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NLSC Current Roster Update v2.7 Released...

Wed Feb 25, 2009 8:45 pm

A new version (v2.7) of the NLSC Current Roster Update for NBA Live 08 is now available to download here. The roster includes transactions through February 24th, including all deadline deals complete with the latest lineups. For full release notes, please see below or check out the official support thread.

Key features of v2.7:
  • 2008/2009 Season Rosters accurate as of February 24th, 2008
  • Player ratings updated for more realistic performance
  • Primacy ratings updated for better shot distribution
  • Player positions and data updated/corrected
  • Cyberfaces and portraits for missing players
  • East/West All-Stars Updated for All-Star Weekend 2009
  • Rookie/Sophomore teams Updated for All-Star Weekend 2009
  • Maek's Fatigue Fix
  • Player Accessories Updated
  • Contract & Salary Info Updated
  • Seattle Supersonics changed to Oklahoma City Thunder
  • Logos, courts and jerseys updated for the 2008/2009 season
  • Fixed Installation Routine
  • Fixed Shoes
  • Fixed Legends Ratings
  • Coaches Updated
  • Second 90s All-Stars team added

Re: NLSC Current Roster Update v2.7 Released...

Wed Feb 25, 2009 8:59 pm

wow.. at last.. the latest NLSC Roster update over the trade deadline! (Y) (Y)
sir andrew, we're having troubles with our roster for the MOD.. though we based our first roster in your v2.6, we still have to update the recent player transactions.. but since you already released v2.7.. could we use this as a base?

some more questions sir..
why is it that theres another 90's all star team?
so how many 90s allstar are really in there?
I already fixed our roster combining the roster/teams of Beijing2008, Classic Teams, and Add-on teams.. I also already made the jersey selection appear for the teams.. but still there is a problem cycling through the teams.. its like the teams are repeating, and though I already deleted the 2 USA dream teams in the teams.dbf, when i load it in-game, there are still more and more Dream Teams appearing in the selection... :oops: sorry for asking this question here sir, but i just dont know where to ask regarding this..

so i'm planning to import the new teams and teamgear to your 2.7 and hope that it will work fine without crashes..

Re: NLSC Current Roster Update v2.7 Released...

Wed Feb 25, 2009 9:40 pm

Yes that's fine, I'm happy to contribute. If you want I can post some batch files to update from v2.6's databases but if it's easier to just take the updated roster files from v2.7, go for it.

There's a second 90s All-Stars team because I've received requests for expanded Legends rosters and there were too many 90s Legends for just one team. There are fourteen players on each 90s All-Stars squad for a total of 28 90s Legends players.

Re: NLSC Current Roster Update v2.7 Released...

Wed Feb 25, 2009 10:52 pm

:oops: thanks a lot andrew.. you dont know how much your roster helps us!.. :D

so any idea how to fix these probs?
vhan wrote:I already fixed our roster combining the roster/teams of Beijing2008, Classic Teams, and Add-on teams.. I also already made the jersey selection appear for the teams.. but still there is a problem cycling through the teams.. its like the teams are repeating, and though I already deleted the 2 USA dream teams in the teams.dbf, when i load it in-game, there are still more and more Dream Teams appearing in the selection... :oops:


what are the recent additions (art files, cfs etc) included in v2.7 that aren't included in v2.6?
just want to know if its just the roster updated,..

again, many thanks sir! :wink:

Re: NLSC Current Roster Update v2.7 Released...

Wed Feb 25, 2009 11:37 pm

The only new art in v2.7 is a placeholder cyberface for Alvin Gentry. Other than that, it's all roster related (ratings, lineups and transactions).

Re: NLSC Current Roster Update v2.7 Released...

Thu Feb 26, 2009 8:29 pm

does marbury is in boston already in v2.7?

Re: NLSC Current Roster Update v2.7 Released...

Thu Feb 26, 2009 8:48 pm

eskinito wrote:does marbury is in boston already in v2.7?



ahm, correction bro.. starbury isn't yet w/the c's... he hasn't yet to sign.. but he's just rumored to go to the c's...

Re: NLSC Current Roster Update v2.7 Released...

Fri Feb 27, 2009 6:44 pm

Exactly. He is however in the free agents since I saw that he was released (and that the Celtics signed Mikki Moore) before I finalised the rosters.

Re: NLSC Current Roster Update v2.7 Released...

Sat Feb 28, 2009 12:55 pm

Is this compatible with Nigu's AI Patch ?

Re: NLSC Current Roster Update v2.7 Released...

Sat Feb 28, 2009 1:21 pm

janggo12 wrote:Is this compatible with Nigu's AI Patch ?

i do't think so.

Re: NLSC Current Roster Update v2.7 Released...

Sat Feb 28, 2009 3:11 pm

sir Andrew, could you please tell me step by step trade marbury to celtics(wear jersey #8)
what row or column needs to change ??
1.Number : 8
2.Position: 4
3.Position2: 3
4.Origteam: ??
5.Team: ??
6.Rosterpos: ??

is there any other row/column needs to be change???
cuz i'm really really scared that i messed up the whole players.dbf...

Thanks in advance (Y) (Y)

Re: NLSC Current Roster Update v2.7 Released...

Sat Feb 28, 2009 4:22 pm

ahm T-Time3, just load your game and go to the FA pool, then sign starbury to the c's... to edit his number, simply go to the edit player section and choose number 8 for him..

i hope this helps... :D :D

Re: NLSC Current Roster Update v2.7 Released...

Sat Feb 28, 2009 6:30 pm

If you're just starting a new Dynasty then it would definitely be a lot easier to just make the transaction in-game then start the Dynasty as normal. No need to tinker with the DBFs when it's not necessary.

Re: NLSC Current Roster Update v2.7 Released...

Sun Mar 01, 2009 12:33 am

thanks a lot !!!
appreciate it..

Re: NLSC Current Roster Update v2.7 Released...

Sun Mar 01, 2009 3:03 pm

sir Andrew, is this patch compatible with Nigu's AI Patch ?

Re: NLSC Current Roster Update v2.7 Released...

Sun Mar 01, 2009 5:40 pm

When Andrew updates the roster, it's based on the default AI, and he's always stated that he doesn't guarantee compatibility with other patches. You've got to try it for yourself to see if it works.
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