"Players who got comfortable with last year’s default difficulty will be in for a rude awakening as performing well in anything above the rookie setting takes a great deal of practice—even scrub teams are hard to beat."

Still, that’s not such a bad thing in most gamers’ books as long as the tools are there to master and beat the system. Luckily, Live 2004 supplies what’s needed, and players should be back in competitive shape about a third of the way into a regular season’s worth of games
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