DB Commander Q

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DB Commander Q

Postby jstewart335 on Fri May 18, 2012 12:07 pm

I have two .dbf open... one left and one right... diff versions of same file... how do I transfer over just the rows that are NOT duplicate?

Also, do you guys make changes one by one? I mean, i'm trying to add from WebberF1 Coaches >> to the NLSC1112 coaches .dbf Should I just overwrite maybe by team column? but then it seems not everything will fit correctly?

anyway TIA!
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Re: DB Commander Q

Postby Dc311 on Fri May 18, 2012 12:52 pm

It would be easier to just add a new column and fill in the details.
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Re: DB Commander Q

Postby jstewart335 on Fri May 18, 2012 1:06 pm

eh.. I thought so, it's just there's like 50 lines... but... ok so how do you know who to add? They are mostly different coaches so do I only go by team? I mean would it cause an error if I had 2 separate lines for Miami, listing 2 different coaches.

On the same note... I'm adding as many new player graphics as I can, before I start a dynasty. Do those require a .dbf edit? or just put the graphics in the sgsm folder like the readme say? (They are all, so far .fsh / .ebo)
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Re: DB Commander Q

Postby Andrew on Fri May 18, 2012 1:15 pm

So long as the player is available in the roster and the PLAYERPKG matches the name of the art file, you can just place them in the sgsm folder.
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Re: DB Commander Q

Postby uly on Wed May 23, 2012 12:31 am

in addition..if you add the player, be sure to add also the appearance,and make the necessary number for the player id..
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Re: DB Commander Q

Postby Andrew on Wed May 23, 2012 9:37 am

The safest option is to add players via Create a Player, then edit them as necessary afterwards.
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Re: DB Commander Q

Postby uly on Thu May 24, 2012 1:05 pm

edit it in the DB commander? i think it will take a long time, paste the right row to the left seems to me the fastest way to add a player... waht are you referring to sir?
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Re: DB Commander Q

Postby Andrew on Thu May 24, 2012 1:43 pm

Andrew wrote:The safest option is to add players via Create a Player, then edit them as necessary afterwards.
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Re: DB Commander Q

Postby uly on Thu Jun 07, 2012 12:01 am

why there are players that was just created and doesn't have a PLAYERPKG or doesn't have a art files (ex.fsh,big) but inside the game they have a face?
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Re: DB Commander Q

Postby Dc311 on Thu Jun 07, 2012 12:16 am

uly wrote:why there are players that was just created and doesn't have a PLAYERPKG or doesn't have a art files (ex.fsh,big) but inside the game they have a face?



Because they are generated through the game.If you want to give your player that you created a cf then follow this guide.

http://www.nba-live.com/nbalivewiki/ind ... ce_Patches
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Re: DB Commander Q

Postby uly on Sun Aug 05, 2012 11:24 pm

is there an effect if we assign scoring area for a player? whats the used of that when ratings of a player is already calculated on his own sliders... or tha liveis is just applicable for nba live 2008?
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Re: DB Commander Q

Postby Andrew on Mon Aug 06, 2012 9:41 am

I must admit I don't bother changing it these days and it doesn't seem to have much of an effect. It's kind of a legacy attribute in the database, I wouldn't bother with it.
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Re: DB Commander Q

Postby uly on Mon Aug 06, 2012 2:47 pm

yah i also figured it out..tnx sir
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