Mon Sep 06, 2004 11:12 am
Mon Sep 06, 2004 5:03 pm
- Improving Trade and Free Agent Signing AI would take the franchise mode a step closer to realism. I'm sure we all know what needs to be fixed as far as the free agent signing goes, but what about trades? For trades, a player shouldn't be able to acquire Omeka Okafor from the Bobcats with Bonzi Wells. My guess is that Live will have Bonzi rated higher than the rookie so the tendency is for the cpu to accept that trade based solely on the ratings.
- Franchise Mode should include teams looking to unload stars or big contracts in order to free up the cap. Not to say every team will have a fire-sale mentality but perhaps one or two looking to rid themselves of big/bad contracts or to rebuild through the draft.
This would also account for guys dumping players in their last year under contract, out of fear for getting nothing if they don't resign. You could even ask for assurance from the player and his agent that if you pull the trigger they'll resign with you.
Tue Sep 07, 2004 6:32 am
Tue Sep 07, 2004 6:37 am
Tue Sep 07, 2004 7:37 am
Riot wrote:I like your trade ideas. those are some very good ideas. I like the fire-sale thing. Like the Nets this year.
Also, that big for small thing is a good point. You shouldn't be able to trade Francis and Mobley for Yao and Sura right?
Tue Sep 07, 2004 9:06 am
Tue Sep 07, 2004 3:55 pm
Tue Sep 07, 2004 5:03 pm
Andrew wrote:You're spot on about the participation of the crowd. NBA Live 2002 had one of the best crowd reactions of the series. A run by the home team would see them hyped up for a long time, the cheers would dwindle a little when the opponent scored but would pick right back up when the home team answered at the other end.
My memory might be a little faulty as it's a long time since I've played 2002, but I think the cheers actually carried on to the next quarter if you were playing well enough.
On the other side of the coin, it would be nice to see some dead spots where the crowd simply isn't into the game ie if it's a really ugly contest. As bad it may be for the crowd to be a little subdued when the action is heating up, it's also silly for them to be going crazy while the play is sloppy and unexciting. A couple of dunks amidst terrible play should bring a good reaction though.
I'm going to have to disagree with scrapping Marv and Mike though. I do see what you're saying, but I think they bring authenticity to the game. For years we've lobbied to have real (popular) announcers calling the game and we've finally got them. I don't think replacing Marv and Mike will ultimately cut down on the repetition. If you play a sports game long enough, the commentary will get repetitive after a while.
Perhaps there could be a couple of announcing teams with Marv and Mike calling the bigger games (or the ones scheduled to be shown on TNT). Each announcing team would have their own style and phrases, so you wouldn't really be hearing the same thing every single game.
Tue Sep 07, 2004 6:07 pm
Dre wrote:I guess I want to find a way to simply add more. Instead of hearing one LeBron story, one Kobe story and one Melo story after their first bucket, we could have multiple phrases and stories
Tue Sep 07, 2004 6:17 pm
Andrew wrote:For games that aren't called by Marv and Mike, EA could perhaps use a couple of regional teams. Obviously it's a bit too much to have 30 different announcing teams plus Marv and Mike, but a couple of reputable, experienced commentators calling some of the games would shake things up a little.Dre wrote:I guess I want to find a way to simply add more. Instead of hearing one LeBron story, one Kobe story and one Melo story after their first bucket, we could have multiple phrases and stories
Definitely. Even if there's a couple of stories for various plays. For example, when Shaq dunks they could talk about his awesome power and reputation for rocking the rim. When he makes a nice assist, they could mention that he's a great passer for a player his size. And so on.
Tue Sep 07, 2004 6:53 pm
Wed Sep 08, 2004 12:51 am
Andrew wrote:By lesser-known, I meant people like Bob Elliot and Don Poier though - I believe they used to call NBA games for radio or local TV.
Wed Sep 08, 2004 8:02 am
Wed Sep 08, 2004 5:55 pm
Thu Sep 09, 2004 11:22 am
Thu Sep 09, 2004 11:49 am
Thu Sep 09, 2004 4:37 pm
Andrew wrote:Nothing much to say, except that's a sweet idea.One problem I see with the idea would be storage. It would be easier to achieve on a PC, but the consoles would most likely have to settle for a watered down version, if it was at all feasible on that platform.
Thu Sep 09, 2004 5:55 pm
Fri Sep 10, 2004 10:06 am
Fri Sep 10, 2004 10:25 am
Fri Sep 10, 2004 12:16 pm
VlaDiv wrote:I strongly agree about good ending. Imagine to play 82 games just to see name of team as winner. Big deal. I want to see something new and special to make me need to win, and I want LOTS of different endings when I win. I want to be motivated to play 82 games. Getting points by playing and using them to improve guys will help.
Andrew wrote:I agree. Even though I'm generally not fussy about cutscenes and the like, this is one area where I'd like to see more glitz. With all the other improvements that we should see in NBA Live 2005, adding little things like this shouldn't trigger a "Why did they add this when they could have added..." response.
I also agree that there should be a couple of variations on the cutscene, and they shouldn't be too generic. One of the problems with NBA Live 2003's championship celebration was the Larry O'Brien trophy was always presented to your centre, no matter who it was.
Fri Sep 10, 2004 10:58 pm
Sat Sep 11, 2004 1:21 am
Leddy wrote:Totally agree with Dre. The frathouse mode and the practice mode would be fantastic.
But.. I doubt EA is making it for 2005 nor 2006 cause the dunk contest came and in the 2006 i think they`re developing the dunk contest.
Sat Sep 11, 2004 4:28 am
Mon Sep 13, 2004 4:10 pm