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Live 2005 sliders analyzed -> the best game

Wed Dec 19, 2007 5:01 am

NBA Live 2005 is the best basketball simulation on Xbox and PS2.

Sliders below will tighten up the gameplay. Use these sliders:

Level: Highest (Recommended Level: Assuming you use the sliders that are set below, the CPU plays smart and aggressive, but does not cheat. The only level that allows a proper simulation in game play.)
Quarter Length: 8 minutes
Half Length: 16 minutes


GLOBAL SLIDERS

Game Speed: 50 (Game runs just right with this rating)
Free Throw Difficulty: 50
Boundary Force Field: 75
Injury Frequency: 25
Fatigue Effect: 50 (Creates good substitution frequency)
Momentum Effectiveness: 25 (Visiting team affected by home crowd)
Charge/Block Foul Frequency: 45
Shooting Foul Frequency: 50 (Able to get to the free-throw line a fair amount of the time)
Reach-in Foul Frequency: 45
In-air Collision Foul Frequency: 75 (Makes for those nice, open jump shots with much less over-the-top blocking)


CPU/USER SLIDERS

Steal Ability: 25
Interception Ability: 0
Shot Block Ability: 0
Dunk/Lay-up Block Ability: 0
Freestyle Effectiveness: 0
Dunk Frequency: 25
Substitution Frequency: 50
Offensive Rebounding: 0 (Alleviates problem with players not getting enough defensive rebounds)
Defensive Rebounding: 100 (Alleviates problem with players not getting enough defensive rebounds)
Fakeout Discipline: 95
Short Range Shooting: 75 (Nice scoring consistency for easy baskets)
Medium Range Shooting: 65 (Eliminates consistently missing open jump shots)
Long Range Shooting: 55
Dunk Percentage: 75
Lay-up Percentage: 75
Defensive Pressure: 0 (Defensive ability should be dependent upon each individual player)
Adjusted Shot Percentage: 50
Poor Release Shot Percentage: 50
Double-team Effectiveness: 50
Pro Hop Effectiveness: 50
Drop Step Effectiveness: 50

Credited: Jerome C. King -> Click on Long Link below to find me

http://search.barnesandnoble.com/bookse ... view&itm=1
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