Trading is Still Junk, Bogus, 2 for 1 Cheats, hall of fame

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Trading is Still Junk, Bogus, 2 for 1 Cheats, hall of fame

Postby VlaDiv on Fri Oct 08, 2004 1:17 pm

Trades I have made:

Reggie Miller 64 & Derrick Dial 51 for Karl Malone 69
Tay Prince 65 & Travis Best 56 for Chauncey Billups 71
Fizer 59 and Brezec 32 for Damon Jones 64
Olowokandi 60 and Sampson 36 for Grant HIll 68
Mo pete 63 and scrub for Doug Christie 67
G wallace 62 and scrub for Payton 70

geesh makes you not want to play...

and then I went to the hall of fame and found that my trophies weren't recorded if I didn't save settings....
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Postby Nicholas on Fri Oct 08, 2004 1:22 pm

Hi, sorry to ask what's "scrub"?
You mean if you add 1 player with low rating, you can easily trade for a higher rating player?
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Postby nickia on Fri Oct 08, 2004 1:31 pm

"scrub" means garbage player :lol:
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Postby Doug on Fri Oct 08, 2004 1:47 pm

oh come on just cause the trading isnt that great doesnt make it gripe to not play the game atleast it wont bother me when i get the game this wednesday i keep my rosters accurate anyways.
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Re: Trading is Still Junk, Bogus, 2 for 1 Cheats, hall of fa

Postby joemimic on Fri Oct 08, 2004 1:58 pm

VlaDiv wrote:Trades I have made:

Reggie Miller 64 & Derrick Dial 51 for Karl Malone 69
Tay Prince 65 & Travis Best 56 for Chauncey Billups 71
Fizer 59 and Brezec 32 for Damon Jones 64
Olowokandi 60 and Sampson 36 for Grant HIll 68
Mo pete 63 and scrub for Doug Christie 67
G wallace 62 and scrub for Payton 70

geesh makes you not want to play...

and then I went to the hall of fame and found that my trophies weren't recorded if I didn't save settings....


Not all of these trades are terrible. You could see someone dealing Payton for Gerald Wallace due to his upside and Payton looking like he's on the later years of his career. Olowakandi and Sampson for Hill isn't bad, Kandi is hurt all the time and even when he has been healthy he hasnt done much. I guess I just dont see these all as cheap.
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Postby Old School Fool on Fri Oct 08, 2004 2:18 pm

YO! Welcome back Joemimic! :shock:
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Postby bestclubowner on Fri Oct 08, 2004 2:28 pm

lol ive done this on nba live 04 and in year 2014 i have 12 99 ranked players.
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Postby Bill Russell on Fri Oct 08, 2004 2:46 pm

I don't think those trades were that much unrealistic... For the same reasons our beloved friend & poster Joe Mimic has said.
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Postby Micchy_boy on Fri Oct 08, 2004 2:47 pm

this is not a bug, cheap trick or cheat unless you dont use it. you know you can getaway trading 2 for a higher rating guys then dont do that. and if you think your ripping the cpu then dont do the trade and made a trade you think was realistic.
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Postby Jase23 on Fri Oct 08, 2004 3:00 pm

I actually dont have a problem with many of those trades. None of those really bother me at all. I think it would be extremely hard to program in trading perfectly.... there will always be some dodgy ones possible. I rarely initiate trades in Dynasty, im more likely to accept a cpu made deal... or release players on their final year and sign FA's. Or I sometimes trade for guys on their last year so i can free up cap space.
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Postby renegade on Fri Oct 08, 2004 4:19 pm

Micchy_boy wrote:this is not a bug, cheap trick or cheat unless you dont use it. you know you can getaway trading 2 for a higher rating guys then dont do that. and if you think your ripping the cpu then dont do the trade and made a trade you think was realistic.


agreed! the trades i make are ones i believe are realistic. Unrealistic trades make the game dumb! :cool:
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Postby hmm on Fri Oct 08, 2004 7:49 pm

...........................................
Last edited by hmm on Fri Jun 05, 2009 3:52 pm, edited 2 times in total.
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Postby allamerican08 on Fri Oct 08, 2004 9:15 pm

Face the truth... How may realistic trade there have been in the NBA???
K-Mart fro DRaft picks, try that one. Gp for jones and
Mhim? T-mac fro Francis?
Look at them all, none are realistic. And yes, it depends on what you would call realistic?! That you can never get the better of the deal? That both teams end up with eqaul value players.
The cpu cannot value its players to the team, all it know is that G.Hill is
68. So it will give him to you becasuse to the CPu he is only that. His knowledge for the game is not counted, his versatility, his desire. All players have the same feel for the game. There are no bad boys, not touble makers who will embarace the franchise. And most of all, there is no teamwork. Would Nets Kidd for Francis now? No, coz francis is a selfish player who doesnt really know the game as well as kidd!

