by Bassman58 on Sun Apr 10, 2005 4:00 am
Set the texture layer to multiply OR use two texture layers with the top layer set to multiply and the bottom set to overlay. Below these layers create your base paint color, this is the main jersey/shorts color. Above the base layer add the trim colors around the neck and arms and any on the shorts. Adjust the multiply/overlay layers as necessary. For very dark uniforms you may need to set the multiply layer to a different type OR create another layer and set it to 'soft light'. I use PSP9 so the name may differ.