A Fatal issue that could Kill NBA LIVE 2004...

Discussion about NBA Live 2004.

A Fatal issue that could Kill NBA LIVE 2004...

Postby 33 on Wed Aug 27, 2003 8:48 pm

There's a thing they have to fix.
If they don't the whole game could be corrupted...:

:evil: :evil: :evil: The close score option. :evil: :evil: :evil:

In the 2003, it was always on. (hope you guys noticed... :lol: )
It was the stupidest thing ever...with of course the release of the 2003...

Whatever your score is, they'll catch you up by sinking threes that noone would take...at least not 5 in a row...! :roll: :roll: :roll:
It's stupid.....no place for a good victory or something like that....it's ridiculous how far in the "dump land" this game has been. :shock:

An option that let you choose would be great.
But don't try to change the game EA, let us be the actors in the entire game !

:arrow: What do you guys think about that ?

(and don't tell me it's my fault if they come back to score all the time, it's not, I play with a friend Human Vs Human, it's the same, and Human Vs CPU, it's the same too !)
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Postby Metsis on Wed Aug 27, 2003 9:08 pm

Yes the AI always gets and gives those late threes, but as you said it's good for all. I have won a couple of games with a last shot.

But in the end... All the shots just go swoosh so it really doesn't matter wheter you have some aid from the ai or not.

I like a close game... It really keeps it exciting. But it should do it in another way. Just shooting three pointers from midcourt are extremely unrealistic. There were a lot of flaws in Live 2003, but this has always been so. Even with earlier releases and don't say you haven't noticed... And don't say that you don't like those huge comeback victories.

It doesn't make or brake the game... It is just a fact that keeps the game intresting. We'll just have to see what the 10-man-freestyle does to the game and the team based tactics too. It might not be that obvious this year aka hopefully they don't shoot the three from 4 feet behind the three point line.
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Postby cocobee on Wed Aug 27, 2003 11:29 pm

Honestly, I'm not too worried about it either--in the 4th quarter you had to expect them to go on a run and deal with it. That's the mind set i was always in when i played this game. Even when I was losing , I knew that I'd have my run and i had to take adavntage of it. if you watch the NBA, it's all about runs. You'll hardly find a team dominate the whole game--there will always be a push somewhere. I too, love close games--it's what keeps me wanting to play (especially in single player games)
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Postby Vins15 on Thu Aug 28, 2003 1:29 am

well teams like Lakers and Mavs and Kings when they come back i am not worry...wut i am worried about is that...it happens too often...and it happens to a team that's not likely to come back from a 30 pt defecit...and they need to fix the pg's clutch...they seem to be able to hit a three even though Tim Duncan almost block their three pointer...
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Postby Bredrin on Thu Aug 28, 2003 2:30 am

Cpu assistance could be turned off in '03 so i dont sweat it. Its was by no means "fatal" lol.
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Postby Andrew on Thu Aug 28, 2003 12:14 pm

It bothers me when it's unrealistic, but the CPU should give you a challenge. The game shouldn't just come down to a shootout though, and I think the new focus on defense in NBA Live 2004 will prevent that from happening.
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Postby nickia on Thu Aug 28, 2003 12:41 pm

turn off the Ai thing
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Postby havasufalls on Thu Aug 28, 2003 2:14 pm

I love a close game so wen they hit those 3's i know im in for a good game and it will be interesting in the end :D
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Postby Metsis on Thu Aug 28, 2003 3:20 pm

Vins15 wrote:well teams like Lakers and Mavs and Kings when they come back i am not worry...wut i am worried about is that...it happens too often...and it happens to a team that's not likely to come back from a 30 pt defecit...and they need to fix the pg's clutch...they seem to be able to hit a three even though Tim Duncan almost block their three pointer...


This was just a flaw in Live 2003... Failed blocking didn't decrease the shot percentages at all. Either you blocked it or it went swoosh... And that is one major problem. It is said to have been fixed in Live 2004 though. I don't know how that even made the game in the first place.

