We all know that the block system in Live 2005 is poorly implemented. I have my 4 block sliders (human/cpu) set to 0 and I'm still getting ridiculous and unrealistic block shots in the game. One thing I hate about the blocking is that when you're a 6'6" SG against 6'8" Tracy McGrady, most of the time he will block your shot when you square up. I love the "behind the back" block shots and the ones in the paint, but the jumpshot blocks are getting out of hand.
My suggestion is that we change every single player's blocking attributes in the game through copying and pasting in the players.dbf column for BLOCKING. For example, we can change all the players under 6'4" blocking to
3. Players from 6'5" to 6'8" could have attributes around 15-25. Those who are taller than 6'8" will get attributes such as 45-50.
Of course, the big blockers in the NBA such as Ben Wallace, Yao Ming, and Shaquille O'Neal will all have attributes in the lines of 50-65. I honestly think that giving a player more than 65 will cause him to get unrealistic blocking numbers.
One thing that I'm trying to get rid of is the idea of players such as Shaq (overall 92) going down to an 88 or lower because of bad blocking attributes. We will get around this problem, trust me. I'll find a way to keep overall player ratings realistic while their blocking attributes are held on a better setting.
I'll mess around with these more but this could definitely make the NLSC rosters better.