Blocks do happen in real NBA games!

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Blocks do happen in real NBA games!

Postby bmaw69 on Wed Dec 29, 2004 10:37 am

I don't know why people are stating that blocks don't occur often in NBA games. I just pulled up a random NBA boxscore and I noticed that Mark Blount the center for the celtics had 3 blocks. Hell even Gary Payton had a block.

http://img55.exs.cx/my.php?loc=img55&image=clp14yr.jpg

I've noticed that some teams have had 6+ blocks during a game.
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Postby TheGuRu on Wed Dec 29, 2004 10:42 am

OMG! 3 Blocks! isnt that a lot.

Were saying 4 Times in a row when trying to do a jump shot.

And weve alreadyt settled the thing about blocks!

Ive seen people 8 + blocks in one game. And tahts one person. Were not saying no blocks were not saying a Small PG blocks a taller PG everu jump shots 5 Times in a row... You dont see T-Mac getting blocked by a 6`0 PG Everyday.
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Postby adv1s5 on Wed Dec 29, 2004 12:10 pm

Also, look at the Bucks in that same picture.
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Postby maceo24 on Wed Dec 29, 2004 12:17 pm

lol... The bucks are soft. No one on the team can block shots. With the celtics, its not that crazy a number. Raef was among league leaders in blocks before he got hurt, then Al Jefferson (6'10), Blounts always been a solid defender, and gary paytons nickname is the glove.

Ive come to find humor in live blocks though... Better to laught than break another controller. 8-)
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Postby Andrew on Wed Dec 29, 2004 1:10 pm

Even though jumpshots get blocked a little too often, it's nowhere near as bad as the blocking problems in NBA Live 2003. At the very least, Darrell Armstrong can't send the ball to the opposite baseline accompanied by a booming sound effect; that's a significant improvement right there. ;)
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Postby cyanide on Thu Dec 30, 2004 6:17 am

2 blocks for the Bucks, and 7 blocks for the Celtics. Not that much at all. Play a 12 minute per quarter game with Live, and you'll get at least 10 per team. Too bad jumper blocks happen more often in this year's version than in 2004.
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Postby oboeguy on Thu Dec 30, 2004 11:10 am

RJ blocked a Bulls scrub shooting a 3 the other night. It was awesome, but it's rare.
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Postby Yessie on Thu Dec 30, 2004 11:13 am

just be more carefull went you shoot you cant just throw the ball in the air and hope it wont get blocked. some PG block shots cause the have good D. awareness and i get blocked around 4-5 times a game by the cpu. not alot of block to me. 8-)
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Postby Pylon_Man on Thu Dec 30, 2004 4:28 pm

In one of my games Olowokandi(on my team not controlled by me) had 12 blocks and my team had a total of 25 blocks with block sliders at 0. But I guess as the title states "Blocks do happen in real NBA games", therefore there is no problem. :roll:
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Postby End Boss on Thu Dec 30, 2004 7:15 pm

The blocking thing shits me to tears. I have blocking sliders set to 0 and virtually every single game a player on the computers team gets 10+ blocks and the team overall gets 20+.. And it's nothing to do with poor shot selection. Any one who tries to run a post game in 2005 will know that 1 in every 3 legitimate unblockable dunks is blocked.. maybe even more.. if ea presented me with the guy who thinks Kurt Thomas can average 10+ blocks a game I'd cave his fking head in with my bear hands..

I've poured well over a hundred hours into 2005 already so I know what I'm talking about
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Postby bmaw69 on Thu Dec 30, 2004 11:50 pm

I've noticed that different camera angles may solve part of the issue with blocks. I've gone to the sideline (up-close) camera angle and this does seem to help.
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Postby Sonic98 on Thu Jan 13, 2005 4:57 pm

Ok check this out
1. League leader in steals 2.74pg
2. League leader in blocks 4.43pg
3. LEading team in steals 9.18pg(9.00pg in other conference)
4. LEading team in blocks 6.61pg(6.25 in other conference)
5. Worst turn over team 17pg (16 in other onference)
6. BEst turnover team 11pg ( 12.5 in other conference)

As you can see the stats in this game don't reflect real life. The only one what is close is turn overs.
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Postby Sonic98 on Thu Jan 13, 2005 5:02 pm

Pylon_Man wrote:In one of my games Olowokandi(on my team not controlled by me) had 12 blocks and my team had a total of 25 blocks with block sliders at 0. But I guess as the title states "Blocks do happen in real NBA games", therefore there is no problem. :roll:


My problem with the game is that many players are overrateed as it relates to blocking. Every team has at least 2 pretty good shot blockers. Well almost every team. Even someone playing with Dallas can have a relative good defensive game. I get a lot of blocks, but I think mine are much more realistic. All this goes back to what I said in the othe thread bout the blocks being bout EA wanting the game to play a certain way. That's why every team has at least 1 or 2 people who are going to block a lot of shots each game.

