Sat Sep 25, 2004 8:46 am
Sat Sep 25, 2004 8:51 am
Sat Sep 25, 2004 10:42 am
3. Announcer should say CAP's last name, if the name already exists in the game.
Sat Sep 25, 2004 10:46 am
Sat Sep 25, 2004 11:21 am
bangyounh wrote:It used to be...but then they took it out. (Odd...ain't it?)
Sat Sep 25, 2004 12:44 pm
Sat Sep 25, 2004 2:02 pm
Sat Sep 25, 2004 3:20 pm
Sun Sep 26, 2004 4:17 pm
BShaw20 wrote:Well those can wait next year. We should be happy and enjoy this game, and then the developers can focus on those for next year's version!
Mon Sep 27, 2004 11:59 am
Calm down fella....get off ea's back they have been workin there a$$es off for us since 94 for this magnifecent basketball franchise as we know of as NBA Live. They are not going to put all the stuff they need into one game bc they would have no room for i rovement so therefore they would stop making the live games.I can understand where u are coming from but just hold your horses.....b4 u know it it will be NBA Live 2020(I can see it nowJL2 wrote:1. ) Insufficient Disk space crap - this has happened in 2004 and 2003. How can you have insufficient space to save when we're in the age of 120GIG HD's?
2.) In Game save - how freakin' hard is this to program? All the game has to do is save the player stats up to that point in time. When the program loads the game again, the player stats are there and you continue from that point forward. Same identical stuff as between game saves. I thought each year was supposed to be an improvement; why take away an important feature 4 years ago? While you're at it, let's revert back to the 4 pixel Lakers v. Celtics player graphics.
3.) Invisible force field - bouncing off defenders. Ridiculous.
4.) Skating around the court - the guy's legs move 15 times and he moves 1/2 inch. Nothing kills a simulation like horrid animation. What's worse is when the guy's legs are walking in the straight direction and his body actually goes backwards.
5.) Facing the hoop. On offense, there is no way whatsoever to get the dribbler to face away from the basket (i.e. driving from corner baseline to top of key) He'll be backing up all the way. This looks ridiculous. This is most obvious in 1 on 1 mode.
Mon Sep 27, 2004 12:13 pm
zaniac07 wrote:Calm down fella....get off ea's back they have been workin there a$$es off for us since 94 for this magnifecent basketball franchise as we know of as NBA Live. They are not going to put all the stuff they need into one game bc they would have no room for i rovement so therefore they would stop making the live games.I can understand where u are coming from but just hold your horses.....b4 u know it it will be NBA Live 2020(I can see it now)someday there wil be the ultimate live but intill then u can just be happy with what u got
Wed Sep 29, 2004 5:41 am
Wed Sep 29, 2004 5:41 am
Wed Sep 29, 2004 5:42 am
Wed Sep 29, 2004 5:44 am
Wed Sep 29, 2004 5:59 am
2. Offensive goaltending off the rim is NOT a block. Again, refer to Rockets-Spurs game.
Thu Sep 30, 2004 3:41 am
Thu Sep 30, 2004 10:48 am
SA37 wrote: Add more ratings: They should make seperate ratings for FG's and mid-range shots. Have an upside rating or indicator to let you know how much potential you are going on. It could be on a scale of 1-10. 10 being superstar, 9 star, 7-8 good player 4-6 average player, under 4 fringe player.
Thu Sep 30, 2004 12:29 pm
JL2 wrote:But it seems that EA gives and takes away each season. The changes I'm proposing were perfected in previous seasons but then removed for some stupid reason. It's not so much lack of advancement I'm upset about - it's regression.
Fri Oct 01, 2004 11:58 am
cyanide wrote:...and I read that the workers at EA spend time playing NBA Live (when they should be working)
Fri Oct 01, 2004 12:36 pm