Tue Sep 21, 2004 6:56 am
Andrew wrote:Bird123 wrote:Company's cater to the desires we have and want out of thier products, and use that to make their livings. I'm not saying companies sabbotage their products, but I'm saying that companies are not stupid enough to give you everything you want either.
True, but limitations such as time and technology are also a factor. Take the overhauled Dynasty Mode for example. It's amazing they've crammed so much into the revamped mode within 12 months. But, as expected, some smaller details haven't made the cut this year because while they're small, they are still difficult to implement properly.
I know it might sound like I'm making excuses for them, but they really are in a "damned if you do, damned if you don't" situation some of the time. If they implement a feature that doesn't work as well as hoped, they will be called lazy. If they can't get it right within a year and shelve the idea for the next edition, they will be called lazy.
I know you're not making these assertions, but historically (especially the last few years) the production team gets criticised no matter what they do. That's not to say we should like everything and not be critical of certain elements of the game, but there's criticism and then there's placing someone in a no-win situation, which is what I believe the production team is placed in all too often.
Tue Sep 21, 2004 11:42 am
Leander wrote:But by implementing great new features EA forgets about smaller issues and bugs...like all scores set to 0 on the jumbotron or the jumbotron always showing 24 seconds...or the annoying jerney numbers-bug in 03 where two or more players of the CPU-controller teams had the same number after trades or the rookie draft.
Wed Sep 22, 2004 12:06 am
Wed Sep 22, 2004 7:25 am