Can someone explain the difference between Anisotropic/Billinear/Trilinear, and is there much difference between the three in terms on quality or performance?
Also, Is there much different having my graphics as 16bit or 32bits?
Also, what about V-Sync? Should I leave it on or off?
My video card is a Nvidia GeForce 4 Ti4200 running on a P4 2.4Mhz.
Thanks people
Adrian.