Pus, all computer games have patterns. They must. Eventualy you will figuire out all the weaknesses of the cpu, to use them or not is you choise!
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Postby Metsis on Fri Oct 08, 2004 9:52 pm

Finally the trading looks a bit more realistic... You can trade youth for a better veteran or a better veteran for youth... You have always been able to do that though...

The real trades are usually impossible to make in the game... That's just a fact. Some deals are not made because of 'getting a better guy' or 'getting salary cap'... Until you have real chemistry factoring in and the player personalities... Some players request trades... Others might never want to be dealt etc.

All the trades listed above are reasonable... For all teams concerned.
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Postby Nick on Fri Oct 08, 2004 10:13 pm

As most people have said, these trades aren't entirely "unrealistic" at all.
Some of them aren't entirely even, but to me, that's realism. Think about it.

And how do you know that the Reggie/Karl swap wasn't a perfectly good trade for both sides. For all you know they could've had a log jam at those positions. So they traded. Maybe the team trading Payton away for Gerald Wallace had a young up and coming point guard that they wanted to start, thus Payton became expandable and wanted to get some young talent in return. So they traded.

Probably the same issue with the other trades. They would have their reasons to make these trades. Which is as realistic as it gets to me. You have to look at the bigger picture when calling trades "realistic". It's not always the evenness of the overall rating.
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Postby Sauru on Sat Oct 09, 2004 12:48 am

i know alot of people hate to trade 2 for 1 cause they think its cheap. sometimes i think its better to get the 2 as it adds depth to your team, something i always love to have. anyway i do agree that you can sometimes easily package worthless players for someone better, specially if you do a 3 for 2 deal and just release the second player involved from them.

about these trades not all are bad. i would trade grant hill for anything myself in real life so that one is fine. infact i say you got ripped by takeing hill(real life ofcourse in game i bet his injury problem dont mean anything). the payton deal could go either way. honestly when i start my dynasty i wont trade him for anything since he got a expiring contract, i love those. of course wallace got some upside so this trade is ok to me also. i would rather keep prince and best instead of billups so that one is fine. correct me if i am wrong but isnt mo pete a few years younger than christie? i like younger players better myself. anyway they all seem fine to me cept the fizer for jones one. but like allamerican08 said

"Pus, all computer games have patterns. They must. Eventualy you will figuire out all the weaknesses of the cpu, to use them or not is you choise!"

this is the stone cold truth.
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Postby ppsantos on Sat Oct 09, 2004 3:05 am

Can't the EA programmers alter the algorithm for trading? Right now I suppose that the computer just adds all the overall ratings of the players involved in the trade. If the CPU would end up with a higher total overall rating then it accepts even if a two-for-1 or 3-for-2 trades involving a superstar and some garbage player.

How about if the computer just considers just the highest overall player rating for each side and then compares those by adding bonus/penalties depending on the other players on the trading block? For example the Reggie Miller and scrub for Karl Malone. Only Miller and Malone's ratings will be considered but Miller's overall rating would be adjusted by the scrub's inclusion (by adding/subtracting some points due to age/potential, years left in or expring contracts, quality of player, etc). That way a 2 scrubs-for-1 superstar trade will not be accepted since computer will just look at 1 scrub's overall rating and compare it with the superstar (even if you add/subtract some bonus point to the scrub's rating due to the inclusion of another scrub).

Could this work?
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Postby Sauru on Sat Oct 09, 2004 3:42 am

basicly the computer just needs to take everything into account, not just overall. age,contract amount, contract length, potential, other ratings like shooting or rebounding, how good he is at that position compared to rest of league, and so forth. these things would help.
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Postby ppsantos on Sat Oct 09, 2004 3:53 am

I agree that the computer must consider all important aspects for a realistic trade but it doesn't. Why? Is it because it's too hard to program? In which case an easier solution would be preferred.
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Postby SonnyDano on Sat Oct 09, 2004 7:26 am

there are tons of trades that happen in real life that wont even happen in a video game. i see nothing wrong with the trades you mentioned. and of course you have to save your setting to keep the trophies. a message pops up on the screen when you leave that says to do so. if you didnt pay attention to it, that's not the game's fault.
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