I've had a problem when editing the dbfs (I use excel - things usually work ok)...but sometimes when I reload the rosters into the game, the faces of created players get all changed.
just now I edited my rosters to add a couple guys from the new rosters from this site - i created torraye braggs and mark jones in the game, then copied their info from the nlsc rosters into my players.dbf, appearance.dbf, and faces.dbf files. Everything worked fine in the game (except when I tried to release torraye braggs to FA it said he was a legend player and couldn't go to the fa pool - I haven't figured out this problem either.)
Then, I just tried to move Karl Malone and Tyrone Hill so they are retired - i moved them to team '38' in players.dbf like a bunch of other retired players in the nlsc roster; then I loaded the game - they were gone from the FA list, but all the created players faces were now scrambled!
What controls the faces? Why would it be changed by changing the team for Malone in Hill?
as far as I can tell the player ratings are in players.dbf; then linked by their playerid their size and cyberface are in appearance.dbf; if they don't have a cyberface, they then have a FACEID, which is controlled by the values in faces.dbf ...