Discussion about NBA Live 2004.
Sat Feb 17, 2007 10:56 pm
Here is my New AIACT for Live 2004
This is version 3
here is the file:
http://files.filefront.com//;6820644;;/
Last edited by
Seushiro on Wed Mar 28, 2007 1:55 am, edited 7 times in total.
Sat Feb 17, 2007 11:24 pm
I didn't have any crashes. The game was faster paced than normal I think. What exactly did you change?
BTW it was a fun game
Sun Feb 18, 2007 3:18 am
I added the fast break passes and took out the stops when receiving the balls. . .
I wish i could try it myself I cant edit the dunks for this since "seeing is believing". . . I just edited the passing and the dribbles for this one. . .
Sun Feb 18, 2007 3:38 am
Added some alley oop dunks as regular dunks. . .
here is the new one:
http://files.filefront.com//;6761618;;/
Sun Feb 18, 2007 5:28 pm
i tried it dont see no big change but players dont stop any more on the fast break anymore.
Tue Feb 20, 2007 9:44 am
Seushiro,
Can you upload your second AIACT file to speedyshare also? I can't get it from filefront. Thank you
Thu Feb 22, 2007 2:59 am
Seushiro,
I finally got it from filefront. Thank!!!
Sun Feb 25, 2007 12:27 am
any chance of anything else being done to this file.
Sun Feb 25, 2007 1:49 am
Wow, seems great

I'll try this tonight...
Tue Feb 27, 2007 7:10 am
I'll try to get a copy of this live by the end of the week hope fully I will come up with a ULTIMA AIACT for this like in my 05 thread. . .
for those who dont know my ULTIMA AIACT adds animations from different NBA lives' and making it work for a specific NBA live. . .
Tue Feb 27, 2007 7:13 am
good luck with this game though. 2004 uses a different engine than 2005
Tue Feb 27, 2007 5:03 pm
I didn't notice any difference... what did you change/add?
Tue Feb 27, 2007 10:54 pm
I changed the animation when receiving passes from a jump shot they dont jump after the ball which makes em stop. . . and also good ball handlers have different dribbles when on the drive. . .
screw that to bad you guys did'nt notice that.... anyway here is AIACT 3 with Live 2005 dunk animations
- since there is no dunk tip in button the rebound button activates the new follow-up dunks
- fixed passing for better fast breaks
here is the file:
http://files.filefront.com//;6820644;;/
and don't tell me you see no difference go dunk on somebody. . .
Tue Feb 27, 2007 10:55 pm
Jao you are right only the dunk animations work for this. . . hmmn? should i try adding 04's dunks to 05?
Wed Feb 28, 2007 12:10 am
I'll try this now and tell you what I feel about it
Wed Feb 28, 2007 4:50 am
I started one game and it crashed on the first possession. Restarted the game and well...
WATCH
This is great... I can't wait for the 'final product' you mentioned... awesome work, truly. I won't be touching Live 07 before the SUM project is released because of this. The video tells everything rest I would mention.
Is it possible to import 06 and/or 07 FSS animations too?
Wed Feb 28, 2007 5:36 am
Tried that and didnt work i'll see what i can do about it. . .
Wed Feb 28, 2007 6:13 am
Thanks. I really appreciate your work being a Live 2004 gamer.
Another question, I read you were implementing Live 2003 stuff to 2005 as well, would it be possible to add them to 2004 as well?
Wed Feb 28, 2007 11:23 am
yo man that is great , that was alot of fun . Alot of new anmiations.
Thu Mar 01, 2007 9:35 am
Your aiact is pretty good, but your new dribble animations make it hard to get past your defender because when the ball goes around the back for a player he bumps into the defender and you can't pass him, maybe you should take it out or improve it somehow
Thu Mar 01, 2007 2:13 pm
i think he only changed the dunks. I hope he adds more lay ups in.
Fri Mar 02, 2007 12:49 pm
Love the aiact. Hope you can import freestyle moves.
Fri Mar 02, 2007 3:37 pm
dem help me
i downloded this:
http://files.filefront.com//;6820644;;/
putted the files thet was in the Winrar to the game folder
started the game and there was no dunks....
help what i doing wrong?
Fri Mar 02, 2007 6:11 pm
put it into the NBA Live 2004/AI/ACT - folder. Remember to back up the old file first just in case.
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