Question about assigning faces

Talk about NBA Live 08 here.

Question about assigning faces

Postby Sion on Sat Jan 12, 2008 2:11 am

Is it possible to assign faces to created players, ie. if i create myself and want to use a CF for him, how would I go about it?

or is there a method of adding a new player to the database, and if so how is this possible?

thanks ;)
User avatar
Sion
 
Posts: 69
Joined: Wed Jan 02, 2008 2:23 pm
Location: Glasgow

Postby Patr1ck on Sat Jan 12, 2008 3:42 am

Create your player in-game. Two dbf lines will be created for him. One in players.dbf and one in appearance.dbf. They should both be the last lines in each file. Get a headshape and a cyberface for your player, and rename them using the first two letters of your first name and the first five letters of your last name. If your last name is shorter than 5 letters, use underscores until you have 5 characters used for the last name. This is the PLAYERPKG or player package in the players.dbf file.

I.E.

Yao
Ming <-less then 5 letters

yaming_.fsh <- cyberface name.

Michael
Jordan

mijorda.fsh

In the players.dbf file, change your PLAYERPKG to match your cyberface filename, without the extension or decimal/period. Change the field ISCREATED to False.

In the appearance.dbf file, change the FACEID of your player to -1. In case you can't find your player or want to edit someone else who is already in the game, the APPEARID is the same as the PLAYERID from the players.dbf file.
Patr1ck
Administrator
Administrator
 
Posts: 13340
Joined: Thu May 19, 2005 5:54 pm
Location: Pasadena, California, US

Postby Sion on Sat Jan 12, 2008 5:53 am

Thanks mate thats great news, for arms and legs, would it be "*****_arm_tat.fsh" and "*****_leg_tat.fsh"?


now here is another, tell me that there is another editing program than o-edit for the model, as im now using vista and it is not compatible :(

Thanks again ;)
User avatar
Sion
 
Posts: 69
Joined: Wed Jan 02, 2008 2:23 pm
Location: Glasgow

Postby Patr1ck on Sat Jan 12, 2008 10:08 am

Yes the tattoo naming format you typed is correct.

Well, there is a program called eboedit 0.2 beta which you can get here. I have no idea whether it works in Vista. It can edit courts and some headshapes. We can't edit models, currently.
Patr1ck
Administrator
Administrator
 
Posts: 13340
Joined: Thu May 19, 2005 5:54 pm
Location: Pasadena, California, US

Postby Sion on Sat Jan 12, 2008 6:41 pm

thats great, thanks for the help ;)
User avatar
Sion
 
Posts: 69
Joined: Wed Jan 02, 2008 2:23 pm
Location: Glasgow

Postby airnoah on Sun Jan 13, 2008 3:44 am

I.E.

Yao
Ming <-less then 5 letters

yaming_.fsh <- cyberface name.

why not

Jao
Sming

jasming_.fsh
airnoah
 
Posts: 11
Joined: Thu Jan 10, 2008 6:28 am

Postby Patr1ck on Sun Jan 13, 2008 6:00 am

Because "Sming" has 5 letters. The player package is 7 characters. EA's naming scheme uses the first two letters of the first name and the first five letters of the last name. If the player's last name is shorter then 5 letters, i.e. Rudy Gay, then underscores are used to fill the rest of the characters(rugay__).It really doesn't matter what the player package is, it could be 1234567.fsh, but as long as the player who uses 1234567.fsh has the matching PLAYERPKG of 1234567 in the dbf file, then the game will look for that fsh in order to apply the cyberface file.
Patr1ck
Administrator
Administrator
 
Posts: 13340
Joined: Thu May 19, 2005 5:54 pm
Location: Pasadena, California, US


Return to NBA Live 08

Who is online

Users browsing this forum: No registered users and 3 guests