Live 2004 Gameplay

Discussion about NBA Live 2004.

Live 2004 Gameplay

Postby Jurglins on Mon Aug 25, 2003 6:47 pm

I dont know if this means anything, but March Madness 04 was ten times better than Live 03. If Live is anything like March Madness, gameplay wise, I think I'll get my moneysworth. Somebody let me know though, since I dont usually play March Madness games, are they usually better than Live?
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Postby Andrew on Mon Aug 25, 2003 9:40 pm

I can't comment on March Madness as it isn't released in Australia, but most of the previews have mentioned improved, slower, more realistic gameplay. Live 2003 was a good base for future NBA Lives to build on, but the gameplay needed to be improved for us realism fans.
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Postby chipper on Mon Aug 25, 2003 11:10 pm

Andrew wrote:improved, slower, more realistic gameplay.


Exactly what we want to see in LIVE 2004 :P
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Postby TRUball on Tue Aug 26, 2003 12:35 am

chipper wrote:
Andrew wrote:improved, slower, more realistic gameplay.


Exactly what we want to see in LIVE 2004 :P


excatly in my mind. Like i am not sure if this has been mentioned(probably has but) I would like to see the gameplay different for each team. Like for the Lakers they don't get much fast break points a game so they should bring the ball up slower and play more half court offence. BUt now with like the Nets, they are a more running fast break team. Not that they should always have fast breaks, but they should look for fast breaks but cause of this "enhanced" defence it wouldn't be possible to get it every play like in live 2003. I just don't know how they would put this is the game, cause like if you are playing dynasty mode say you are on your 8th year and all the teams are different from today I don't know how they would still do that.... maybe like add the teams overall speed or something.. maybe add a fast break rating....what do u guys think?
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Live 2004 Gameplay

Postby Jurglins on Tue Aug 26, 2003 5:23 am

Yea, they should do something like combine the player ratings, and get some overall team stats, like since Kidd is a passing pg, and kenyon and rj are big time dunkers, it should make their fast break rating high.
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Postby ailive2005 on Fri Aug 29, 2003 1:47 am

From information that has been floating around, live 2004's gameplay is much improved. :cool:
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