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in-air collision foul frequency

Fri Aug 12, 2005 2:19 am

i see several slider suggestions for this to be fairly low (like 50 or 60). why wouldn't it be higher? if you're "colliding" in the air, sounds like a definite foul to me, no?

i hate seeing my guys get hammered in the air and no call is made. one or two calls like that, fine. but not five or six. so why don't people hike up this slider higher?

Fri Aug 12, 2005 6:56 pm

Because it becomes too easy to draw fouls, basically.

Fri Aug 12, 2005 11:04 pm

hm. well, i guess i'd rather have a foul called when there's definite contact rather than no call.

Sun Aug 14, 2005 2:52 pm

yea me too!

Sun Aug 14, 2005 9:01 pm

Whatever works best for you. That's what the sliders are for, after all.

Tue Aug 16, 2005 1:45 am

i did hike mine higher personally. i was just wondering if there was a rationale i hadn't thought of to explain why other people's published sliders had the in-air collision slider so low.
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