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How can i edit the AI Act in Players.dbf using MS. Excel tnx

Sun Nov 24, 2013 8:01 pm

How can i edit the AI Act in Players.dbf using MS. Excel tnx

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Nov 24, 2013 10:11 pm

aiact.viv and players.dbf are two separate files. The aiact is edited with notepad, dbf files are edited with any spreadsheet or database program that supports that file format, Excel included.

If you're talking about the assignments of Go To Moves and Signature Shots in players.dbf, you'll want to check out the DBF Editing Guides, as well as this resource:
viewtopic.php?f=111&t=52825

You may also want to look at this:
viewtopic.php?f=111&t=52575

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Mon Nov 25, 2013 1:25 am

Tnx for that admin.. but actually it's like this.. i have a good aiact.viv but the problem is when i used the latest NLSC roster the new players dont have ai's i mean their sig moves are the basics and normal...but when i use old TUP rosters all of them have sig moves

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Mon Nov 25, 2013 9:10 am

That would be because the TUP roster has been designed to work with that aiact file. You'd need to take a look at the players.dbf file from the TUP rosters and update the Signature Shot and Go To Move values in the NLSC rosters accordingly.

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sat Nov 30, 2013 1:45 am

Can i Edit the ai acts by using this program called "nba_live_08_editor_V.2.3_setup" ?

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sat Nov 30, 2013 10:24 am

Nope.

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sat Nov 30, 2013 11:31 am

Jeez really having a hard time

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sat Nov 30, 2013 12:01 pm

There's information on aiact editing in the Tutorials section.

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 1:47 pm

Im so confused... what program i need to put sig moves to a player?

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 1:51 pm

Signature Shots and Go To Moves are assigned by editing players.dbf, which can be done easily enough with DB Commander. It's just changing a value in the appropriate column. Again, you can find more information on those values in the Tutorials section.

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 1:54 pm

can you link me the DB commander?

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 1:56 pm

It's in our Downloads section, under General Downloads.

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 1:57 pm

db comander 2000 pro 6.6?

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 1:58 pm

Yes. As the name should imply, that's DB Commander.

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 2:00 pm

Tnx admin.. so Db commander is the program to edit sigshots

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 2:04 pm

dunno which value to change tsk

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 2:07 pm

I feel like we're going around and around in circles here, answering the same questions over and over again. One last time:

DB Commander is used to edit the game's roster database (dbf) files. Most of the player data is stored in players.dbf, including which Signature Shot and Go To Move they've been assigned (if any). By changing the values in the appropriate columns, you can change which Signature Shot or Go To Move is assigned to a player.

If all you want to do is change someone's jumpshot style, say give someone Ray Allen's form, then you would open players.dbf in DB Commander. In this example, you'd locate Ray Allen, scroll across to the SIGSHT1 column (it's the very last one) and make a note of the value (in this case, 2). Then, find the player whose form you want to change, scroll across to SIGSHT1 again and change their value accordingly (once again, 2 in this example). Same procedure for Go To Moves, except you're changing the values in GOTOMOVE and GTMHOTSPOT. There's more information on Go To Moves in the Tutorials section.

If you want to do anything with the animations themselves, that's done by modifying the aiact.viv file with Notepad. Once again, there's more information in the Tutorials section on that.

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Sun Dec 01, 2013 2:24 pm

I Tried editing the Gotomove Gtmhotspot and Sight 1 of Alexey Shved of Minnesota timberwolves with Ray Allen's Gotomove Gtmhotspot and Sight 1 values but still the basic shot....hmmmm

Re: How can i edit the AI Act in Players.dbf using MS. Excel

Mon Dec 02, 2013 3:49 pm

You are probably not saving it correctly.
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