- I created 512x512 jersey PNG file and called it texture0!buni.png
- I put it in fshline directory
- I put the original NBA Live 08 file newyhome.viv (sgsm/uniforms, size: 186 KB) in fshline directory
- I run 55 512numbers.bat
- A new newyhome.viv was created but size now is 6,41 MB


- With hex editor, I replaced every newyhome with avelhome (104 occurences found)
- Putting it in sgsm/uniforms, game crashes!
What's the matter?
