

JaoSming wrote:nope, 2003 uses the old animation system
JaoSming wrote:what you said made no sense at all to me so I'm just going to drop knowledge on you
2003 uses a different animation system than 2004+. it would probably be easier to rip animations from NBA Live 10 on the 360 to the PC versions than to get the 2003 animations to work.
in NBA Live 2004, 2005, 2006 and in March Madness 2004, 2005, 2006, 2007, 2008, 2009, etc, on the PC and PS2 use the same animation files and format. Meaning you could take the NBA Live 06 PS2 animation files, stick them into the PC version and the game should still run fine. NBA Live 07 and 08 on the PC encrypted their animation files, so you could swap animation files between the two of those games, but not with the rest.
Now, what Seushiro did was take just the dnk, aka dunk animations from different games and put them into 2005. He also did this is shots. Now to make that would, you need to update the dunk.act in the aiact file so that it properly reads the different game's animations. That is where my tutorial can help.
There is no way to add individual moves from one game to another. You have to take all of the animations in that one file or nothing. However, since EA could be called lazy, they use the same animations in each game which is why you might think these patchers are using individual animations.
Kapish?
JKers wrote:JaoSming wrote:what you said made no sense at all to me so I'm just going to drop knowledge on you
2003 uses a different animation system than 2004+. it would probably be easier to rip animations from NBA Live 10 on the 360 to the PC versions than to get the 2003 animations to work.
in NBA Live 2004, 2005, 2006 and in March Madness 2004, 2005, 2006, 2007, 2008, 2009, etc, on the PC and PS2 use the same animation files and format. Meaning you could take the NBA Live 06 PS2 animation files, stick them into the PC version and the game should still run fine. NBA Live 07 and 08 on the PC encrypted their animation files, so you could swap animation files between the two of those games, but not with the rest.
Now, what Seushiro did was take just the dnk, aka dunk animations from different games and put them into 2005. He also did this is shots. Now to make that would, you need to update the dunk.act in the aiact file so that it properly reads the different game's animations. That is where my tutorial can help.
There is no way to add individual moves from one game to another. You have to take all of the animations in that one file or nothing. However, since EA could be called lazy, they use the same animations in each game which is why you might think these patchers are using individual animations.
Kapish?
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