Mercury wrote:The blocking thing shits me to tears. I have blocking sliders set to 0 and virtually every single game a player on the computers team gets 10+ blocks and the team overall gets 20+.. And it's nothing to do with poor shot selection. Any one who tries to run a post game in 2005 will know that 1 in every 3 legitimate unblockable dunks is blocked.. maybe even more.. if ea presented me with the guy who thinks Kurt Thomas can average 10+ blocks a game I'd cave his fking head in with my bear hands..

I've poured well over a hundred hours into 2005 already so I know what I'm talking about



I hate this crap. I have turned both blocks, steals, and interceptions all the way down and there are still too many of each one in these games. Glad you posted your hours played because people love to act like someone doesn't know how to play or what they're talking bout. You're right bout the post game too. I hate my post players being blocked by players who should not be good shot blockers. Just cause someone is 6'10 that doesn't mean anything. Heck the post game has sucked the last 6 years anyway. It's been a long time since it was executed properly in the game maybe 96 or 97.

bmaw69 wrote:I've noticed that different camera angles may solve part of the issue with blocks. I've gone to the sideline (up-close) camera angle and this does seem to help.


I play on sideline but I hate the zoom feature in the post. Also I don't play zoomed in because I like to be able to see more of the court in case I need to make a pass.

Sonic98 wrote:Ok check this out
1. League leader in steals 2.74pg
2. League leader in blocks 4.43pg
3. LEading team in steals 9.18pg(9.00pg in other conference)
4. LEading team in blocks 6.61pg(6.25 in other conference)
5. Worst turn over team 17pg (16 in other onference)
6. BEst turnover team 11pg ( 12.5 in other conference)

As you can see the stats in this game don't reflect real life. The only one what is close is turn overs.


In the end I think its an example of EA just being EA. When they c an't fix a problem they patch it or work around it. They can't make the defensive gameplay, percentage, or scoring(in similarity to the real NBA and min/quarter) right so they make it easier to steal, block, and intercept. That's EA's MO. Can't fix a problem make up some other way to get the same result. JUst like in Madden. They came this is the year of defense. The defense plays the same they just added the hitstick and give you a lil more control over some things. But in the end its what it always been, you havign to do everything for the game to play right.
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Postby Metsis on Thu Jan 13, 2005 7:05 pm

Mercury wrote:The blocking thing shits me to tears. I have blocking sliders set to 0 and virtually every single game a player on the computers team gets 10+ blocks and the team overall gets 20+.. And it's nothing to do with poor shot selection. Any one who tries to run a post game in 2005 will know that 1 in every 3 legitimate unblockable dunks is blocked.. maybe even more.. if ea presented me with the guy who thinks Kurt Thomas can average 10+ blocks a game I'd cave his fking head in with my bear hands..

I've poured well over a hundred hours into 2005 already so I know what I'm talking about


It is your frikkin shot selection... The cpu blocks me about 10-15 times a game and I dunk a good chunk of my points and do the inside stuff as well... You have to work the inside moves to get a shot off that won't be blocked. And I haven't touched the blocking slider... It's still at 50! Kurt Thomas maybe gets a block or two when I play the knicks...

Yeah, you see the occational 7 block night from a good defensive center or Kirilenko, but that happens just too much in Live. The blocking in the low-post is too frequent. All basic hooks are too easily blocked. Contested hooks should just amount to more missed hook shots, not blocks. The good blockers like KG, TimmyD and Shaq usually get around 7-10 blocks against me... That's too much... Most of them coming from inside plays...

The blocking really does not bother me too much in this game... Sometimes it gets to me, but then I remind myself that this is just a game and things will hopefully improve with Live 2006...
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Postby MaD_hAND1e on Thu Jan 13, 2005 7:51 pm

Actually.. .I think the jump shots that get blocked in the real NBA is more of a deflection rather than like in Live 2005. Maybe the developers should think about the improvement on this, so that the animation for blocks is not just the ball being sent back.
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Postby Matt on Thu Jan 13, 2005 8:37 pm

maybe EA should watch REAL NBA games up instead of making shit up
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Postby Sonic98 on Fri Jan 14, 2005 4:02 am

Matt wrote:maybe EA should watch REAL NBA games up instead of making shit up


Yeah sometimes I wonder if they watch real NBA or NFL games. Do they even play the games before they send them out. Because how can they miss this stuff. I can understand if you do something unexcepted or they wouldn't think of, but a lot of things they mess up are obvious.