And shooting too much with the pg is another thing that needs to be fixed. Talk about Derek Fisher scoring 35 on you in every lakers game, please...
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Postby Andrew on Thu Aug 28, 2003 3:24 pm

Speaking of point guards, I hope they've improved the stats engine in Live 2004. It was pretty easy for players (especially point guards) to rack up a lot of assists, as you could basically pass the ball to a player at half court, drive to the basket and still have the passer register an assist. And of course, not every team runs its offense through the point guard, so guys like Derek Fisher shouldn't rack up 15 assists every time you face them.
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Postby TRUball on Thu Aug 28, 2003 3:37 pm

Andrew wrote:Speaking of point guards, I hope they've improved the stats engine in Live 2004. It was pretty easy for players (especially point guards) to rack up a lot of assists, as you could basically pass the ball to a player at half court, drive to the basket and still have the passer register an assist. And of course, not every team runs its offense through the point guard, so guys like Derek Fisher shouldn't rack up 15 assists every time you face them.


They should add some kind of thing like that. Like have a kinda thing like Kobe is the SG but runs the point. like I don't know how to explain it.... hope someone understands me.... oh I know, like have a place for what there job is. Like if for example T-mac, his job is to lead his team and score alot of points, but for players like j-kidd his job is to get the ball to him teammates and run fast breaks. but if there like a big man like say shaq, there job is to get posted up and wait for the ball than you know dominate :wink: . Kinda like that, cept I don't know how they would implete(sp?) it. Like if you making a player how you would put there job...
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Postby Andrew on Thu Aug 28, 2003 3:47 pm

Perhaps it could be part of the team strategy. If a team has a starting backcourt of two shooting guards (eg the 1996-1998 Bulls), ballhandling duties would be shared between both guards and a point forward.
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Postby TRUball on Thu Aug 28, 2003 3:49 pm

Andrew wrote:Perhaps it could be part of the team strategy. If a team has a starting backcourt of two shooting guards (eg the 1996-1998 Bulls), ballhandling duties would be shared between both guards and a point forward.


ya it could.... or it could NOT!!!!! :twisted: J/K, just had to do that :P (plz don't ban me :wink: )
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Postby Andrew on Thu Aug 28, 2003 3:52 pm

Don't worry about getting banned over a joke. :wink:

There's a few ways it could be implemented. No matter how it is done, it will have to be flexible. After all, if you placed Kobe and Jason Kidd on the same team, Kidd would be the primary ballhandler. Roles and behaviour would have to change according to different situations.
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Postby TRUball on Thu Aug 28, 2003 3:53 pm

Andrew wrote:Don't worry about getting banned over a joke. :wink:

There's a few ways it could be implemented. No matter how it is done, it will have to be flexible. After all, if you placed Kobe and Jason Kidd on the same team, Kidd would be the primary ballhandler. Roles and behaviour would have to change according to different situations.


ok

true but that is why I said it would be hard to implete it. well i going to bed bye
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Postby Andrew on Thu Aug 28, 2003 3:59 pm

Yes, it would be difficult, but not impossible. I still think it would depend on a team's roster and style of play, as well as the offensive sets they use. For example, the Lakers run the triangle, which does not need a true point guard. The Utah Jazz of the Stockton/Malone era ran the pick and roll, which always worked best with Stockton and Malone.
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Postby Metsis on Thu Aug 28, 2003 4:38 pm

About NBA assists: In the NBA they give assists when a basket is scored within a certain time from when the pass is made. So if Shaq would seemingly wrestle someone down below and he'd get the ball and do a few quick moves and get a hoop, well someone could still get an assist from that. Getting assists in NBA is way easier then here in Finland atleast.

But Live 2003 had so many assists because it was too easy to score... When the field goal percentage drops that 20-30% well you just won't get those kinds of numbers and neither will the AI.

