Modding Opportunities for NBA Playgrounds

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Modding Opportunities for NBA Playgrounds

Postby wiscard_rush on Tue Aug 05, 2025 3:14 am

As NBA Playgrounds is an Unreal Engine 4 game and the PC port contains .pak files, has anyone with Unreal Engine experience explored the game files? The benefit of Unreal Engine is that it is fairly moddable once the files have been opened up. I could see some value in balancing the roster ratings, adding new jerseys, editing courts, and replacing some players with missing legends (such as Kobe and Jordan). Just wanted to get the conversation started.
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Re: Modding Opportunities for NBA Playgrounds

Postby Andrew on Tue Aug 05, 2025 11:58 am

Definitely sounds like there's some untapped potential there!
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