Riot wrote:Ok, hear me out on this one. You know how you hate it when you see like Yao Ming being traded for Antoine Walker and a 58 overall guy? Just because they get an 80 for another 80 and a 58 the computer thinks it's a good trade. Well I was thinking about another rating that doesn't effect the overall of a player but if effects the trade difficulty to get him!
Call it a "Trade Value Rating" if you must. Basically, it would be 0-100 and the higher it is the harder it is to get him. I have two ideas for this so let's go through the easiest one to explain first:
Yao Ming is 80 overall but his trade value rating is 95. Which means his value is of a 95 overall player (just an example). I hope you guys get it...basically what this does is it makes players harder and easier to trade. Right now, Jason Kidd maybe a 90 overall (off the top of my head) but his trade value rating maybe of a 80 overall or something.
The second idea is instead of 90 trade value rating meaning the trade value of a 90 overall guy it would just be 90-100 is the hardest, 80-90 is hard, 70-80 is tough, 60-70 is moderate,50-60 is on the block,40-50 is easy...and so on.
Well, that is a brief idea of what I'm trying to say. Is it clear enough? How do you guys like the idea? Feedback would be great.
Riot, this is a great idea. In fact, I wish I had thought of it first!

I believed that the trade AI needed to be tweaked as well and wanted the AI to give more value to big men. This idea of yours takes it to the next level and would most definitely improve the trade portion of NBA Live.
With your system, the AI can give more trade value to certain rookies as well with the understanding that the rook's current team was building around him. So just because you approach that team with trade fodder that is a bit higher in overall rating, it doesn't mean the team will depart with the rook. For instance, would the Bobcats accept Ron Artest for Omeka Okafor because Ron's ratings are a few points higher? Probably not considering O-Dub's age and position.
Hmmmm, I wonder if your system could be applied to the acquistion of free agents as well? Probably the team would have a value placed on them in terms of each individual free agent. For instance, a team like the Lakers with Kobe wouldn't be as appealing to a superstar 2 guard free agent because of PT concerns. Now if you moved Kobe to obtain say, a big man and a few others your value would raise for that potential free agent and you have a better chance of landing him.
You could really take this idea of yours to the next level. Good stuff Riot!