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Postby heldsa on Sat Jun 07, 2008 3:20 am

i created a player with create-a-player and i chanced ISCREATED: Player is created (TRUE/FALSE), ISGENERATE: Player was generated in Franchise Mode (TRUE/FALSE), ISHISTORIC: (TRUE/FALSE) and PLAYERPKG , and he isnt a player who i cant delete - real player - his face is gone and he is still in the created players list in the delete player menu.i chanced back these things like playerpkg and otherstuff , but it didnt work. what i should to do?
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Postby MadNice on Sat Jun 07, 2008 5:00 am

First of all you gonna have to do this to a created player:
To create a new PLAYER
----------------------
A few things you need to do:

1) Go into your game, load the roster of your choice, and create the player. Just fill in the information for that player and choose a skin colour that's appropriate. Don't worry about the appearance.

2) Save your roster and exit the game. Open DB Commander and open the "players.dbf" file under the roster you saved in.

3) Scroll all the way down, and you should see the created player's name at the bottom. You'll have to change a few things:
- Under DELETED, type in FALSE
- Under ISCREATED, change from TRUE to FALSE
- Change to FALSE under ISHISTORIC
- Under PLAYERPKG, it'll depend on the player you're creating. Cyberface ID. First two letters of first name, first five letters of surname (eg KOBRYAN)
Note: When player has a surname with less than 5 letters, an underscore is used (eg GRHILL_). For players with shorter surnames, additional underscores are used (eg. SEMAY__).


4) Take note of the player's PLAYERID. Now open "appearance.dbf" under your roster and player's PLAYERID number under APPEARID, but your player should be the last player on the list. Now change the following:
- Under DELETED, type in FALSE
- Under FACEID, change to -1

The player and face should now appear in the game. Hope this helps.
And for generated put true and i think he should appear but you have to put in this info:

YEARSEXP: How many seasons played in the NBA
SCHOOLNUM: Player's college. Corresponds to numbers in schools.dbf
INSEASON: Player is in regular season (TRUE/FALSE)
INPLAYOFF: Player is in the playoffs (TRUE/FALSE)
ROOKIEPKG: Generated rookie rating - development potential
0: Excellent
1: Good
2: Average
3: Limited
4: Very Limited
ROOKVALUE: Used for generated rookies
ROOKIERANK: Projected draft position - used for generated rookies
CASHYR_EXP: ?
CASH_YEAR: Player's salary for the current year, represented in millions of dollars without the final three digits.
ie.
14625 = $14.625 million
1210 = $1.21 million
CASH_TOTAL: Cash required to sign player, represented in millions of dollars without the final three digits.
ie.
14625 = $14.625 million
1210 = $1.21 million
CASH_RAISE: Player's annual raise - used for contracts that are not divided evenly over the number of years. Represented in millions of dollars without the final three digits.
ie.
14625 = $14.625 million
1210 = $1.21 million
121 = $121000
YEARS_LONG: The length of the player's contract
YEARS_LEFT: Number of years left on the player's contract
CASH_TEAM: Team whose cap player's salary counts against - Refer to Chart
PREF_LEN: Number of years player would like to sign for
MIN_TARGET: Salary player would prefer to receive
LOWBALLED: Unsure of values, but seems to be related to giving players lower offers than they are demanding
ISMINIMUM: Player can be signed to a Minimum contract (Tru

LEARNING: Learning Attribute; used with Destiny to determine the likelihood a player will improve with training. Ranges from 0-99 (0 being the worst and 99 being the best).
WORKETHIC: Work Ethic Attribute; determines the likelihood a player will stay in shape as well as improve with training. Ranges from 0-3, (0 being the best and 3 being the worst).
BIRDRIGHTS: Player qualifies for "Bird Rights" under the salary cap rules
CASHRESIGN: How much money a player can re-sign for

BIRTHDATE: Player's birth date, in the format yyyymmdd (eg 19750329 = 29th March 1975)
BTOWNID: Corresponds to values in birthtown.dbf
DPLACE: Player's draft position (if not drafted, -1)
DROUND: Player's draft round (if not drafted, -1)
DOVERALL: Player's draft position (if not drafted, -1)
DRAFTYEAR: Year player was drafted in yyyy format (eg 2000)
DRAFTEDBY: Team that drafted player, 3 letter abbreviation (Atl, Bos, etc)
SCRATCH1 ?
SCRATCH2 ?
SCRATCH3 ?

And thats it..
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