10:34 pm

..Nice.. This looks nice.. I wanna try it.. Hope to finsh the .batch soon.. And btw where is your cfs>>? You promised me :mrgreen:
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Postby Angelo on Mon Apr 07, 2008 10:58 pm

hehehehe i have made one bro Gazun but it was a mess i tried to make belinelli but he was also damn hard to make ill just post my work bro if i am contented with it i promise (Y)


@jjejj87
ive tried your method bro to change all the speed ratings and quickness of ratings to below 50 but it was not giving gamespeed of the game so i decided to experiment more and find the suitable game speed and quickness for all players :D and thanks for supporting bro (Y)
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Postby mgy on Mon Apr 07, 2008 11:05 pm

this is good news. just hope the sig shots are not messed up in the next super release
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Postby Angelo on Mon Apr 07, 2008 11:07 pm

yup 100% not messed up as i have used webberf1's sig shots and gtms :D
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