Discussion about NBA Live 2004.
Tue Nov 04, 2003 2:37 am
***supersigma2of21's NBA Live 2004 Sliders***
What I did was go to ESPN.com. I looked at the FG% and the 3pt% for the last 2 seasons and then I went into the sliders and converted those percentages into a slider setting as, to me, it seems that the sliders are for a percentage. So, if you set short range shooting to say 50 then you will hit atleast 50% of those types of shots. I found that the average FG% for the league was 44% so any slider that controls a shot % was set to 44. I also found that the average 3pt% was 33% so long range shooting is set to 33.
These are what I am using. Some may not like my methods and that is fine with me. This is how I like to handle my sliders and they work great for me.
Oh, one other thing, I felt that the CPU stole the ball and intercepted passes a little too easily so I decreased their steal ability and interception ability by 10% of the default value which is a decrease of 4 and 5 points respectively.
Without further ado, here are my sliders:
Difficulty: All-Star
Quarter Length: 9-minutes
Camera: Press Box, Auto-zoom(off), Zoom level 3 clicks from the left
CPU Assistance: No
Shot Control: User
Game Speed-60
Free Throw Difficulty-76
Boundary Force Field-50
Injury Frequency-50
Fatigue Effect-50
Charge/Block Foul Frequency-15
Shooting Foul Frequency-25
Reach-in Foul Frequency-25
In-air Collision Foul Frequency-50
User Sliders:
User Steal Ability-40
User Interception Ability-50
User Shot Block Ability-50
User Dunk/Lay-up Block Ability-50
User Freestyle Effectiveness-50
User Dunk vs. Lay-up Frequency-50
User Substitution Frequency-50
User On-ball Defense Assist-42
User Offensive Rebounding-50
User Defensive Rebounding-50
User Fakeout Discipline-100
User Short Range Shooting-44
User Medium Range Shooting-44
User Long Range Shooting-33
User Dunk Percentage-44
User Lay-up Percentage-44
User Adjusted Shot Percentage-44
User On-ball Defense-50
User Poor Release Shot Percent-44
User Double-team Effectiveness-50
CPU Sliders:
CPU Steal Ability-36
CPU Interception Ability-45
CPU Shot Block Ability-50
CPU Dunk/Lay-up Block Ability-50
CPU Freestyle Effectiveness-50
CPU Dunk Frequency-50
CPU Substitution Frequency-50
CPU Offensive Rebounding-50
CPU Defensive Rebounding-50
CPU Fakeout Discipline-50
CPU Short Range Shooting-44
CPU Medium Range Shooting-44
CPU Long Range Shooting-33
CPU Dunk Percentage-44
CPU Lay-up Percentage-4
CPU Adjusted Shot Percentage-44
CPU Adjusted Shot Frequency-50
CPU On-ball Physical Defense-50
CPU Poor Release Shot Percent-44
CPU Double-team Effectiveness-50
Tue Nov 04, 2003 4:04 am
I like your sliders best I've played on...good use of actual NBA percentages its makes the game much more realistic...good job
Tue Nov 04, 2003 5:04 am
Thanks! Have you played a game with them yet or are you just going by the technique that I used to create them?
Tue Nov 04, 2003 11:37 pm
I'll give your suggestions a whirl tomorrow mate and let u know how i go ....
Wed Nov 05, 2003 1:35 am
Yeah actually I did play with your settings and it turned out well....before your sliders guys like steve nash were going up and making lay-ups everytime over shaquille O'neal and Karl Malone...now no more

...its so much more realistic I did however increase the user and cpu freestyle effectiveness from 50 to 65 as actual dribble moves in real life can get you by a defender most of the time (if you make a good move)...so I bumped that up... I decreased the boundary field (In Global Sliders) from 56 to 52...I felt I was getting bumped around to much...and free throw shooting from 72 to 92...because in crunch time free throws are sometimes hard to make...other than that...everything else was great...good job
what do you think of my adjustments do they make sense to you....
Wed Nov 05, 2003 2:36 am
arden_05 wrote:Yeah actually I did play with your settings and it turned out well....before your sliders guys like steve nash were going up and making lay-ups everytime over shaquille O'neal and Karl Malone...now no more

...its so much more realistic I did however increase the user and cpu freestyle effectiveness from 50 to 65 as actual dribble moves in real life can get you by a defender most of the time (if you make a good move)...so I bumped that up... I decreased the boundary field (In Global Sliders) from 56 to 52...I felt I was getting bumped around to much...and free throw shooting from 72 to 92...because in crunch time free throws are sometimes hard to make...other than that...everything else was great...good job
what do you think of my adjustments do they make sense to you....
They make perfect sense. Good Work! Have fun, that's the most important thing.
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