Talk about NBA Live 08 here.
Fri May 11, 2012 1:04 am
Mgc#12 wrote:i reccomend you close the mouth cuz the teeth showing on the lips kinda ruins it.... also try using jarvis hayes headshape..... and editing it in ebo.... that would work best in my opinion....
sir Mgc#12 how you edit ebo files? cause i downloaded the EBO edit software at the Download section but when i tried to run the program i've got always an error....
and sad to say i dont have jarvis hayes file...
HERE IS THE ERROR:
Fri May 11, 2012 2:53 am
Thanks sir Dc311...
and here's the ebo editor and i think i will need a lot of time to understand the process in editing ebos..
this will drive me crazy....it's almost 1A.M but i'm still trying ...trying hard hehe..
Fri May 11, 2012 3:39 am
Some tips: if your trying to make a new player, look for a player .ebo similar to the one your about to make, for beginners try to use .ebo files that you can edit again and again, because there are some .ebo files that you can only edit once, ex: D. Howard, Dirk, Melo and others. Try to experiment the Vertex X,Y,Z.
Fri May 11, 2012 6:57 am
also load ur cf in the uvmapping section so you know what parts of the face u are editing and to make sure everything lines up...
Fri May 11, 2012 12:09 pm
G-Game wrote:Some tips: if your trying to make a new player, look for a player .ebo similar to the one your about to make, for beginners try to use .ebo files that you can edit again and again, because there are some .ebo files that you can only edit once, ex: D. Howard, Dirk, Melo and others. Try to experiment the Vertex X,Y,Z.

Can you release your Gasol?
Fri May 11, 2012 1:00 pm
Last shot...i'm tired & confused in ebo editing...
Fri May 11, 2012 2:24 pm
i think it looks better now bro..^^
Sat May 12, 2012 12:06 pm
looks much better!!! keep working at it man.... it takes time to get used to it.... but its not rocket science dont worry
Sun May 13, 2012 4:19 pm
BTW, just got a look in your portraits in-game ... they are terrific. I think the sharpness is at its best that way. Great job. CF making ... ur also getting better in that. Just keep on working.
Sun May 13, 2012 5:58 pm
I'll update the one we have in the Downloads section.
Mon May 14, 2012 2:38 am
G-Game wrote:Some tips: if your trying to make a new player, look for a player .ebo similar to the one your about to make, for beginners try to use .ebo files that you can edit again and again, because there are some .ebo files that you can only edit once, ex: D. Howard, Dirk, Melo and others. Try to experiment the Vertex X,Y,Z.

Thanks for the Tip sir will work on that...
mhikez wrote:i think it looks better now bro..^^
Thanks bro...
Mgc#12 wrote:looks much better!!! keep working at it man.... it takes time to get used to it.... but its not rocket science dont worry

Thanks sir Mg ...yeah ur definitely ryt...needs a lot of practice since I'm just starting...
Blake_Bryant wrote:BTW, just got a look in your portraits in-game ... they are terrific. I think the sharpness is at its best that way. Great job. CF making ... ur also getting better in that. Just keep on working.
Thanks bro just a little focus and practice for that..."CF making" i think i'll just have to study on ebo editing cause I really2x find it hard...and i think it's the hardest part to make of all cf makers ....or for the starters like me...
Tue May 15, 2012 1:05 am
just dont give up bro!!!! id like to see more work from you
Tue May 15, 2012 2:24 pm
Aha. But I think ... you're better than me when i tried to make faces ... ebo editing ...
It's like numbers making in jersey patching .. it's tiresome and boring ... but at the end of the day ... u'll be satisfied with ur work and will have the urge to make more
Sun Jun 03, 2012 7:09 pm
is there a way to turn the blue navigator in to a transparent one?

T.I.A
Sun Jun 03, 2012 7:18 pm
I'm guessing there's a highlight texture file, in which case you could probably import a transparent texture.
Sun Jun 03, 2012 11:12 pm
Andrew wrote:I'm guessing there's a highlight texture file, in which case you could probably import a transparent texture.
no luck sir...i didn't found highlight file........
Sun Jun 03, 2012 11:24 pm
stdmenu files ... cafelib~*** files ... etc. Try those files.
Mon Jun 04, 2012 10:27 am
Blake_Bryant wrote:stdmenu files ... cafelib~*** files ... etc. Try those files.
thanks bro it's the cafe files...i haven't opened one of them yet but when I copied those files from my back up it changed the blue in to black...
by the way how's the menu I made?
Mon Jun 04, 2012 6:38 pm
I don't like the font and font colors. Its kinda childish. But overall, good. A perfect alternative until TUP comes out.
Mon Jun 04, 2012 8:13 pm
Wow~~~nice work I hope you can release
Sat Oct 13, 2012 2:19 am
New Portraits Posted @ first page!!!!!!!!let me see your comments if its good to release....
Sat Oct 13, 2012 7:46 pm
Very good work

I like it

and Chris Kaman looks like a Zombie

I think its ready to release
Sun Oct 14, 2012 3:59 am
wow awesome thank you so much!!!!
Mon Oct 15, 2012 10:18 pm
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