In Finland to get an assist you have to dump the ball inside to a player that can pretty much from that spot make the basket. You can't get an assist for passing the ball to three point line... So the assist numbers are really low here. Which just sucks. I think of myself as a pretty good passer and I sometimes drive at the hoop and then kick out the ball to an open man on the three point line and that should make for an assist. Here you are lucky to get an assist for an alley-oop... NBA plays the game a little differently.
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Postby Andrew on Thu Aug 28, 2003 4:44 pm

True, getting an assist in the NBA has become easier throughout history, but it was still a little too easy in NBA Live 2003. Other Lives have been pretty accurate with awarding assists.
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Postby Metsis on Thu Aug 28, 2003 5:06 pm

Andrew wrote:True, getting an assist in the NBA has become easier throughout history, but it was still a little too easy in NBA Live 2003. Other Lives have been pretty accurate with awarding assists.


That's true, but it was still all because of the easy scoring. Only there were some flaws, when you got asssist on some baskets that really shouldn't have awarded them and then you didn't get them from some obvious baskets. Still the main problem was the .750 shooting percentage.
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Postby Andrew on Thu Aug 28, 2003 5:47 pm

Most definitely. The high field goal percentages and speed of the game made it easier to rack up assists, but assists were still too easily awarded in Live 2003. Compare Live 2003 to Live 2000/2001 or even Live 2002, and you'll see that it allows for many more steps and a much longer time to elapse between the pass and the basket when it comes to awarding assists.
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Postby TRUball on Fri Aug 29, 2003 1:30 am

Ok, I never played live 2003, but I played the demo. Ok I passed the ball into fisher, than pased it too kobe. THan I just had kobe doing crossovers and such down the court and than did a dunk. took about 20 seconds. fisher still got the assist!?! than I passed it into shaq than he quickly did a hookshot(took about 1 second after te pass) and i didn't get the assist!! stupid game....
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Postby 33 on Fri Aug 29, 2003 7:26 am

I like close games, endings with a fade away shot at the buzzer...
Why I love it and why it always make us scream and shout and jump outta our seats ???? :arrow: Because it's rare !

It doesn't happen in every game !!!!!!
Hopefully maybe, cause if it happens sometimes only, it 'll always be a surprise if a player hit the three at the BUZZ.

An example : (happened in NBA LIVE 2001) I had a few seconds left in the final quarter. I was trailing by two points. I had to score. I took the point guard and tried to make the layup, but the defense was there; so I jumped and make the pass to a partner who was behind the three point line. AT THE BUZZER FOR THREE..........................Ohhhh...in and out !

I lost the game. But that was so realistic.....It was real life basketball.
I wouldn't be happy if every of these shot goes in, like in the 2003.

:!: :!: :!: Keep it real. :!: :!: :!:
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Postby Metsis on Fri Aug 29, 2003 5:09 pm

Only rarely does the Live 2003 come down to one shot at the very end of a quarter... Very rare indeed. You can usually break the AI streak with a couple of minutes left and then the game is basically over.

kobes_4real, well that is just something that happens every now and then in the game... Live 2003 is pretty good, but it has a glaring flaw in the franchise mode as did Live 2001 have. Therefore Live 2000 still carries the crown in my mind.
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Postby - Ace - on Fri Aug 29, 2003 7:59 pm

I thought a player gets awarded an assist only if his pass leads directly to a basket of a player on the same team - which means the player who received the pass can't take a dribble.

In Live, though, you can pass to a teammate and register an assist after the teammate free styles for 5 secs.
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Postby Metsis on Fri Aug 29, 2003 8:50 pm

mkw3 wrote:I thought a player gets awarded an assist only if his pass leads directly to a basket of a player on the same team - which means the player who received the pass can't take a dribble.

In Live, though, you can pass to a teammate and register an assist after the teammate free styles for 5 secs.


The NBA rules are different from the international rules when it comes to passing and collecting assists. In the NBA you can get assists easier then with the international rules.

That's why there is a difference in the game and in the rules we all are used to playing with. So don't worry about that... Worry about the ungiven assists, like a player does score about the second he gets the ball and you are not awarded an assist. Those are the ones that are the problem.
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