Hey I was looking into some patching stuff, and I noticed something on the wiki having to do with the way patching used to be done. The quote refers to the methods pre-dating cyberface where a lot more fantastical stuff was produced by the community, and is as follows:
Theme & Fictional Roster Patches
"Although popular in early editions of the game, special theme and fictional roster patches are generally rare and not as highly sought after. They usually involve emulating a fictional league (sometimes completely filled with generated players) or a theme such as teams made up of NBA Live fans, fictional characters, celebrities or a mixture of all three. Perhaps one explanation for their decline in popularity is the advancement in graphics; the use of cyberfaces has made such projects longer tasks to complete with the expectation that all players utilise a realistic face. However, the decline in popularity may simply be the result of players becoming more interested in a realistic emulation of the NBA as well as other projects such as retro seasons and international league patches. "
I was curious if anyone experience here could explain in detail how patches used to be done. Was it a more 2-dimensional method? Are there any examples kicking around of these older patches? I('m picturing something akin to NBA Jam style sprites where crazy characters such as werewolves, aliens, etc, were layered onto a basic character model to produce new characters.) Any insight?
Thanks