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LIVE 08 ENB MOD. TO DARK

Tue Jun 03, 2014 12:38 pm

Anyone know why when i enable the ENB mod the game becomes very dark and blurry?

Re: LIVE 08 ENB MOD. TO DARK

Thu Jun 05, 2014 8:22 am

anybody?

Re: LIVE 08 ENB MOD. TO DARK

Thu Jun 05, 2014 11:15 am

Probably best to contact the author directly if you're having issues. Mentioning which ENB mod you're using might also allow someone else to lend a hand.

Re: LIVE 08 ENB MOD. TO DARK

Thu Jun 05, 2014 1:50 pm

If it were any of my ENB series I may be able to help, however, if it belongs to someone else I may not. You said it becomes dark and blurry, have you fiddled with any of the settings in the "enbseries.ini?" If not, try looking into it and see what is enabled. First make a back-up of your "enbseries.ini" then make some edits, trial n' error. Or just download different ENB series and see what works for you.

Example:

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL] <--- Look and see what's enabled here
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbs_re4
UseMRTRendering=0
[EFFECT] <--- Look here too, if any of these are the culprit you must deactivate it (set to 0)
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=106
KeyShowFPS=118
[REFLECTION]
ReflectionPower=0
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=5
ReflectionSourceTFactor=4
UseAdditiveReflection=0
ReflectionDepthBias=6
UseLowResReflection=0
ReflectionSinglePass=0
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[BLOOM]
BloomPowerDay=10
BloomFadeTime=9999
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=0
BloomCurveDay=100
BloomPowerNight=10
BloomConstantNight=0
BloomCurveNight=-10
BloomScreenLevelNight=0
BloomAdaptationScreenLevel=100
BloomAdaptationMultiplier=0
BloomAllowOversaturation=0
BloomMaxLimit=10
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=1
DarkeningLevel=50
BrighteningLevel=40
IlluminationLevel=50
AdditiveIlluminationLevel=10
UseAmbientOcclusion=1
UseIndirectLighting=0
FadeDistance=15
UseForAlphaTest=0
UseForAlphaBlend=0
[COLORCORRECTION] <--- These settings can really affect brightness and darkness
DarkeningAmountDay=25 <--- Especially this
ScreenLevelDay=-50
ScreenLevelNight=-50
DarkeningAmountNight=25 <--- And this
GammaCurveDay=-1 <--- And this
GammaCurveNight=-1 <--- And this
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=1 <--- Could be something with the palette too, try using different ones or none at all

[WATER]
UseWaterDeep=0
WaterDeepness=0
WaterQuality=2
[SHADOW]
ShadowFadeStart=9999
ShadowFadeEnd=9999
ShadowAmountDay=80
ShadowAmountNight=80
ShadowScreenLevelDay=100
ShadowScreenLevelNight=100
ShadowQuality=0
UseShadowFilter=1
FilterQuality=0
ShadowBlurRange=3
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=1
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=1
MotionBlurRotation=1
[PERPIXELLIGHTING]
SpecularColorMin=70
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=70
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD] <--- This could very well be the cause of that blurry picture, try decreasing the values.
DOFQuality=0
DOFNumberOfPasses=3
DOFFocusRange=45
DOFBlurinessRange=3
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