Also, I don' think it has anything to do with shot selection. YEah every once in a while you'll just take one that is more likely to get blocked but a lot of us work hard to get off good shots only to have it blocked. And dang why does it take so long to go up with the shot once you catch it. THe delay gives too much time to get over and block it.

Also, why don't they realize that some players are good defensive players and some of good offensive ones. THey should make certain peole not be blocked as easily.

Why do they make almost every team have a good shot blocker? You block ratings should have some effect on it. All that matters is if you're tall or can jump on this game.

To me the single-player gameplay is more realistic even with the computer cheating a lil thought the stats seem more realistic online. The game doesn't play right sometime when you play against a human. And that sounds right with EA. You don't find most of the problems until you play someone else.

I can understand a PG trying to take it inside and getting blocked by a center because sometimes size does matter and just having a big name in there can make a difference, but it's like everyone on this game can block anyone's shot.
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Postby AdamBa17 on Fri Jan 14, 2005 4:55 am

Matt wrote:maybe EA should watch REAL NBA games up instead of making shit up


LOL! Classic!

I'm averaging 3.27 blocks a game with Z (he leads the league).

I've had individual players block me between 7-9 times a game before.
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Postby Shakes on Fri Jan 14, 2005 9:12 am

Sonic98 wrote:Ok check this out
1. League leader in steals 2.74pg
2. League leader in blocks 4.43pg
3. LEading team in steals 9.18pg(9.00pg in other conference)
4. LEading team in blocks 6.61pg(6.25 in other conference)
5. Worst turn over team 17pg (16 in other onference)
6. BEst turnover team 11pg ( 12.5 in other conference)

As you can see the stats in this game don't reflect real life. The only one what is close is turn overs.


Is that supposed to be sarcastic? Those numbers look pretty close to what I get in game with fgrep15's sliders. If anything, I get too few steals and blocks, and am considering raising those sliders.
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Postby Sonic98 on Fri Jan 14, 2005 9:48 am

Shakes wrote:
Sonic98 wrote:Ok check this out
1. League leader in steals 2.74pg
2. League leader in blocks 4.43pg
3. LEading team in steals 9.18pg(9.00pg in other conference)
4. LEading team in blocks 6.61pg(6.25 in other conference)
5. Worst turn over team 17pg (16 in other onference)
6. BEst turnover team 11pg ( 12.5 in other conference)

As you can see the stats in this game don't reflect real life. The only one what is close is turn overs.


Is that supposed to be sarcastic? Those numbers look pretty close to what I get in game with fgrep15's sliders. If anything, I get too few steals and blocks, and am considering raising those sliders.


Well then there must be a problem. You can't use sliders online and it doesn't matter when you play against the CPU because you're going to play somewhat less cheesy than another person. But the point is you had to use the sliders to get the stats to come out this way. On default sliders, wich you can change online or no one is going to take the time to let you change if you play on someone else system lend guys having 12 blocks and steals in games.

Your honestly telling me you don't get block and/or block more than 6 shots per game?
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Postby Shakes on Fri Jan 14, 2005 3:10 pm

Sonic98 wrote:Your honestly telling me you don't get block and/or block more than 6 shots per game?


I don't play online, and have no desire to, and I've never even played the game with the default sliders, nor do I care to. Playing online against random people I don't know isn't my idea of fun.

Yes, I get less than 6 blocks per game with fgrep15's sliders. I got 1 block total in the last 2 games I played. Maybe you need to stop playing online and play the CPU if the unrealistic stats upset you so much.
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Postby Matt on Fri Jan 14, 2005 11:15 pm

the stupid thing about the blocks is when it's clutch time. You can't just pull up for a J cos it'll get blocked. You forced to make a pick and roll, fade away, or some bogus shot.

In reality a guy like Kobe can get his shot off over pretty much anyone w/o having to do anything (from standstill basically), but in the game you get blocked :evil:
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Postby King_James88 on Fri Jan 14, 2005 11:49 pm

Yeah, that sucks. It frustrates me too! :evil: And quick players can't even get a shot off over slow big men.
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Postby Sonic98 on Sat Jan 15, 2005 2:42 am

Shakes wrote:
Sonic98 wrote:Your honestly telling me you don't get block and/or block more than 6 shots per game?


I don't play online, and have no desire to, and I've never even played the game with the default sliders, nor do I care to. Playing online against random people I don't know isn't my idea of fun.

Yes, I get less than 6 blocks per game with fgrep15's sliders. I got 1 block total in the last 2 games I played. Maybe you need to stop playing online and play the CPU if the unrealistic stats upset you so much.


No one is saying they're upset. So you can shut up with that. I rarely play online, though I do play people head-to-head sometime. But I know there are some people that do play online. I just think it would be nice for them to have realistic gameplay or as close as possible. But how special for you to be able to play against the comptuer all the time.
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