Hey all, I used to hang around here back in the old days (99-01 or so). I wanted to post a quick review of this game.
I have played 6 games now, all with Raptors, 4 on 8 min quarters, 2 with 10 minute quarters. I would say that 10 minute quarters gives you accurate stats, but even 12 wouldn't be out of line, just a bit high scoring. I'm getting about 85-95 scores at 10 minutes but thats on Starter difficulty as I get used to the game.
One thought that kept hitting me as I played this game was, "Man, we used to want that feature back in the day on NLSC". If you have been following the threads here, and the wishlists you will find it kinda cool how over the years they have slowly implemented many of the things we have been wanting for so long. For example, loose balls and diving on the court for them.
Okay...
The Good:
Great feel to the game. The players really feel like they have some weight, at least way more than in the past. Much less of a basketball-on-ice feeling. Movement, key congestion etc... all really feel like real basketball. If you are following your man through the key it no longer feels like you are getting hung up on a big mass of pixels in the key, but that you are fighting through traffic and screens.
The Little Things: The diving to the floor, the new inbounds system that ensures you get the man you want to have the ball taking the shot at the end of the game. The working, nice power dribble. The layup animations...all very nice. Everyone will find things they think are really neat in this game.
The Ratings: I really like the way my team feels. My stars play like stars, my medium players very clearly have thier strengths and weaknesses, just like in real life. You can have players who play their role well and even if they aren't scorers they can actually hit a shot if left open. Stars, Starters and Scrubs, it all feels right this time around, and I love that.
The Post Play: Really good post play. Fantastic really. You will get double teamed if you have a good player down there, and when you do there is a very realistic element of what to do next. If you swing it back out to the feeder quickly, you can repost. If you hold on to it, the defence gets better position and your chances of not getting it stolen or not getting a pass picked off goes down the longer you have it. If you drive into the doubleteam you can still score, but it becomes difficult and you are likely to have it stripped or just have bad position on the shot. This is another really nice thing...position matters. I have hit the bottom of the rim about 25 times, and each time I knew it was my own fault. I had tried to shoot either into a double team or without getting decent position. You have to work your way into the right places to get the best shots much more than in the past in any game. The Prohop certainly helps with this, but there is skill to using it as well, it isn't just a 'hit hop button/dunk at will' thing.
The Cons:
The dribble position: The protected dribble goes to far. As you play you learn how to minimize it, and it really isn't that bad because as I mentioned, positioning has a much more realistic feeling in this game. The fact is in real life you won't be facing one direction and just whip a pass 20 feet in the other direction without thinking about it. You have to turn, find the man and hit him. Thats what this game is like. It isn't perfect, but its not as bad as it seems the first few games you play.
The Franchise mode doesn't seem to be any different at all. I only quickly checked it out but it seems nearly unchanged regarding the draft etc... although the training camp feature is very nice.
Framerate: On my xbox version there are certainly some issues with fps, which is a pisser.
Collisions: Overall, the detection is good but there is a bit to much 'bouncing off of other players' when you have the ball. The perfect defencive detection is still not found.
Overall: A very fun game, and I really say that sincerely. With most basketball games in the past, I have found I had the most fun with team management and playing franchise. I would enjoy building up a team, and once I had them the way I liked I would play through a shortened playoffs with them. To be honest I just found that while I love basketball games (I love video games and playing basketball, so makes sense) I just didn't have a whole lot of fun with the actual gameplay, there were always just to many glitches. Live 2003 was just a bit to silly, while 2K3 was just plain boring after a while (and thats from a sim lover). This game is damn fun. (period) I'm not even interested in simming through any games, I'm having way to much fun playing 10min quarter games. I'm not finding myself playing for stats at all which I often did just to make it more fun (get the pg 15 assists etc...). That just isnt' needed in this game, the challenge is there and the gameplay is fantastic.
Thats it, I'm not exactly a Live fanboy (not after the great Live 2002 PC debacle) but I'm a basketball fanboy, and this game is a real keeper.
Oh, and Hi Yohance, I can't believe you are admining all these forums now

I remember when you used to cause shit on the old boards
Re: Court size and rim size...I play in centre court, zoomed all the way out and imo the court and rim are perfect. If you look at a player standing under the rim from the side it looks just right. I think maybe we are just used to playing games where it feels like every player has a 45 inch vertical at least. It's just more realistic imo.