Talk about NBA Live 2005 here.
Wed Nov 17, 2004 3:31 am
ı was wondering if you could fix that fastbreak problem or the ridicilous blocked shots
youre doing great patches,you seem to be talented in editing
maybe you could edit those issues too
Wed Nov 17, 2004 3:46 am
impossible since for that you would have to edit the code and nobody can do that
Wed Nov 17, 2004 6:19 am
i dont know what everyone's problem with fast breaks is. i dont have any issues at all. its actually pretty realistic for me.
if i'm running with a pg or a fast sg/sf, then i dont get caught.
if i'm running with a slow player, of course someone faster (Say, Jason Kidd) will catch up. seems good to me.
block are also not that bad. you just gotta take smart shots thats all
Wed Nov 17, 2004 10:52 am
ilya wrote:i dont know what everyone's problem with fast breaks is. i dont have any issues at all. its actually pretty realistic for me.
if i'm running with a pg or a fast sg/sf, then i dont get caught.
if i'm running with a slow player, of course someone faster (Say, Jason Kidd) will catch up. seems good to me.
block are also not that bad. you just gotta take smart shots thats all
Same here.
Wed Nov 17, 2004 11:26 am
ilya wrote:i dont know what everyone's problem with fast breaks is. i dont have any issues at all. its actually pretty realistic for me.
if i'm running with a pg or a fast sg/sf, then i dont get caught.
if i'm running with a slow player, of course someone faster (Say, Jason Kidd) will catch up. seems good to me.
The problem with the fastbreak is that players pause momentarily after a catch, which is unrealistic. The only time a fastbreak really works is after a steal, where everybody actually starts sprinting. Another thing is, if I'm Jason Kidd and I made a steal and going past the halfcourt line to the other end for an uncontested layup, my opponment behind me will literally catch up and get in front of me before I can even get a chance to make a layup. That's unrealistic, imo.
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